Player Matchup

Anhur
Anhur
DRIP DA LoW
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,449 Elo+
Party 3
Scylla
Scylla
Dark_Gb22
Scylla
Level 96
God Stats
31W - 32L
1,501 SR
Queue Stats
539W - 568L
1,489 Elo+
Party 2
Cerberus
Cerberus
Huedorz
Cerberus
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
361W - 394L
1,493 Elo+
Party 2
Izanami
Izanami
Mozzerfc
Izanami
Level 37
God Stats
9W - 13L
1,450 SR
Queue Stats
306W - 336L
1,412 Elo+
Party 2
Chaac
Chaac
yV3ct0r
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,273 Elo+
Party 3
Team Averages
Level 61
1,490 SR
1,423 Elo+

VS

Team Averages
Level 55
1,474 SR
1,563 Elo+
King Arthur
King Arthur
BichiSCL
King Arthur
Level 46
God Stats
36W - 21L
1,689 SR
Queue Stats
333W - 204L
1,596 Elo+
Party 1
Serqet
Serqet
EleGhe
Serqet
Level 69
God Stats
9W - 4L
1,441 SR
Queue Stats
329W - 192L
1,578 Elo+
Party 1
Nox
Nox
Fejaozete888
Nox
Level 68
God Stats
15W - 22L
1,292 SR
Queue Stats
450W - 644L
1,400 Elo+
Solo
Hou Yi
Hou Yi
Trapita
Hou Yi
Level 53
God Stats
17W - 10L
1,759 SR
Queue Stats
170W - 92L
1,558 Elo+
Party 1
Yemoja
Yemoja
edmendesjr
Yemoja
Level 40
God Stats
7W - 2L
1,187 SR
Queue Stats
77W - 85L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,690
543
7,185
11,042
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Dark_Gb22
Scylla
11
0 / 4 / 0
6,759
422
7,236
6,936
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Huedorz
Cerberus
11
1 / 6 / 2
7,683
480
7,651
14,354
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Mozzerfc
Izanami
9
0 / 8 / 2
6,182
386
2,634
12,133
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
yV3ct0r
Chaac
12
1 / 3 / 0
6,958
435
5,670
12,850
10,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BichiSCL
King Arthur
16
4 / 1 / 1
9,458
591
9,715
13,790
7,807
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
EleGhe
Serqet
15
6 / 2 / 4
9,316
582
9,765
11,955
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 5
7,609
476
3,154
8,036
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
Trapita
Hou Yi
15
11 / 1 / 2
9,215
576
14,340
14,955
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
edmendesjr
Yemoja
13
3 / 1 / 8
8,259
516
3,407
9,218
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
25
25
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BichiSCL
King Arthur
4
1
1
4.5
L
4
4
1
1.13
L
Scylla
Dark_Gb22
Scylla
0
4
0
0
W
Serqet
EleGhe
Serqet
6
2
4
4
W
1
1
5
3.5
L
Cerberus
Huedorz
Cerberus
1
6
2
0.33
L
Izanami
Mozzerfc
Izanami
0
8
2
0.13
W
Hou Yi
Trapita
Hou Yi
11
1
2
12
W
Yemoja
edmendesjr
Yemoja
3
1
8
7
L
Chaac
yV3ct0r
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,376
Damage
40,381
57,315
Taken
57,954
27,455
Mitigated
25,523
7,928
Healing
22,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BichiSCL
King Arthur
9,715
1,773
0
5,782
13,790
7,807
42
423
12,886
0
64,991
L
7,185
2,982
0
250
11,042
3,784
0
1,599
9,255
0
56,705
L
Scylla
Dark_Gb22
Scylla
7,236
180
0
809
6,936
1,709
0
1,098
5,664
34,046
0
W
Serqet
EleGhe
Serqet
9,765
2,743
0
2,860
11,955
4,342
0
1,624
10,204
0
51,615
W
3,154
223
0
2,484
8,036
2,558
305
3,349
4,421
36,911
0
L
Cerberus
Huedorz
Cerberus
7,651
345
0
2,086
14,354
8,397
0
2,779
11,575
22,476
0
L
Izanami
Mozzerfc
Izanami
2,634
1,579
0
785
12,133
3,036
518
973
10,972
0
28,029
W
Hou Yi
Trapita
Hou Yi
14,340
8,949
0
6,879
14,955
4,308
2,464
6,380
8,477
0
63,062
W
Yemoja
edmendesjr
Yemoja
3,407
341
2,340
2,553
9,218
6,508
810
2,447
6,639
24,067
0
L
Chaac
yV3ct0r
Chaac
5,670
919
0
3,998
12,850
10,529
0
112
12,622
0
36,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,272
Gold Earned
43,857
339
Minions Killed
420
0
Camps Cleared
0
1,344,967
Distance Traveled
1,552,042
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,458
591
128
8
0
313,595
3
L
Anhur
8,690
543
111
7
0
270,754
2
L
Scylla
6,759
422
65
4
0
285,773
4
W
Serqet
9,316
582
100
6
0
340,785
3
W
Nox
7,609
476
61
4
0
324,689
3
L
Cerberus
7,683
480
35
2
0
292,708
3
L
Izanami
6,182
386
53
3
0
246,028
2
W
Hou Yi
9,215
576
92
6
0
267,983
4
W
Yemoja
8,259
516
39
2
0
304,990
4
L
Chaac
6,958
435
75
5
0
249,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role