Player Matchup

King Arthur
King Arthur
Bigfoothowl1
King Arthur
Level 127
God Stats
2W - 13L
1,168 SR
Queue Stats
579W - 586L
1,431 Elo+
Solo
Serqet
Serqet
DarkNightWolf6
Serqet
Level 52
God Stats
1W - 7L
1,180 SR
Queue Stats
73W - 120L
1,367 Elo+
Party 2
Apollo
Apollo
LikeMike25_
Apollo
Level 78
God Stats
17W - 31L
1,400 SR
Queue Stats
107W - 140L
1,441 Elo+
Solo
Poseidon
Poseidon
MrR3id
Poseidon
Level 67
God Stats
68W - 59L
1,453 SR
Queue Stats
138W - 140L
1,401 Elo+
Solo
Artio
Artio
SoloisticSiren
Artio
Level 69
God Stats
3W - 11L
1,286 SR
Queue Stats
70W - 121L
1,325 Elo+
Party 2
Team Averages
Level 79
1,297 SR
1,393 Elo+

VS

Team Averages
Level 80
1,536 SR
1,446 Elo+
Apollo
Apollo
 
Apollo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BIOxNerdMurder
Cthulhu
Level 65
God Stats
16W - 13L
1,500 SR
Queue Stats
67W - 110L
1,275 Elo+
Party 1
Ganesha
Ganesha
CreepyHobbitt
Ganesha
Level 86
God Stats
7W - 4L
1,570 SR
Queue Stats
612W - 668L
1,426 Elo+
Solo
Bellona
Bellona
DaddyShmeaty
Bellona
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 9L
1,455 Elo+
Party 3
Set
Set
benblastingyou3
Set
Level 85
God Stats
3W - 1L
1,610 SR
Queue Stats
38W - 36L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigfoothowl1
King Arthur
8
2 / 4 / 0
5,808
387
3,132
7,785
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 2 / 1
6,635
442
4,662
10,507
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
10
4 / 4 / 1
6,648
443
6,988
9,219
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
MrR3id
Poseidon
14
4 / 2 / 1
8,382
559
6,978
6,581
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 4
7,193
480
5,889
14,523
12,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 2 / 4
7,794
520
8,578
8,374
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

12
0 / 3 / 3
6,671
445
4,724
8,919
4,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
10
0 / 4 / 4
6,744
450
4,440
11,017
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
DaddyShmeaty
Bellona
14
4 / 3 / 2
8,291
553
5,411
10,396
7,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
9 / 0 / 2
8,276
552
6,896
8,612
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
12
Kills
18
18
Deaths
12
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
4
3.5
W
0
3
3
0.5
L
King Arthur
Bigfoothowl1
King Arthur
2
4
0
0.5
W
Ganesha
0
4
4
0.5
W
Bellona
DaddyShmeaty
Bellona
4
3
2
1.67
L
1
2
1
0.75
L
Apollo
4
4
1
1.13
L
Poseidon
MrR3id
Poseidon
4
2
1
2.25
L
1
6
4
0.5
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,649
Damage
30,049
48,615
Taken
47,318
23,874
Mitigated
23,625
15,541
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,578
3,891
0
2,596
8,374
2,475
194
3,162
5,180
0
38,378
W
4,724
380
1,003
1,877
8,919
4,236
342
3,171
5,058
32,572
0
L
King Arthur
Bigfoothowl1
King Arthur
3,132
483
0
2,071
7,785
3,900
0
0
7,785
0
18,256
W
Ganesha
4,440
145
0
2,636
11,017
6,414
260
2,340
8,237
26,831
0
W
Bellona
DaddyShmeaty
Bellona
5,411
2,135
0
3,457
10,396
7,062
1,208
526
8,716
0
37,970
L
4,662
1,141
0
3,554
10,507
3,652
0
2,031
8,476
0
35,876
L
Apollo
6,988
3,573
0
2,315
9,219
2,277
150
1,389
7,830
0
23,676
L
Poseidon
MrR3id
Poseidon
6,978
794
0
2,375
6,581
2,018
0
3,578
3,003
51,324
0
L
5,889
569
806
4,420
14,523
12,027
0
2,166
12,357
37,323
0
W
6,896
2,710
0
1,003
8,612
3,438
546
2,922
5,535
0
44,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,666
Gold Earned
37,776
315
Minions Killed
320
0
Camps Cleared
0
1,260,338
Distance Traveled
1,371,552
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,794
520
85
6
0
246,264
0
W
Cthulhu
6,671
445
61
4
0
267,275
2
L
King Arthur
5,808
387
42
3
0
172,625
0
W
Ganesha
6,744
450
9
1
0
285,014
5
W
Bellona
8,291
553
83
6
0
252,746
3
L
Serqet
6,635
442
67
4
0
293,435
0
L
Apollo
6,648
443
45
3
0
211,449
2
L
Poseidon
8,382
559
104
7
0
282,276
4
L
Artio
7,193
480
57
4
0
300,553
2
W
Set
8,276
552
82
5
0
320,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role