Player Matchup

Tyr
Tyr
Gold V
JaredIsFilth
Tyr
Gold V
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,623 MMR
Party 2
Hera
Hera
Platinum II
JaredisMud
Hera
Platinum II
Level 132
God Stats
8W - 4L
1,973 SR
Queue Stats
197W - 185L
1,918 MMR
Party 2
Artio
Artio
Gold III
MaxisMud
Artio
Gold III
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,509 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 87
1,658 SR
1,683 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,548 SR
1,638 MMR
Sylvanus
Sylvanus
Gold IV
E46SKATERR
Sylvanus
Gold IV
Level 127
God Stats
5W - 5L
1,426 SR
Queue Stats
59W - 61L
1,634 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
Zyferic
Zhong Kui
Gold IV
Level 139
God Stats
6W - 5L
1,707 SR
Queue Stats
127W - 126L
1,642 MMR
Party 1
Fenrir
Fenrir
Gold V
xjdanzx
Fenrir
Gold V
Level 129
God Stats
0W - 1L
1,510 SR
Queue Stats
9W - 10L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 12
15,272
611
22,197
31,386
37,418
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 9 / 8
17,116
685
28,540
16,843
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
MaxisMud
Artio
19
2 / 2 / 12
14,376
575
22,339
35,977
46,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AthenaAphroditePersephoneCerberusCthulhu

VS

Bans
TiamatCabrakanDanzaburouSobekAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
E46SKATERR
Sylvanus
19
2 / 6 / 10
16,669
667
16,413
31,437
41,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Zyferic
Zhong Kui
18
5 / 5 / 3
16,680
667
25,730
35,344
35,526
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
xjdanzx
Fenrir
20
7 / 7 / 3
16,084
643
19,870
30,656
25,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
17
Kills
14
14
Deaths
18
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
E46SKATERR
Sylvanus
2
6
10
1.17
W
5
3
12
3.67
W
10
9
8
1.56
W
Artio
MaxisMud
Artio
2
2
12
4
L
Zhong Kui
Zyferic
Zhong Kui
5
5
3
1.3
L
Fenrir
xjdanzx
Fenrir
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,076
Damage
62,013
84,206
Taken
97,437
89,352
Mitigated
102,341
32,869
Healing
32,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
E46SKATERR
Sylvanus
16,413
3,676
6,981
12,066
31,437
41,743
363
17,097
13,971
54,530
0
W
22,197
2,300
0
8,224
31,386
37,418
392
17,588
13,798
0
56,766
W
28,540
7,956
0
1,581
16,843
5,022
1,189
6,892
9,951
117,818
0
W
Artio
MaxisMud
Artio
22,339
1,292
5,962
17,102
35,977
46,912
956
17,756
18,221
70,287
0
L
Zhong Kui
Zyferic
Zhong Kui
25,730
4,225
0
10,215
35,344
35,526
2,046
16,732
17,342
109,904
0
L
Fenrir
xjdanzx
Fenrir
19,870
5,118
0
3,142
30,656
25,072
406
15,914
14,462
0
78,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
49,433
265
Minions Killed
259
0
Camps Cleared
0
1,322,836
Distance Traveled
1,223,112
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
16,669
667
40
2
0
372,502
1
W
Tyr
15,272
611
51
2
0
469,662
0
W
Hera
17,116
685
154
6
0
401,960
4
W
Artio
14,376
575
60
2
0
451,214
4
L
Zhong Kui
16,680
667
126
5
0
414,415
3
L
Fenrir
16,084
643
93
4
0
436,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role