Player Matchup

Thor
Thor
Niko-Vanpatten
Thor
Level 13
God Stats
9W - 11L
1,442 SR
Queue Stats
291W - 294L
1,294 Elo+
Solo
Horus
Horus
Vvalens
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 1
Artemis
Artemis
facunod
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 1
Tyr
Tyr
tv08
Tyr
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
x I Kno Z4138
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,488 SR
1,321 Elo+

VS

Team Averages
Level 16
1,581 SR
1,357 Elo+
Bacchus
Bacchus
BAZOOKAqc
Bacchus
Level 18
God Stats
2W - 1L
1,507 SR
Queue Stats
25W - 43L
1,198 Elo+
Party 2
Tiamat
Tiamat
BuungeeGum
Tiamat
Level 4
God Stats
2W - 0L
1,745 SR
Queue Stats
5W - 0L
1,896 Elo+
Solo
Cernunnos
Cernunnos
ItsElvisWonG
Cernunnos
Level 8
God Stats
2W - 2L
1,470 SR
Queue Stats
4W - 4L
1,119 Elo+
Party 2
Loki
Loki
Sonbergson7
Loki
Level 27
God Stats
25W - 30L
1,391 SR
Queue Stats
67W - 95L
1,286 Elo+
Party 2
Neith
Neith
Wendouxx
Neith
Level 23
God Stats
15W - 11L
1,792 SR
Queue Stats
37W - 58L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,222
481
4,596
11,991
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Vvalens
Horus
10
0 / 7 / 0
5,602
373
1,321
10,075
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
facunod
Artemis
7
0 / 6 / 1
5,394
360
3,209
7,397
2,044
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tyr
tv08
Tyr
9
0 / 9 / 0
5,671
378
1,644
10,817
5,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
8
1 / 5 / 2
5,713
381
4,135
7,900
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BAZOOKAqc
Bacchus
11
3 / 2 / 10
7,756
517
4,412
7,792
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
BuungeeGum
Tiamat
16
9 / 0 / 3
9,521
635
11,519
6,466
4,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ItsElvisWonG
Cernunnos
11
2 / 1 / 3
7,228
482
3,992
6,450
1,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
9 / 0 / 0
9,568
638
4,814
8,067
2,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Wendouxx
Neith
14
8 / 1 / 5
9,192
613
9,465
5,261
1,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
31
31
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BAZOOKAqc
Bacchus
3
2
10
4
W
Tiamat
BuungeeGum
Tiamat
9
0
3
10.5
W
Cernunnos
ItsElvisWonG
Cernunnos
2
1
3
3.5
L
3
4
0
0.75
W
9
0
0
9
L
Horus
Vvalens
Horus
0
7
0
0
W
Neith
Wendouxx
Neith
8
1
5
10.5
L
Artemis
facunod
Artemis
0
6
1
0.08
L
Tyr
tv08
Tyr
0
9
0
0
L
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,905
Damage
34,202
48,180
Taken
34,036
21,662
Mitigated
18,924
5,093
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BAZOOKAqc
Bacchus
4,412
945
0
840
7,792
7,261
790
1,666
5,916
11,690
0
W
Tiamat
BuungeeGum
Tiamat
11,519
1,523
150
3,886
6,466
4,992
1,476
458
5,998
59,939
0
W
Cernunnos
ItsElvisWonG
Cernunnos
3,992
2,769
0
2,653
6,450
1,871
637
1,132
5,193
0
26,019
L
4,596
1,699
0
3,073
11,991
4,087
0
3,884
8,107
0
32,873
W
4,814
1,094
0
2,667
8,067
2,930
1,778
534
7,533
0
57,409
L
Horus
Vvalens
Horus
1,321
659
110
1,047
10,075
5,714
0
5,389
4,686
0
16,123
W
Neith
Wendouxx
Neith
9,465
5,802
0
2,362
5,261
1,870
3,006
0
5,261
0
41,573
L
Artemis
facunod
Artemis
3,209
1,962
0
0
7,397
2,044
471
2,304
5,093
0
12,936
L
Tyr
tv08
Tyr
1,644
454
0
449
10,817
5,613
0
761
10,056
0
18,632
L
Cthulhu
4,135
630
0
414
7,900
4,204
0
3,593
4,307
15,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,602
Gold Earned
43,265
186
Minions Killed
360
0
Camps Cleared
0
1,177,639
Distance Traveled
1,309,111
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,756
517
7
0
0
300,199
0
W
Tiamat
9,521
635
120
8
0
274,562
2
W
Cernunnos
7,228
482
37
2
0
242,584
0
L
Thor
7,222
481
65
4
0
229,209
0
W
Loki
9,568
638
124
8
0
256,987
3
L
Horus
5,602
373
30
2
0
247,914
1
W
Neith
9,192
613
72
5
0
234,779
0
L
Artemis
5,394
360
27
2
0
215,683
1
L
Tyr
5,671
378
37
2
0
229,218
0
L
Cthulhu
5,713
381
27
2
0
255,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role