Player Matchup

Cernunnos
Cernunnos
Jeezzaz
Cernunnos
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
220W - 229L
1,511 Elo+
Solo
Ne Zha
Ne Zha
Juan3125
Ne Zha
Level 147
God Stats
3W - 3L
1,722 SR
Queue Stats
269W - 266L
1,459 Elo+
Solo
Anubis
Anubis
Legitchief08
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
antifyre95
Kumbhakarna
Level 87
God Stats
0W - 2L
1,303 SR
Queue Stats
51W - 46L
1,680 Elo+
Party 2
Zhong Kui
Zhong Kui
cloud832strife
Zhong Kui
Level 35
God Stats
1W - 1L
1,732 SR
Queue Stats
11W - 17L
1,522 Elo+
Party 2
Team Averages
Level 108
1,551 SR
1,534 Elo+

VS

Team Averages
Level 105
1,415 SR
1,533 Elo+
Ah Muzen Cab
Ah Muzen Cab
AngelSpanks
Ah Muzen Cab
Level 128
God Stats
2W - 0L
1,813 SR
Queue Stats
84W - 71L
1,523 Elo+
Party 1
Da Ji
Da Ji
Cuddlemancer
Da Ji
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 45L
1,559 Elo+
Solo
Bakasura
Bakasura
KILLERSHARKNADO
Bakasura
Level 128
God Stats
3W - 4L
1,179 SR
Queue Stats
612W - 571L
1,538 Elo+
Solo
Scylla
Scylla
Talelce1
Scylla
Level 39
God Stats
1W - 1L
1,299 SR
Queue Stats
31W - 27L
1,529 Elo+
Solo
Cthulhu
Cthulhu
x1Solaire1x
Cthulhu
Level 96
God Stats
4W - 1L
1,285 SR
Queue Stats
181W - 172L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jeezzaz
Cernunnos
16
6 / 8 / 6
9,855
758
15,534
15,377
6,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Juan3125
Ne Zha
17
6 / 5 / 8
10,127
779
14,157
15,575
12,133
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
18
6 / 3 / 7
10,047
773
12,786
9,544
5,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
antifyre95
Kumbhakarna
14
0 / 6 / 12
8,911
685
4,652
22,541
22,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
cloud832strife
Zhong Kui
17
2 / 4 / 11
9,761
751
9,213
12,064
10,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AngelSpanks
Ah Muzen Cab
20
10 / 1 / 12
12,082
929
19,029
10,707
5,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 5 / 11
10,250
788
7,703
10,803
4,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
16
4 / 5 / 12
9,947
765
9,559
14,979
6,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Talelce1
Scylla
17
2 / 5 / 17
10,141
780
11,031
9,481
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
x1Solaire1x
Cthulhu
18
6 / 5 / 13
11,221
863
14,568
18,910
22,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
91
20
Kills
26
26
Deaths
21
44
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AngelSpanks
Ah Muzen Cab
10
1
12
16
W
4
5
11
1.9
L
Cernunnos
Jeezzaz
Cernunnos
6
8
6
1.13
L
Ne Zha
Juan3125
Ne Zha
6
5
8
2
W
Bakasura
4
5
12
2
L
Anubis
6
3
7
3.17
W
Scylla
Talelce1
Scylla
2
5
17
2.1
L
Kumbhakarna
antifyre95
Kumbhakarna
0
6
12
1
L
Zhong Kui
cloud832strife
Zhong Kui
2
4
11
1.88
W
Cthulhu
x1Solaire1x
Cthulhu
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,342
Damage
61,890
75,101
Taken
64,880
56,884
Mitigated
41,923
24,567
Healing
24,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AngelSpanks
Ah Muzen Cab
19,029
8,328
282
4,717
10,707
5,868
2,191
1,229
9,478
0
48,402
W
7,703
622
1,580
1,161
10,803
4,272
720
6,113
4,690
0
8,730
L
Cernunnos
Jeezzaz
Cernunnos
15,534
6,482
1,418
2,601
15,377
6,413
1,010
6,134
8,868
0
29,149
L
Ne Zha
Juan3125
Ne Zha
14,157
3,501
1,571
4,810
15,575
12,133
495
2,900
11,734
0
31,158
W
Bakasura
9,559
5,998
2,206
4,722
14,979
6,550
1,362
6,668
8,311
0
9,964
L
Anubis
12,786
495
895
3,087
9,544
5,371
456
5,247
4,067
23,401
0
W
Scylla
Talelce1
Scylla
11,031
713
1,905
1,775
9,481
2,924
1,082
3,631
5,850
21,481
0
L
Kumbhakarna
antifyre95
Kumbhakarna
4,652
661
1,090
4,306
22,541
22,191
0
5,618
15,542
7,783
0
L
Zhong Kui
cloud832strife
Zhong Kui
9,213
1,197
1,649
3,140
12,064
10,776
1,028
4,198
7,275
22,733
0
W
Cthulhu
x1Solaire1x
Cthulhu
14,568
516
3,293
2,981
18,910
22,309
35
9,010
9,900
29,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,701
Gold Earned
53,641
140
Minions Killed
131
0
Camps Cleared
0
1,084,025
Distance Traveled
1,170,611
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,082
929
53
4
0
274,706
0
W
Da Ji
10,250
788
3
0
0
193,041
0
L
Cernunnos
9,855
758
46
4
0
197,239
0
L
Ne Zha
10,127
779
25
2
0
220,147
0
W
Bakasura
9,947
765
14
1
0
241,323
0
L
Anubis
10,047
773
29
2
0
220,239
1
W
Scylla
10,141
780
24
2
0
227,203
1
L
Kumbhakarna
8,911
685
5
0
0
239,188
2
L
Zhong Kui
9,761
751
35
3
0
207,212
0
W
Cthulhu
11,221
863
37
3
0
234,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role