Player Matchup

Danzaburou
Danzaburou
CamWow12345
Danzaburou
Level 112
God Stats
12W - 8L
1,495 SR
Queue Stats
781W - 845L
1,485 Elo+
Party 2
Jing Wei
Jing Wei
ImZooted2334
Jing Wei
Level 89
God Stats
11W - 16L
1,701 SR
Queue Stats
539W - 542L
1,418 Elo+
Party 2
Tiamat
Tiamat
MiahQuinn
Tiamat
Level 88
God Stats
4W - 2L
1,545 SR
Queue Stats
100W - 98L
1,497 Elo+
Party 2
Ares
Ares
TwoPacsOfEminems
Ares
Level 116
God Stats
4W - 3L
1,567 SR
Queue Stats
508W - 553L
1,442 Elo+
Solo
Chernobog
Chernobog
transamhero
Chernobog
Level 25
God Stats
4W - 7L
1,500 SR
Queue Stats
411W - 428L
1,428 Elo+
Party 2
Team Averages
Level 86
1,562 SR
1,454 Elo+

VS

Team Averages
Level 86
1,501 SR
1,420 Elo+
Khepri
Khepri
King_Deano06
Khepri
Level 88
God Stats
1W - 4L
1,215 SR
Queue Stats
96W - 88L
1,479 Elo+
Party 1
Ao Kuang
Ao Kuang
MeatshieldMat69
Ao Kuang
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 201L
1,445 Elo+
Solo
Cernunnos
Cernunnos
ReadytoverkMrc
Cernunnos
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 121L
1,336 Elo+
Solo
Ullr
Ullr
iTwistys
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 106L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
reaperkyes
Erlang Shen
Level 42
God Stats
2W - 1L
1,792 SR
Queue Stats
50W - 61L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CamWow12345
Danzaburou
18
11 / 3 / 6
11,752
904
24,060
14,015
7,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
ImZooted2334
Jing Wei
17
5 / 3 / 9
10,625
817
11,956
9,896
4,629
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
MiahQuinn
Tiamat
19
4 / 2 / 12
10,996
846
13,480
9,633
7,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 13
9,945
765
6,096
19,359
25,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
transamhero
Chernobog
15
1 / 5 / 8
9,235
710
7,006
9,641
4,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
3 / 3 / 13
10,526
810
7,141
17,970
19,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
14
6 / 5 / 2
9,653
743
6,471
11,286
5,419
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
ReadytoverkMrc
Cernunnos
18
7 / 4 / 8
10,103
777
16,235
11,970
5,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
16
1 / 5 / 10
8,986
691
8,391
15,073
6,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Erlang Shen
reaperkyes
Erlang Shen
15
1 / 5 / 10
9,070
698
7,388
13,176
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
61
22
Kills
18
18
Deaths
22
48
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CamWow12345
Danzaburou
11
3
6
4.67
W
Jing Wei
ImZooted2334
Jing Wei
5
3
9
3.17
L
Khepri
3
3
13
3.17
L
Ao Kuang
6
5
2
1.4
W
Tiamat
MiahQuinn
Tiamat
4
2
12
5
L
Cernunnos
ReadytoverkMrc
Cernunnos
7
4
8
2.75
W
1
5
13
1.5
L
Ullr
1
5
10
1.2
L
Erlang Shen
reaperkyes
Erlang Shen
1
5
10
1.2
W
Chernobog
transamhero
Chernobog
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,598
Damage
45,626
62,544
Taken
69,475
49,523
Mitigated
46,492
21,759
Healing
23,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CamWow12345
Danzaburou
24,060
11,248
2,079
6,156
14,015
7,400
2,093
4,440
9,399
0
44,902
W
Jing Wei
ImZooted2334
Jing Wei
11,956
8,154
1,782
1,883
9,896
4,629
1,740
2,235
7,531
0
23,230
L
Khepri
7,141
549
838
4,215
17,970
19,189
390
5,126
12,844
14,773
0
L
Ao Kuang
6,471
1,200
558
1,924
11,286
5,419
0
1,536
9,750
7,843
0
W
Tiamat
MiahQuinn
Tiamat
13,480
317
789
2,784
9,633
7,937
229
1,790
7,779
30,414
0
L
Cernunnos
ReadytoverkMrc
Cernunnos
16,235
7,505
3,358
3,841
11,970
5,736
1,737
6,365
5,605
0
40,360
W
6,096
291
1,311
4,585
19,359
25,296
285
3,102
15,995
11,139
0
L
Ullr
8,391
2,435
1,590
4,930
15,073
6,906
539
3,925
11,148
0
16,794
L
Erlang Shen
reaperkyes
Erlang Shen
7,388
3,073
0
2,469
13,176
9,242
602
2,624
10,552
0
12,940
W
Chernobog
transamhero
Chernobog
7,006
3,559
195
195
9,641
4,261
574
1,367
8,228
0
19,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,553
Gold Earned
48,338
135
Minions Killed
105
0
Camps Cleared
0
1,059,375
Distance Traveled
1,009,203
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,752
904
38
3
0
216,385
0
W
Jing Wei
10,625
817
30
2
0
209,173
0
L
Khepri
10,526
810
16
1
0
218,739
0
L
Ao Kuang
9,653
743
6
0
0
163,429
0
W
Tiamat
10,996
846
31
2
0
204,306
0
L
Cernunnos
10,103
777
50
4
0
214,086
0
W
Ares
9,945
765
8
1
0
207,691
0
L
Ullr
8,986
691
18
1
0
197,195
2
L
Erlang Shen
9,070
698
15
1
0
215,754
0
W
Chernobog
9,235
710
28
2
0
221,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role