Player Matchup

Cthulhu
Cthulhu
AnGeLo_PrO56
Cthulhu
Level 23
God Stats
7W - 5L
1,449 SR
Queue Stats
61W - 50L
1,561 Elo+
Party 2
Skadi
Skadi
EDUGAMAPR
Skadi
Level 108
God Stats
75W - 47L
1,669 SR
Queue Stats
149W - 144L
1,530 Elo+
Party 2
Izanami
Izanami
LuisDaniel_Games
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,622 Elo+
Party 2
Ullr
Ullr
ManolitoPRO_O
Ullr
Level 69
God Stats
14W - 19L
1,336 SR
Queue Stats
234W - 255L
1,484 Elo+
Party 2
Hun Batz
Hun Batz
jm_lagartijaPR
Hun Batz
Level 18
God Stats
2W - 3L
1,582 SR
Queue Stats
64W - 73L
1,541 Elo+
Party 2
Team Averages
Level 46
1,507 SR
1,547 Elo+

VS

Team Averages
Level 24
1,523 SR
1,421 Elo+
Ymir
Ymir
Astolfo20000000
Ymir
Level 13
God Stats
12W - 12L
1,609 SR
Queue Stats
13W - 18L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
Mex4WarDog
Sun Wukong
Level 28
God Stats
14W - 15L
1,444 SR
Queue Stats
133W - 160L
1,465 Elo+
Solo
Achilles
Achilles
MyDads_OnlyFans
Achilles
Level 27
God Stats
14W - 11L
1,416 SR
Queue Stats
39W - 40L
1,312 Elo+
Solo
Danzaburou
Danzaburou
PenguinRem12
Danzaburou
Level 25
God Stats
50W - 37L
1,591 SR
Queue Stats
61W - 54L
1,451 Elo+
Party 1
Olorun
Olorun
burritoman42069
Olorun
Level 29
God Stats
5W - 4L
1,556 SR
Queue Stats
210W - 215L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnGeLo_PrO56
Cthulhu
16
3 / 8 / 9
10,691
382
13,111
20,109
17,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Skadi
EDUGAMAPR
Skadi
19
8 / 7 / 7
12,889
460
22,259
19,797
7,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 7 / 6
12,277
438
8,474
14,556
6,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 5 / 4
13,380
478
14,626
22,433
12,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
17
6 / 13 / 7
11,833
423
16,871
24,245
9,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 11
11,559
413
4,688
21,835
21,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Mex4WarDog
Sun Wukong
20
10 / 3 / 12
14,364
513
17,367
24,697
24,732
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
20
4 / 3 / 8
13,398
479
11,809
21,095
15,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
PenguinRem12
Danzaburou
20
14 / 8 / 3
15,753
563
23,482
23,447
10,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 11 / 7
14,979
535
24,725
22,510
9,480
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
81
31
Kills
40
40
Deaths
32
33
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnGeLo_PrO56
Cthulhu
3
8
9
0.94
W
0
7
11
0.79
L
Skadi
EDUGAMAPR
Skadi
8
7
7
1.64
L
8
7
6
1.57
L
6
5
4
1.6
W
Sun Wukong
Mex4WarDog
Sun Wukong
10
3
12
5.33
W
Achilles
4
3
8
2.67
W
Danzaburou
PenguinRem12
Danzaburou
14
8
3
1.94
W
12
11
7
1.41
L
Hun Batz
6
13
7
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,341
Damage
82,071
101,140
Taken
113,584
53,910
Mitigated
82,011
12,408
Healing
24,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnGeLo_PrO56
Cthulhu
13,111
673
446
2,677
20,109
17,732
33
7,706
12,403
50,160
0
W
4,688
1,128
0
660
21,835
21,858
1,126
3,239
18,596
37,773
0
L
Skadi
EDUGAMAPR
Skadi
22,259
12,895
0
4,481
19,797
7,929
1,016
6,530
13,267
0
96,353
L
8,474
5,467
0
1,409
14,556
6,108
0
4,504
10,052
0
37,227
L
14,626
5,061
0
2,562
22,433
12,488
406
4,045
18,388
0
81,662
W
Sun Wukong
Mex4WarDog
Sun Wukong
17,367
4,143
984
5,590
24,697
24,732
1,594
3,268
21,429
0
77,313
W
Achilles
11,809
3,383
0
9,047
21,095
15,624
518
657
20,438
0
94,110
W
Danzaburou
PenguinRem12
Danzaburou
23,482
10,425
0
4,325
23,447
10,317
6,720
2,846
20,601
0
87,827
W
24,725
12,170
0
4,286
22,510
9,480
5,878
3,101
19,409
100,858
0
L
Hun Batz
16,871
4,563
80
753
24,245
9,653
317
6,628
17,617
0
50,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,070
Gold Earned
70,053
481
Minions Killed
583
0
Camps Cleared
0
2,190,443
Distance Traveled
2,306,844
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,691
382
57
2
0
471,004
4
W
Ymir
11,559
413
61
2
0
492,968
0
L
Skadi
12,889
460
143
5
0
421,416
2
L
Izanami
12,277
438
60
2
0
467,844
0
L
Ullr
13,380
478
146
5
0
421,885
1
W
Sun Wukong
14,364
513
116
4
0
459,448
2
W
Achilles
13,398
479
137
5
0
493,033
3
W
Danzaburou
15,753
563
121
4
0
455,889
0
W
Olorun
14,979
535
148
5
0
405,506
4
L
Hun Batz
11,833
423
75
3
0
408,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role