Player Matchup

Kumbhakarna
Kumbhakarna
Jose14517
Kumbhakarna
Level 104
God Stats
1W - 1L
1,805 SR
Queue Stats
79W - 84L
1,470 Elo+
Party 2
Nemesis
Nemesis
Moeqa
Nemesis
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,429 Elo+
Party 3
Thoth
Thoth
WALKN LIMP
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cupid
Cupid
awesomesg
Cupid
Level 29
God Stats
3W - 11L
1,348 SR
Queue Stats
35W - 44L
1,459 Elo+
Party 2
Scylla
Scylla
xYOU MAD BROx01
Scylla
Level 86
God Stats
1W - 4L
1,524 SR
Queue Stats
17W - 12L
1,452 Elo+
Party 3
Team Averages
Level 64
1,535 SR
1,462 Elo+

VS

Team Averages
Level 111
1,671 SR
1,590 Elo+
Artio
Artio
Freeedrick
Artio
Level 152
God Stats
3W - 1L
1,555 SR
Queue Stats
46W - 30L
1,659 Elo+
Party 1
Tiamat
Tiamat
MysteryMan597
Tiamat
Level 153
God Stats
6W - 9L
1,565 SR
Queue Stats
223W - 243L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Pew-pew_JP
Cthulhu
Level 105
God Stats
12W - 16L
1,511 SR
Queue Stats
495W - 472L
1,481 Elo+
Solo
Pele
Pele
SwishiestGold
Pele
Level 127
God Stats
5W - 1L
2,027 SR
Queue Stats
88W - 65L
1,642 Elo+
Party 1
Neith
Neith
sharkfinn233119
Neith
Level 18
God Stats
3W - 1L
1,699 SR
Queue Stats
3W - 1L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jose14517
Kumbhakarna
13
1 / 3 / 5
8,415
443
3,513
12,693
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Moeqa
Nemesis
16
6 / 8 / 1
9,769
514
8,207
17,195
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
16
5 / 5 / 4
9,736
512
9,112
13,593
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
awesomesg
Cupid
13
2 / 3 / 3
8,029
423
6,263
11,332
3,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 0
6,411
337
759
4,048
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 5 / 4
8,401
442
5,838
13,661
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 3 / 5
11,276
593
11,458
8,429
7,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Pew-pew_JP
Cthulhu
16
4 / 3 / 2
10,077
530
7,397
11,409
12,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
11 / 3 / 5
12,068
635
16,920
13,971
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 0 / 2
8,883
468
1,991
4,890
1,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
14
Kills
21
21
Deaths
14
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
0
5
4
0.4
L
Kumbhakarna
Jose14517
Kumbhakarna
1
3
5
1.17
L
Nemesis
Moeqa
Nemesis
6
8
1
0.81
W
5
3
5
2.5
W
Cthulhu
Pew-pew_JP
Cthulhu
4
3
2
1.67
W
11
3
5
4.5
L
Thoth
5
5
4
1.4
L
Cupid
awesomesg
Cupid
2
3
3
1.17
W
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,854
Damage
43,604
58,861
Taken
52,360
20,545
Mitigated
35,842
14,939
Healing
16,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
5,838
466
430
4,045
13,661
9,129
72
3,473
10,110
31,078
0
L
Kumbhakarna
Jose14517
Kumbhakarna
3,513
1,064
491
2,673
12,693
5,762
0
4,761
7,822
17,034
0
L
Nemesis
Moeqa
Nemesis
8,207
3,329
0
3,808
17,195
5,950
315
7,770
9,220
0
48,864
W
11,458
1,322
0
2,718
8,429
7,672
3,054
2,572
5,667
63,736
0
W
Cthulhu
Pew-pew_JP
Cthulhu
7,397
193
85
1,321
11,409
12,410
456
4,130
6,931
53,430
0
W
16,920
4,475
0
5,940
13,971
5,048
1,535
1,558
12,207
0
90,254
L
Thoth
9,112
501
0
2,837
13,593
4,274
779
5,545
7,914
62,456
0
L
Cupid
awesomesg
Cupid
6,263
3,881
550
3,283
11,332
3,622
104
4,728
6,598
0
51,572
W
1,991
235
0
1,804
4,890
1,583
1,855
793
4,061
0
43,103
L
759
78
0
1,297
4,048
937
0
1,240
2,614
17,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,360
Gold Earned
50,705
400
Minions Killed
482
0
Camps Cleared
0
1,472,118
Distance Traveled
1,701,912
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,401
442
46
2
0
352,427
12
L
Kumbhakarna
8,415
443
28
1
0
354,585
2
L
Nemesis
9,769
514
86
5
0
328,846
1
W
Tiamat
11,276
593
133
7
0
269,505
4
W
Cthulhu
10,077
530
89
5
0
354,923
0
W
Pele
12,068
635
127
7
0
390,182
4
L
Thoth
9,736
512
131
7
0
324,106
5
L
Cupid
8,029
423
99
5
0
327,821
4
W
Neith
8,883
468
87
5
0
334,875
5
L
Scylla
6,411
337
56
3
0
136,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role