Player Matchup

Izanami
Izanami
Bryanpollopollo
Izanami
Level 65
God Stats
1W - 1L
1,262 SR
Queue Stats
44W - 61L
1,393 Elo+
Party 3
Thanatos
Thanatos
HosT_Colossus
Thanatos
Level 63
God Stats
10W - 12L
1,405 SR
Queue Stats
84W - 102L
1,339 Elo+
Party 4
Scylla
Scylla
ImKryptiiic
Scylla
Level 32
God Stats
16W - 21L
1,503 SR
Queue Stats
150W - 178L
1,443 Elo+
Party 4
Ymir
Ymir
Jokeer I
Ymir
Level 63
God Stats
3W - 3L
1,781 SR
Queue Stats
22W - 19L
1,449 Elo+
Party 3
Hercules
Hercules
The Big Juv
Hercules
Level 33
God Stats
43W - 55L
1,555 SR
Queue Stats
199W - 203L
1,633 Elo+
Party 3
Team Averages
Level 51
1,501 SR
1,451 Elo+

VS

Team Averages
Level 55
1,546 SR
1,420 Elo+
Izanami
Izanami
Derbzay
Izanami
Level 29
God Stats
31W - 40L
1,467 SR
Queue Stats
41W - 57L
1,391 Elo+
Party 1
Ymir
Ymir
Kirijirobe
Ymir
Level 125
God Stats
1W - 3L
1,440 SR
Queue Stats
182W - 210L
1,462 Elo+
Party 1
Mulan
Mulan
Pdaqz
Mulan
Level 13
God Stats
2W - 1L
1,545 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 2
Discordia
Discordia
StoniestBowl2
Discordia
Level 67
God Stats
15W - 26L
1,433 SR
Queue Stats
487W - 635L
1,325 Elo+
Party 2
Pele
Pele
Yonatron00008
Pele
Level 40
God Stats
1W - 1L
1,844 SR
Queue Stats
41W - 31L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
8,555
450
4,466
8,890
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
HosT_Colossus
Thanatos
20
11 / 1 / 6
11,956
629
14,317
15,482
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
16
6 / 4 / 6
10,135
533
5,976
9,156
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
2 / 4 / 10
8,630
454
7,017
13,669
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
The Big Juv
Hercules
15
9 / 3 / 7
10,125
533
10,742
11,984
10,242
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Derbzay
Izanami
16
8 / 4 / 4
10,260
540
14,348
10,025
2,985
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 6 / 8
9,258
487
10,361
15,467
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Pdaqz
Mulan
15
0 / 8 / 1
8,673
456
1,279
15,227
10,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
StoniestBowl2
Discordia
14
1 / 7 / 1
8,774
462
6,025
10,129
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 5
9,615
506
8,895
13,636
9,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
29
Kills
15
15
Deaths
29
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Izanami
Derbzay
Izanami
8
4
4
2.5
W
Thanatos
HosT_Colossus
Thanatos
11
1
6
14
W
Scylla
6
4
6
2.25
W
Ymir
2
4
10
1.75
L
4
6
8
1.33
L
Mulan
Pdaqz
Mulan
0
8
1
0.06
L
Discordia
StoniestBowl2
Discordia
1
7
1
0.21
W
Hercules
The Big Juv
Hercules
9
3
7
4.17
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,518
Damage
40,908
59,181
Taken
64,484
33,274
Mitigated
33,251
22,413
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,466
2,314
0
1,044
8,890
2,702
0
1,773
7,117
0
45,915
L
Izanami
Derbzay
Izanami
14,348
11,962
0
480
10,025
2,985
308
1,778
8,219
0
63,619
W
Thanatos
HosT_Colossus
Thanatos
14,317
5,480
0
15,665
15,482
7,064
0
2,548
12,846
0
91,061
W
Scylla
5,976
0
207
879
9,156
2,968
842
4,428
4,346
49,473
0
W
Ymir
7,017
408
80
1,326
13,669
10,298
272
4,126
9,446
23,917
0
L
10,361
1,452
214
2,497
15,467
7,755
0
5,060
10,367
23,033
0
L
Mulan
Pdaqz
Mulan
1,279
596
0
822
15,227
10,073
1,874
286
14,941
0
49,505
L
Discordia
StoniestBowl2
Discordia
6,025
361
0
1,403
10,129
3,294
287
4,434
5,295
47,609
0
W
Hercules
The Big Juv
Hercules
10,742
3,492
0
3,212
11,984
10,242
803
2,855
8,838
0
36,360
L
8,895
1,817
0
3,860
13,636
9,144
0
945
12,669
0
60,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,401
Gold Earned
46,580
433
Minions Killed
442
0
Camps Cleared
0
1,813,774
Distance Traveled
1,732,000
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,555
450
94
5
0
344,533
1
L
Izanami
10,260
540
110
6
0
319,112
3
W
Thanatos
11,956
629
160
8
0
368,058
0
W
Scylla
10,135
533
103
5
0
358,447
0
W
Ymir
8,630
454
24
1
0
374,644
0
L
Ymir
9,258
487
25
1
0
323,071
3
L
Mulan
8,673
456
101
5
0
344,806
1
L
Discordia
8,774
462
91
5
0
339,208
5
W
Hercules
10,125
533
52
3
0
368,092
3
L
Pele
9,615
506
115
6
0
405,803
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role