Player Matchup

Nemesis
Nemesis
Bomballfurries
Nemesis
Level 27
God Stats
6W - 1L
1,927 SR
Queue Stats
29W - 17L
1,925 Elo+
Party 1
Cerberus
Cerberus
JumboCinnabon
Cerberus
Level 21
God Stats
3W - 1L
1,755 SR
Queue Stats
55W - 37L
1,887 Elo+
Solo
Freya
Freya
drowninnit
Freya
Level 7
God Stats
2W - 6L
1,464 SR
Queue Stats
23W - 19L
1,500 Elo+
Solo
Odin
Odin
native_951
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 223L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
onlybanzz23
Nu Wa
Level 17
God Stats
3W - 2L
1,728 SR
Queue Stats
89W - 65L
1,666 Elo+
Solo
Team Averages
Level 20
1,675 SR
1,718 Elo+

VS

Team Averages
Level 24
1,664 SR
1,591 Elo+
Geb
Geb
DonkeyDeuce
Geb
Level 25
God Stats
7W - 4L
1,662 SR
Queue Stats
82W - 67L
1,602 Elo+
Solo
Nu Wa
Nu Wa
MigiToShinichi
Nu Wa
Level 23
God Stats
5W - 7L
1,868 SR
Queue Stats
61W - 55L
1,659 Elo+
Solo
Anhur
Anhur
NEKOxMODE
Anhur
Level 28
God Stats
40W - 26L
1,667 SR
Queue Stats
348W - 251L
1,647 Elo+
Solo
Cu Chulainn
Cu Chulainn
WheresTheHeals
Cu Chulainn
Level 26
God Stats
6W - 6L
1,611 SR
Queue Stats
43W - 45L
1,545 Elo+
Solo
Susano
Susano
cuh_trey45
Susano
Level 16
God Stats
1W - 4L
1,514 SR
Queue Stats
57W - 63L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 4
8,490
653
9,855
8,045
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
JumboCinnabon
Cerberus
12
4 / 1 / 8
7,398
569
4,417
10,303
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
13
4 / 1 / 5
7,123
548
3,296
5,103
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 2
7,226
556
3,682
8,745
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 1 / 6
7,977
614
8,601
6,560
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,983
460
1,489
9,019
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 1
7,948
611
7,171
6,335
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
NEKOxMODE
Anhur
11
1 / 4 / 0
6,400
492
3,842
7,432
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
WheresTheHeals
Cu Chulainn
10
0 / 6 / 1
6,320
486
3,441
10,650
5,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
cuh_trey45
Susano
9
1 / 7 / 1
6,088
468
3,468
10,207
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
23
Kills
4
4
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
0
2
1
0.25
W
Cerberus
JumboCinnabon
Cerberus
4
1
8
8
L
2
4
1
0.63
L
Anhur
NEKOxMODE
Anhur
1
4
0
0.25
L
Cu Chulainn
WheresTheHeals
Cu Chulainn
0
6
1
0.08
L
Susano
cuh_trey45
Susano
1
7
1
0.21
W
Freya
4
1
5
6.5
W
4
0
2
5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,851
Damage
19,411
38,756
Taken
43,643
19,845
Mitigated
16,733
12,752
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,855
5,707
0
1,353
8,045
4,067
102
1,508
6,391
0
55,885
L
1,489
120
0
1,441
9,019
4,647
0
4,845
4,026
14,722
0
W
Cerberus
JumboCinnabon
Cerberus
4,417
429
0
3,322
10,303
5,067
0
2,923
7,228
33,036
0
L
7,171
1,580
0
400
6,335
1,921
0
2,770
3,319
51,361
0
L
Anhur
NEKOxMODE
Anhur
3,842
1,593
0
1,271
7,432
1,963
330
3,371
3,959
0
46,491
L
Cu Chulainn
WheresTheHeals
Cu Chulainn
3,441
277
0
2,139
10,650
5,523
0
528
9,813
1,761
25,707
L
Susano
cuh_trey45
Susano
3,468
566
0
834
10,207
2,679
48
4,162
5,853
0
15,192
W
Freya
3,296
1,195
0
2,771
5,103
1,515
0
536
4,507
34,805
0
W
3,682
609
0
2,187
8,745
7,236
196
794
7,551
0
30,072
W
8,601
2,456
0
3,119
6,560
1,960
216
2,550
3,878
58,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,214
Gold Earned
32,739
406
Minions Killed
292
0
Camps Cleared
0
1,317,729
Distance Traveled
1,189,852
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,490
653
92
7
0
312,162
2
L
Geb
5,983
460
20
2
0
272,556
6
W
Cerberus
7,398
569
62
5
0
265,663
4
L
Nu Wa
7,948
611
97
7
0
223,752
1
L
Anhur
6,400
492
88
7
0
236,538
6
L
Cu Chulainn
6,320
486
54
4
0
214,208
5
L
Susano
6,088
468
33
3
0
242,798
0
W
Freya
7,123
548
70
5
0
242,296
3
W
Odin
7,226
556
67
5
0
261,512
1
W
Nu Wa
7,977
614
115
9
0
236,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role