Player Matchup

Guan Yu
Guan Yu
Inferion6677
Guan Yu
Level 28
God Stats
23W - 25L
1,568 SR
Queue Stats
521W - 554L
1,480 Elo+
Solo
Bastet
Bastet
Kurosorav1
Bastet
Level 10
God Stats
9W - 6L
1,718 SR
Queue Stats
22W - 27L
1,199 Elo+
Solo
Jormungandr
Jormungandr
Sneakdh
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,394 Elo+
Party 1
Anubis
Anubis
YoungTaoist640
Anubis
Level 28
God Stats
0W - 3L
1,242 SR
Queue Stats
111W - 129L
1,425 Elo+
Solo
Izanami
Izanami
chiftharip
Izanami
Level 27
God Stats
59W - 25L
1,573 SR
Queue Stats
249W - 253L
1,425 Elo+
Party 1
Team Averages
Level 20
1,520 SR
1,384 Elo+

VS

Team Averages
Level 19
1,496 SR
1,442 Elo+
Thanatos
Thanatos
ErgorMe
Thanatos
Level 27
God Stats
6W - 7L
1,639 SR
Queue Stats
148W - 175L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
MetalManOmega
Zhong Kui
Level 29
God Stats
13W - 10L
1,431 SR
Queue Stats
86W - 98L
1,349 Elo+
Solo
Izanami
Izanami
MiniHeliox
Izanami
Level 7
God Stats
4W - 3L
1,428 SR
Queue Stats
12W - 6L
1,555 Elo+
Party 2
Kali
Kali
VampiroBlackStar
Kali
Level 27
God Stats
5W - 6L
1,484 SR
Queue Stats
12W - 20L
1,375 Elo+
Solo
Ymir
Ymir
isishasrights
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Inferion6677
Guan Yu
9
2 / 2 / 4
5,992
461
4,968
6,676
4,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Kurosorav1
Bastet
10
2 / 0 / 3
6,070
467
2,804
6,057
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
Sneakdh
Jormungandr
11
4 / 6 / 2
6,978
537
5,865
9,122
4,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 2 / 6
6,618
509
6,230
4,310
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
chiftharip
Izanami
10
2 / 9 / 3
6,304
485
6,764
11,559
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ErgorMe
Thanatos
9
2 / 4 / 2
5,976
460
4,959
8,032
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
MetalManOmega
Zhong Kui
10
0 / 4 / 1
5,954
458
1,481
6,571
4,170
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
MiniHeliox
Izanami
15
6 / 2 / 6
8,980
691
8,824
9,823
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 3
6,864
528
2,080
7,626
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
10 / 1 / 5
8,186
630
9,011
12,035
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
12
Kills
19
19
Deaths
13
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ErgorMe
Thanatos
2
4
2
0.75
L
Guan Yu
Inferion6677
Guan Yu
2
2
4
2
L
Bastet
Kurosorav1
Bastet
2
0
3
3.5
W
Zhong Kui
MetalManOmega
Zhong Kui
0
4
1
0.13
W
Izanami
MiniHeliox
Izanami
6
2
6
4.5
L
Jormungandr
Sneakdh
Jormungandr
4
6
2
0.83
W
1
2
3
1.25
L
2
2
6
2.5
L
Izanami
chiftharip
Izanami
2
9
3
0.39
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,631
Damage
26,355
37,724
Taken
44,087
15,102
Mitigated
22,319
9,551
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ErgorMe
Thanatos
4,959
2,280
0
2,953
8,032
3,753
16
1,580
6,297
0
19,598
L
Guan Yu
Inferion6677
Guan Yu
4,968
452
1,006
3,498
6,676
4,224
0
1,335
5,341
0
20,937
L
Bastet
Kurosorav1
Bastet
2,804
878
0
1,157
6,057
1,713
0
930
5,127
0
21,423
W
Zhong Kui
MetalManOmega
Zhong Kui
1,481
116
0
810
6,571
4,170
102
1,984
4,262
22,167
0
W
Izanami
MiniHeliox
Izanami
8,824
5,598
0
5,263
9,823
3,093
1,570
2,688
7,040
0
67,818
L
Jormungandr
Sneakdh
Jormungandr
5,865
1,743
246
398
9,122
4,692
165
1,989
7,133
27,680
0
W
2,080
737
0
1,947
7,626
3,604
710
272
7,208
156
28,016
L
6,230
300
0
1,239
4,310
1,487
0
1,730
2,580
28,533
0
L
Izanami
chiftharip
Izanami
6,764
4,604
0
2,007
11,559
2,986
579
4,576
6,983
0
31,585
W
9,011
2,962
0
4,760
12,035
7,699
0
4,928
6,864
30,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
35,960
245
Minions Killed
310
0
Camps Cleared
0
1,158,808
Distance Traveled
1,125,868
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,976
460
29
2
0
234,514
0
L
Guan Yu
5,992
461
44
3
0
270,601
1
L
Bastet
6,070
467
42
3
0
238,327
0
W
Zhong Kui
5,954
458
39
3
0
196,119
2
W
Izanami
8,980
691
135
10
0
218,590
4
L
Jormungandr
6,978
537
45
3
0
229,472
0
W
Kali
6,864
528
64
5
0
210,520
1
L
Anubis
6,618
509
55
4
0
238,340
3
L
Izanami
6,304
485
59
5
0
182,068
3
W
Ymir
8,186
630
43
3
0
266,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role