Player Matchup

Ah Puch
Ah Puch
Kanned_iced
Ah Puch
Level 124
God Stats
5W - 2L
1,600 SR
Queue Stats
376W - 378L
1,593 Elo+
Solo
Cabrakan
Cabrakan
Nestowe
Cabrakan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,191 Elo+
Party 1
Tiamat
Tiamat
Snaphook49
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,097 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheRealSalad
Tsukuyomi
Level 115
God Stats
1W - 1L
1,269 SR
Queue Stats
18W - 21L
1,419 Elo+
Party 1
Cerberus
Cerberus
shercoth
Cerberus
Level 156
God Stats
6W - 4L
1,385 SR
Queue Stats
313W - 302L
1,557 Elo+
Solo
Team Averages
Level 130
1,451 SR
1,371 Elo+

VS

Team Averages
Level 107
1,563 SR
1,528 Elo+
Jing Wei
Jing Wei
OldSchoolKnight
Jing Wei
Level 155
God Stats
1W - 3L
1,267 SR
Queue Stats
200W - 220L
1,514 Elo+
Party 2
Ganesha
Ganesha
OstracizedCrows
Ganesha
Level 81
God Stats
1W - 2L
1,704 SR
Queue Stats
222W - 204L
1,524 Elo+
Party 3
Persephone
Persephone
alittlegirrrl
Persephone
Level 154
God Stats
6W - 5L
1,647 SR
Queue Stats
280W - 283L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
sas02ha
Jormungandr
Level 61
God Stats
10W - 6L
1,698 SR
Queue Stats
288W - 284L
1,530 Elo+
Party 3
Khepri
Khepri
seamonkeysz
Khepri
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kanned_iced
Ah Puch
20
11 / 2 / 14
13,882
868
19,397
11,769
6,321
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Nestowe
Cabrakan
17
2 / 6 / 18
11,232
702
8,711
21,808
29,260
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Snaphook49
Tiamat
20
8 / 2 / 14
12,803
800
17,246
14,315
12,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
TheRealSalad
Tsukuyomi
19
6 / 8 / 9
11,972
748
16,618
14,778
6,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
shercoth
Cerberus
17
3 / 4 / 16
11,457
716
8,759
21,399
30,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
3 / 10 / 11
11,123
695
16,213
21,137
9,391
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 7 / 16
11,070
692
11,140
21,194
28,821
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
alittlegirrrl
Persephone
20
9 / 6 / 4
12,286
768
16,364
14,607
6,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
sas02ha
Jormungandr
20
8 / 6 / 6
12,097
756
14,610
21,584
23,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
1
0 / 1 / 0
3,899
244
0
583
78

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
58
30
Kills
21
22
Deaths
30
71
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Kanned_iced
Ah Puch
11
2
14
9
W
Cabrakan
Nestowe
Cabrakan
2
6
18
1.83
L
Jing Wei
3
10
11
0.85
L
1
7
16
1.29
W
Tiamat
Snaphook49
Tiamat
8
2
14
7.5
W
Tsukuyomi
TheRealSalad
Tsukuyomi
6
8
9
1.31
L
Persephone
alittlegirrrl
Persephone
9
6
4
1.83
L
Jormungandr
sas02ha
Jormungandr
8
6
6
1.83
L
Khepri
0
1
0
0
W
Cerberus
shercoth
Cerberus
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,731
Damage
58,327
84,069
Taken
79,105
85,804
Mitigated
68,377
34,038
Healing
20,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Kanned_iced
Ah Puch
19,397
865
3,030
5,387
11,769
6,321
2,185
6,490
5,279
55,882
0
W
Cabrakan
Nestowe
Cabrakan
8,711
1,131
2,344
4,916
21,808
29,260
463
10,042
11,766
15,902
0
L
Jing Wei
16,213
12,353
486
4,052
21,137
9,391
235
15,443
5,694
0
36,939
L
11,140
1,135
1,330
4,144
21,194
28,821
0
14,421
6,773
19,335
0
W
Tiamat
Snaphook49
Tiamat
17,246
3,116
1,626
5,546
14,315
12,438
1,359
8,112
6,203
33,399
0
W
Tsukuyomi
TheRealSalad
Tsukuyomi
16,618
4,926
852
2,168
14,778
6,935
1,070
5,968
8,810
0
29,293
L
Persephone
alittlegirrrl
Persephone
16,364
1,733
866
3,993
14,607
6,551
0
8,667
5,936
34,583
0
L
Jormungandr
sas02ha
Jormungandr
14,610
1,928
766
5,113
21,584
23,536
256
15,579
6,005
49,685
0
L
Khepri
0
0
0
0
583
78
0
0
583
0
0
W
Cerberus
shercoth
Cerberus
8,759
506
1,164
7,005
21,399
30,850
480
11,502
9,897
20,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,346
Gold Earned
50,475
171
Minions Killed
214
0
Camps Cleared
0
1,370,333
Distance Traveled
939,468
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,882
868
60
4
0
276,747
0
W
Cabrakan
11,232
702
13
1
0
285,023
4
L
Jing Wei
11,123
695
66
4
0
216,066
0
L
Ganesha
11,070
692
6
0
0
245,829
3
W
Tiamat
12,803
800
43
3
0
273,867
1
W
Tsukuyomi
11,972
748
21
1
0
268,154
3
L
Persephone
12,286
768
61
4
0
247,933
2
L
Jormungandr
12,097
756
81
5
0
229,640
1
L
Khepri
3,899
244
0
0
0
0
0
W
Cerberus
11,457
716
34
2
0
266,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role