Player Matchup

Ares
Ares
Cuchillagame
Ares
Level 45
God Stats
12W - 4L
1,865 SR
Queue Stats
123W - 103L
1,539 Elo+
Solo
Persephone
Persephone
Garebake
Persephone
Level 82
God Stats
28W - 24L
1,529 SR
Queue Stats
332W - 355L
1,459 Elo+
Party 1
Bellona
Bellona
captnsavemallday
Bellona
Level 158
God Stats
10W - 13L
1,508 SR
Queue Stats
472W - 532L
1,460 Elo+
Solo
Arachne
Arachne
jbird10
Arachne
Level 62
God Stats
112W - 62L
1,534 SR
Queue Stats
325W - 329L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
spanky98
Heimdallr
Level 80
God Stats
9W - 6L
1,469 SR
Queue Stats
250W - 259L
1,487 Elo+
Party 1
Team Averages
Level 85
1,581 SR
1,483 Elo+

VS

Team Averages
Level 89
1,535 SR
1,585 Elo+
Izanami
Izanami
 
Izanami
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HappyAsAClam
Geb
Level 43
God Stats
8W - 1L
2,045 SR
Queue Stats
15W - 3L
1,940 Elo+
Solo
Thor
Thor
RnfastMcchunky
Thor
Level 105
God Stats
3W - 7L
1,274 SR
Queue Stats
436W - 431L
1,517 Elo+
Solo
Mulan
Mulan
leyenda261
Mulan
Level 126
God Stats
3W - 5L
1,434 SR
Queue Stats
209W - 233L
1,497 Elo+
Solo
Janus
Janus
llGordoPhantomll
Janus
Level 78
God Stats
38W - 50L
1,424 SR
Queue Stats
180W - 195L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
8,510
501
5,178
10,689
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Garebake
Persephone
15
2 / 2 / 1
8,650
509
6,756
6,294
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 1
8,682
511
6,916
12,358
8,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
jbird10
Arachne
17
7 / 1 / 5
10,396
612
9,888
11,257
6,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
spanky98
Heimdallr
15
0 / 0 / 1
8,508
500
4,256
7,812
3,454
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 1 / 0
8,718
513
6,233
6,488
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 3
7,909
465
3,391
10,066
4,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 4 / 0
9,094
535
7,148
11,179
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
14
1 / 4 / 4
8,047
473
6,834
12,841
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 3 / 1
7,091
417
2,484
5,427
1,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
8
8
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
2
0
3
3.5
W
Persephone
Garebake
Persephone
2
2
1
1.25
L
0
1
3
1.5
L
7
4
0
1.75
W
2
5
1
0.5
W
Arachne
jbird10
Arachne
7
1
5
9.5
L
Mulan
1
4
4
0.75
L
0
3
1
0.17
W
Heimdallr
spanky98
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,994
Damage
26,090
48,410
Taken
46,001
27,589
Mitigated
21,794
16,342
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,233
4,866
0
1,061
6,488
2,660
0
674
5,814
0
74,386
W
5,178
321
0
3,804
10,689
6,566
18
1,769
8,870
24,395
0
W
Persephone
Garebake
Persephone
6,756
606
0
2,072
6,294
2,370
944
1,996
4,296
64,116
0
L
3,391
217
0
1,815
10,066
4,836
0
4,126
5,940
24,173
0
L
7,148
1,884
0
3,469
11,179
4,586
0
2,002
9,177
0
56,039
W
6,916
2,966
0
1,716
12,358
8,971
988
186
11,753
0
50,128
W
Arachne
jbird10
Arachne
9,888
7,513
0
3,918
11,257
6,228
0
1,317
9,915
0
75,541
L
Mulan
6,834
1,321
0
4,044
12,841
7,744
0
1,295
11,546
0
46,446
L
2,484
105
0
1,002
5,427
1,968
0
3,837
1,590
40,395
0
W
Heimdallr
spanky98
Heimdallr
4,256
2,873
0
4,832
7,812
3,454
0
607
7,205
0
61,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,746
Gold Earned
40,859
501
Minions Killed
467
0
Camps Cleared
0
1,586,611
Distance Traveled
1,433,375
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,718
513
172
10
0
318,180
5
W
Ares
8,510
501
25
1
0
360,790
6
W
Persephone
8,650
509
129
8
0
292,166
3
L
Geb
7,909
465
20
1
0
329,501
8
L
Thor
9,094
535
106
6
0
291,814
4
W
Bellona
8,682
511
104
6
0
275,760
3
W
Arachne
10,396
612
123
7
0
366,991
5
L
Mulan
8,047
473
91
5
0
291,286
5
L
Janus
7,091
417
78
5
0
202,594
4
W
Heimdallr
8,508
500
120
7
0
290,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role