Player Matchup

Ymir
Ymir
Gold II
GamingTony69
Ymir
Gold II
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,833 MMR
Party 1
Nemesis
Nemesis
Gold III
Geewhizz45
Nemesis
Gold III
Level 156
God Stats
3W - 0L
1,766 SR
Queue Stats
24W - 13L
1,815 MMR
Party 1
Thoth
Thoth
Platinum II
Tripthology
Thoth
Platinum II
Level 158
God Stats
7W - 6L
1,739 SR
Queue Stats
133W - 116L
1,800 MMR
Party 3
Guan Yu
Guan Yu
Platinum III
firefight021
Guan Yu
Platinum III
Level 129
God Stats
18W - 18L
1,660 SR
Queue Stats
135W - 124L
1,755 MMR
Party 3
Artemis
Artemis
Platinum II
willyderpyderp
Artemis
Platinum II
Level 106
God Stats
12W - 6L
1,706 SR
Queue Stats
234W - 214L
1,845 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,674 SR
1,809 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,582 SR
1,679 MMR
Skadi
Skadi
Platinum I
 
Skadi
Platinum I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Merlin
Merlin
Gold I
JamesH22a
Merlin
Gold I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,616 MMR
Party 2
Apollo
Apollo
Platinum II
KnullMarc
Apollo
Platinum II
Level 125
God Stats
1W - 2L
1,833 SR
Queue Stats
40W - 32L
1,882 MMR
Party 2
Tyr
Tyr
Gold I
TactfulOstrich0
Tyr
Gold I
Level 103
God Stats
105W - 110L
1,579 SR
Queue Stats
707W - 713L
1,669 MMR
Party 4
Fafnir
Fafnir
Platinum V
Tin250
Fafnir
Platinum V
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 153L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 10
11,325
453
9,443
25,485
24,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Geewhizz45
Nemesis
20
11 / 1 / 13
15,556
622
17,559
17,232
11,519
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 4 / 8
15,052
602
28,321
13,759
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
firefight021
Guan Yu
20
3 / 3 / 8
13,225
529
9,322
21,520
31,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
4 / 5 / 8
14,147
566
19,137
20,255
8,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
DanzaburouSetTiamatAthenaCu Chulainn

VS

Bans
King ArthurSobekScyllaTsukuyomiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
6 / 7 / 1
13,267
531
13,600
18,407
6,522
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
JamesH22a
Merlin
17
2 / 10 / 4
10,732
429
13,337
16,980
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
KnullMarc
Apollo
17
5 / 8 / 1
11,722
469
14,140
21,193
9,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 2 / 2
13,147
526
12,640
22,277
22,749
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
Tin250
Fafnir
15
0 / 6 / 7
10,901
436
8,055
25,200
26,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
33
Kills
16
16
Deaths
33
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
7
1
0.93
W
3
3
10
2.67
W
Nemesis
Geewhizz45
Nemesis
11
1
13
17.5
L
Merlin
JamesH22a
Merlin
2
10
4
0.4
L
Apollo
KnullMarc
Apollo
5
8
1
0.69
L
3
2
2
2
L
Fafnir
Tin250
Fafnir
0
6
7
0.58
W
12
4
8
4
W
Guan Yu
firefight021
Guan Yu
3
3
8
2.33
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,782
Damage
61,772
98,251
Taken
104,057
82,724
Mitigated
70,289
38,669
Healing
23,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,600
7,585
0
2,047
18,407
6,522
860
4,633
13,205
0
92,804
W
9,443
1,346
0
4,415
25,485
24,999
0
8,864
15,277
31,540
0
W
Nemesis
Geewhizz45
Nemesis
17,559
8,157
0
8,122
17,232
11,519
3,211
3,282
13,950
0
134,879
L
Merlin
JamesH22a
Merlin
13,337
60
0
902
16,980
5,340
0
9,765
6,659
70,414
0
L
Apollo
KnullMarc
Apollo
14,140
8,087
0
5,449
21,193
9,056
903
4,930
16,034
0
81,137
L
12,640
2,240
0
8,151
22,277
22,749
0
5,913
15,079
0
100,763
L
Fafnir
Tin250
Fafnir
8,055
2,097
0
6,617
25,200
26,622
25
10,632
13,931
31,218
0
W
28,321
409
0
3,656
13,759
5,934
164
5,203
8,556
111,830
0
W
Guan Yu
firefight021
Guan Yu
9,322
1,501
3,426
9,936
21,520
31,521
903
3,513
17,473
0
70,908
W
19,137
10,603
0
9,114
20,255
8,751
1,303
2,903
17,352
0
110,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,305
Gold Earned
59,769
699
Minions Killed
636
0
Camps Cleared
0
2,426,272
Distance Traveled
2,179,172
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,267
531
155
6
0
386,369
7
W
Ymir
11,325
453
27
1
0
458,657
6
W
Nemesis
15,556
622
181
7
0
602,222
10
L
Merlin
10,732
429
137
5
0
391,135
1
L
Apollo
11,722
469
114
5
0
460,643
3
L
Tyr
13,147
526
194
8
0
488,761
4
L
Fafnir
10,901
436
36
1
0
452,264
11
W
Thoth
15,052
602
170
7
0
460,343
9
W
Guan Yu
13,225
529
162
6
0
488,359
3
W
Artemis
14,147
566
159
6
0
416,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role