Player Matchup

Fenrir
Fenrir
Deadshot2400
Fenrir
Level 16
God Stats
4W - 10L
1,441 SR
Queue Stats
29W - 38L
1,436 Elo+
Solo
Sol
Sol
Eclipedhue
Sol
Level 26
God Stats
5W - 4L
1,626 SR
Queue Stats
26W - 16L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
HermBTW
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,422 Elo+
Party 1
King Arthur
King Arthur
XxDemonLlamaxX
King Arthur
Level 23
God Stats
1W - 3L
1,334 SR
Queue Stats
20W - 14L
1,447 Elo+
Party 1
Ares
Ares
duedo
Ares
Level 28
God Stats
1W - 2L
1,310 SR
Queue Stats
72W - 71L
1,489 Elo+
Solo
Team Averages
Level 22
1,442 SR
1,444 Elo+

VS

Team Averages
Level 23
1,571 SR
1,477 Elo+
Loki
Loki
FatherBong
Loki
Level 21
God Stats
13W - 3L
1,738 SR
Queue Stats
142W - 133L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
FrecuenciaLD
Cthulhu
Level 27
God Stats
29W - 33L
1,480 SR
Queue Stats
77W - 78L
1,471 Elo+
Solo
Janus
Janus
MeditationMeta
Janus
Level 23
God Stats
27W - 18L
1,632 SR
Queue Stats
120W - 94L
1,540 Elo+
Party 2
Neith
Neith
Tman520
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
arks greatest1
Sun Wukong
Level 29
God Stats
7W - 6L
1,503 SR
Queue Stats
284W - 300L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 6 / 3
11,063
503
10,238
20,963
9,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 8 / 5
10,612
482
15,097
21,177
7,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
HermBTW
Heimdallr
14
4 / 11 / 4
9,621
437
13,213
20,613
10,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
XxDemonLlamaxX
King Arthur
16
3 / 4 / 4
10,354
471
8,608
22,965
21,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
duedo
Ares
12
1 / 8 / 5
7,878
358
6,110
21,171
19,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 11
10,733
488
8,485
12,311
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
FrecuenciaLD
Cthulhu
18
10 / 5 / 14
12,612
573
17,560
20,653
23,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
13 / 3 / 8
13,689
622
23,883
16,175
7,189
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Tman520
Neith
18
9 / 5 / 15
12,425
565
23,472
16,347
7,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
arks greatest1
Sun Wukong
17
2 / 2 / 6
11,297
514
7,257
10,066
10,847
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
19
Kills
36
37
Deaths
19
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
6
3
1.42
L
4
8
5
0.81
W
2
4
11
1.88
W
Cthulhu
FrecuenciaLD
Cthulhu
10
5
14
3.4
L
Heimdallr
HermBTW
Heimdallr
4
11
4
0.55
W
13
3
8
5.67
W
Neith
Tman520
Neith
9
5
15
3.3
L
King Arthur
XxDemonLlamaxX
King Arthur
3
4
4
1.25
W
Sun Wukong
arks greatest1
Sun Wukong
2
2
6
2.5
L
Ares
duedo
Ares
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,266
Damage
80,657
106,889
Taken
75,552
68,382
Mitigated
56,400
21,717
Healing
21,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,238
2,310
0
4,478
20,963
9,757
0
6,735
14,060
83
63,681
L
15,097
4,642
0
7,150
21,177
7,937
2,364
7,678
13,105
64,301
0
W
8,485
2,078
0
3,527
12,311
6,603
0
2,519
9,729
0
59,934
W
Cthulhu
FrecuenciaLD
Cthulhu
17,560
1,779
1,369
2,620
20,653
23,971
231
6,664
13,927
44,041
0
L
Heimdallr
HermBTW
Heimdallr
13,213
9,119
0
2,254
20,613
10,106
262
10,000
10,463
0
58,016
W
23,883
2,738
213
6,172
16,175
7,189
0
4,690
11,460
103,373
0
W
Neith
Tman520
Neith
23,472
13,747
0
5,442
16,347
7,790
3,035
6,071
10,251
0
84,276
L
King Arthur
XxDemonLlamaxX
King Arthur
8,608
1,136
0
6,085
22,965
21,146
497
6,519
16,365
452
54,216
W
Sun Wukong
arks greatest1
Sun Wukong
7,257
1,684
0
2,279
10,066
10,847
621
1,668
7,998
0
57,220
L
Ares
duedo
Ares
6,110
659
0
1,750
21,171
19,436
0
9,631
11,453
19,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,528
Gold Earned
60,756
423
Minions Killed
555
0
Camps Cleared
0
1,830,877
Distance Traveled
2,180,007
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,063
503
94
4
0
416,154
2
L
Sol
10,612
482
103
5
0
365,807
0
W
Loki
10,733
488
99
5
0
455,807
1
W
Cthulhu
12,612
573
42
2
0
460,772
3
L
Heimdallr
9,621
437
87
4
0
364,056
0
W
Janus
13,689
622
169
8
0
442,253
10
W
Neith
12,425
565
137
6
0
405,807
3
L
King Arthur
10,354
471
116
5
0
337,650
0
W
Sun Wukong
11,297
514
108
5
0
415,368
5
L
Ares
7,878
358
23
1
0
347,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role