Player Matchup

Danzaburou
Danzaburou
BobbyMayne
Danzaburou
Level 25
God Stats
9W - 11L
1,394 SR
Queue Stats
15W - 17L
1,386 Elo+
Party 2
Fenrir
Fenrir
DraconicKnight-
Fenrir
Level 24
God Stats
11W - 12L
1,601 SR
Queue Stats
262W - 244L
1,408 Elo+
Party 1
Janus
Janus
STRADEEZZY
Janus
Level 67
God Stats
16W - 23L
1,610 SR
Queue Stats
553W - 555L
1,451 Elo+
Party 1
Chaac
Chaac
SudsyCash
Chaac
Level 21
God Stats
52W - 20L
1,737 SR
Queue Stats
436W - 389L
1,548 Elo+
Party 1
Sol
Sol
triplebeezy43
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,671 Elo+
Party 2
Team Averages
Level 28
1,568 SR
1,493 Elo+

VS

Team Averages
Level 26
1,620 SR
1,501 Elo+
Neith
Neith
A_Solo_Player
Neith
Level 27
God Stats
32W - 26L
1,548 SR
Queue Stats
107W - 109L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
MiyagiKesuke
Tsukuyomi
Level 30
God Stats
1W - 1L
1,763 SR
Queue Stats
11W - 11L
1,489 Elo+
Solo
Hades
Hades
Super_Sniper_7o
Hades
Level 24
God Stats
2W - 3L
1,667 SR
Queue Stats
48W - 57L
1,497 Elo+
Solo
Jing Wei
Jing Wei
h3ndrix-leonnn2
Jing Wei
Level 25
God Stats
21W - 17L
1,543 SR
Queue Stats
133W - 161L
1,445 Elo+
Solo
Chang'e
Chang'e
xkennedy07x
Chang'e
Level 25
God Stats
3W - 2L
1,580 SR
Queue Stats
71W - 83L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobbyMayne
Danzaburou
19
9 / 7 / 2
13,436
537
18,842
16,471
8,921
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 7 / 11
14,482
579
15,138
20,054
10,794
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
20
16 / 0 / 5
16,792
672
23,431
13,446
5,667
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
SudsyCash
Chaac
20
8 / 0 / 8
14,694
588
12,215
21,387
25,189
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 7 / 7
10,608
424
4,576
12,943
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 2
12,250
490
10,098
19,539
8,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
MiyagiKesuke
Tsukuyomi
17
2 / 11 / 2
11,070
443
5,560
20,143
8,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
7 / 8 / 1
11,261
450
16,658
23,145
12,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
17
4 / 10 / 7
11,105
444
15,149
27,762
11,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
xkennedy07x
Chang'e
10
0 / 5 / 1
8,243
330
2,268
10,618
4,853

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
42
Kills
21
21
Deaths
42
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
8
8
2
1.13
W
Danzaburou
BobbyMayne
Danzaburou
9
7
2
1.43
W
9
7
11
2.07
L
Tsukuyomi
MiyagiKesuke
Tsukuyomi
2
11
2
0.27
W
Janus
16
0
5
18.5
W
Chaac
SudsyCash
Chaac
8
0
8
12
L
7
8
1
0.94
L
Jing Wei
4
10
7
0.75
W
0
7
7
0.5
L
Chang'e
xkennedy07x
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,202
Damage
49,733
84,301
Taken
101,207
55,160
Mitigated
45,506
28,926
Healing
22,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,098
4,578
0
2,703
19,539
8,000
3,497
7,917
11,257
0
85,140
W
Danzaburou
BobbyMayne
Danzaburou
18,842
8,908
0
4,182
16,471
8,921
2,245
634
15,837
0
60,588
W
15,138
4,950
0
6,175
20,054
10,794
0
5,476
14,578
0
92,820
L
Tsukuyomi
MiyagiKesuke
Tsukuyomi
5,560
1,800
0
3,627
20,143
8,646
26
3,600
16,311
0
72,934
W
Janus
23,431
2,693
0
4,250
13,446
5,667
1,206
4,146
9,300
156,836
0
W
Chaac
SudsyCash
Chaac
12,215
1,209
0
11,828
21,387
25,189
2,637
8,835
12,552
451
94,745
L
16,658
2,221
107
4,988
23,145
12,962
0
5,960
16,767
69,924
0
L
Jing Wei
15,149
12,234
0
8,407
27,762
11,045
1,298
5,112
22,581
0
64,643
W
4,576
1,906
0
2,491
12,943
4,589
0
3,834
9,109
22,955
2,894
L
Chang'e
xkennedy07x
Chang'e
2,268
80
396
2,751
10,618
4,853
198
4,898
5,557
27,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,012
Gold Earned
53,929
607
Minions Killed
533
0
Camps Cleared
0
2,339,499
Distance Traveled
1,818,092
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,250
490
152
6
0
411,074
0
W
Danzaburou
13,436
537
91
4
0
403,513
0
W
Fenrir
14,482
579
111
4
0
516,590
1
L
Tsukuyomi
11,070
443
123
5
0
405,842
2
W
Janus
16,792
672
210
8
0
497,290
5
W
Chaac
14,694
588
158
6
0
538,707
0
L
Hades
11,261
450
115
5
0
336,514
0
L
Jing Wei
11,105
444
95
4
0
412,618
1
W
Sol
10,608
424
37
1
0
383,399
0
L
Chang'e
8,243
330
48
2
0
252,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role