Player Matchup

Cu Chulainn
Cu Chulainn
Chags01
Cu Chulainn
Level 24
God Stats
5W - 7L
1,500 SR
Queue Stats
439W - 476L
1,494 Elo+
Party 2
Ymir
Ymir
PeanutGuyz57
Ymir
Level 22
God Stats
4W - 5L
1,301 SR
Queue Stats
236W - 278L
1,391 Elo+
Party 2
Ravana
Ravana
Qc3Rrachis
Ravana
Level 16
God Stats
2W - 2L
1,701 SR
Queue Stats
97W - 85L
1,641 Elo+
Party 2
Chiron
Chiron
Tchags
Chiron
Level 24
God Stats
20W - 22L
1,671 SR
Queue Stats
450W - 478L
1,470 Elo+
Party 2
Zhong Kui
Zhong Kui
belhommes
Zhong Kui
Level 17
God Stats
1W - 2L
1,472 SR
Queue Stats
168W - 156L
1,415 Elo+
Party 2
Team Averages
Level 21
1,529 SR
1,482 Elo+

VS

Team Averages
Level 38
1,721 SR
1,632 Elo+
Fenrir
Fenrir
ILemonDiesel
Fenrir
Level 15
God Stats
5W - 0L
1,905 SR
Queue Stats
32W - 21L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
MiddleJupiter87
Sun Wukong
Level 118
God Stats
4W - 2L
1,969 SR
Queue Stats
29W - 20L
1,627 Elo+
Party 1
Bacchus
Bacchus
Milfiemonsta
Bacchus
Level 16
God Stats
1W - 0L
1,259 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
SnaggleToothSock
Nike
Level 17
God Stats
1W - 1L
1,748 SR
Queue Stats
42W - 14L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
soloDoubleJJ
Danzaburou
Level 23
God Stats
1W - 0L
1,726 SR
Queue Stats
5W - 0L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chags01
Cu Chulainn
7
0 / 3 / 1
4,430
443
2,304
6,487
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
4,534
453
2,989
7,646
3,190
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Qc3Rrachis
Ravana
9
2 / 1 / 1
5,335
534
4,949
5,073
1,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Tchags
Chiron
7
0 / 5 / 0
4,447
445
2,144
7,449
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
belhommes
Zhong Kui
8
1 / 2 / 2
4,827
483
2,596
4,341
2,340
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 0 / 1
6,302
630
4,356
7,335
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
MiddleJupiter87
Sun Wukong
9
1 / 2 / 2
5,545
555
1,698
4,988
1,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Milfiemonsta
Bacchus
8
4 / 0 / 5
6,041
604
3,907
5,920
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 1
6,013
601
3,906
5,908
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Danzaburou
soloDoubleJJ
Danzaburou
10
5 / 0 / 4
6,820
682
7,998
6,158
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
14
14
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Chags01
Cu Chulainn
0
3
1
0.17
W
Fenrir
3
0
1
3.5
W
Sun Wukong
MiddleJupiter87
Sun Wukong
1
2
2
1
W
Bacchus
Milfiemonsta
Bacchus
4
0
5
6.5
L
0
3
0
0
L
Ravana
Qc3Rrachis
Ravana
2
1
1
2.5
W
1
1
1
1.5
L
Chiron
Tchags
Chiron
0
5
0
0
L
Zhong Kui
belhommes
Zhong Kui
1
2
2
1
W
Danzaburou
soloDoubleJJ
Danzaburou
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,982
Damage
21,865
30,996
Taken
30,309
11,873
Mitigated
11,303
5,810
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Chags01
Cu Chulainn
2,304
822
0
244
6,487
3,120
0
0
6,487
0
13,785
W
Fenrir
4,356
1,884
0
3,211
7,335
2,070
0
569
6,766
0
38,602
W
Sun Wukong
MiddleJupiter87
Sun Wukong
1,698
296
0
867
4,988
1,896
1,177
1,341
3,647
0
22,124
W
Bacchus
Milfiemonsta
Bacchus
3,907
919
0
1,042
5,920
3,590
0
1,449
4,471
7,708
0
L
2,989
745
252
1,221
7,646
3,190
310
2,148
5,498
18,083
0
L
Ravana
Qc3Rrachis
Ravana
4,949
2,033
0
785
5,073
1,609
132
46
5,027
0
25,666
W
3,906
666
0
2,230
5,908
2,071
177
420
5,488
0
33,913
L
Chiron
Tchags
Chiron
2,144
735
331
2,158
7,449
1,614
444
1,198
6,249
0
19,045
L
Zhong Kui
belhommes
Zhong Kui
2,596
710
0
819
4,341
2,340
992
513
3,828
15,130
0
W
Danzaburou
soloDoubleJJ
Danzaburou
7,998
4,825
0
3,360
6,158
1,676
741
1,806
4,352
0
36,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,573
Gold Earned
30,721
156
Minions Killed
276
0
Camps Cleared
0
930,030
Distance Traveled
948,505
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,430
443
28
3
0
194,838
0
W
Fenrir
6,302
630
79
8
0
202,408
1
W
Sun Wukong
5,545
555
56
6
0
204,171
0
W
Bacchus
6,041
604
14
1
0
205,491
3
L
Ymir
4,534
453
23
2
0
184,164
0
L
Ravana
5,335
534
40
4
0
203,834
3
W
Nike
6,013
601
56
6
0
170,000
1
L
Chiron
4,447
445
38
4
0
176,146
4
L
Zhong Kui
4,827
483
27
3
0
171,048
3
W
Danzaburou
6,820
682
71
7
0
166,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role