Player Matchup

Merlin
Merlin
Large Sike
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,530 Elo+
Party 2
Chaac
Chaac
Me Bungle
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
MiyagiKesuke
Danzaburou
Level 30
God Stats
1W - 4L
1,214 SR
Queue Stats
11W - 11L
1,520 Elo+
Solo
Cthulhu
Cthulhu
ThatOrphanMateo
Cthulhu
Level 56
God Stats
20W - 22L
1,499 SR
Queue Stats
93W - 83L
1,592 Elo+
Party 2
Baron Samedi
Baron Samedi
bluedemon22
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,443 SR
1,546 Elo+

VS

Team Averages
Level 32
1,503 SR
1,478 Elo+
Fenrir
Fenrir
DraconicKnight-
Fenrir
Level 23
God Stats
11W - 12L
1,559 SR
Queue Stats
262W - 244L
1,391 Elo+
Party 1
Baron Samedi
Baron Samedi
IWavor
Baron Samedi
Level 29
God Stats
4W - 3L
1,463 SR
Queue Stats
124W - 120L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
STRADEEZZY
Tsukuyomi
Level 67
God Stats
7W - 14L
1,257 SR
Queue Stats
553W - 555L
1,438 Elo+
Party 1
Anubis
Anubis
SudsyCash
Anubis
Level 19
God Stats
8W - 8L
1,736 SR
Queue Stats
436W - 389L
1,536 Elo+
Party 1
Zeus
Zeus
fabotes11
Zeus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Large Sike
Merlin
14
7 / 3 / 5
8,929
558
6,954
6,302
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Me Bungle
Chaac
15
7 / 2 / 5
9,237
577
11,880
13,537
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MiyagiKesuke
Danzaburou
11
0 / 8 / 3
7,060
441
2,801
9,988
2,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 7
6,779
424
2,794
11,409
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
bluedemon22
Baron Samedi
9
0 / 8 / 0
6,123
383
2,169
8,300
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 1
8,777
549
8,152
9,158
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
IWavor
Baron Samedi
14
4 / 0 / 5
8,683
543
4,566
7,270
2,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
STRADEEZZY
Tsukuyomi
13
5 / 4 / 2
8,500
531
7,773
9,594
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
SudsyCash
Anubis
13
1 / 7 / 3
7,823
489
3,619
10,043
5,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
17
8 / 2 / 3
10,756
672
12,516
9,609
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
14
Kills
26
26
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
W
Baron Samedi
IWavor
Baron Samedi
4
0
5
6.5
L
Merlin
Large Sike
Merlin
7
3
5
3.17
L
Chaac
Me Bungle
Chaac
7
2
5
4.75
L
Danzaburou
MiyagiKesuke
Danzaburou
0
8
3
0.19
W
Tsukuyomi
STRADEEZZY
Tsukuyomi
5
4
2
1.5
W
Anubis
SudsyCash
Anubis
1
7
3
0.36
L
0
5
7
0.7
L
Baron Samedi
bluedemon22
Baron Samedi
0
8
0
0
W
Zeus
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,598
Damage
36,626
49,536
Taken
45,674
22,572
Mitigated
21,307
11,079
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,152
1,683
0
1,821
9,158
4,962
1,831
2,318
6,534
0
32,773
W
Baron Samedi
IWavor
Baron Samedi
4,566
825
650
4,042
7,270
2,767
446
1,446
5,769
47,425
0
L
Merlin
Large Sike
Merlin
6,954
493
0
1,249
6,302
1,895
414
3,325
2,973
52,058
0
L
Chaac
Me Bungle
Chaac
11,880
4,096
0
6,632
13,537
7,547
0
5,763
7,746
127
58,522
L
Danzaburou
MiyagiKesuke
Danzaburou
2,801
833
0
892
9,988
2,938
528
6,083
3,787
0
32,520
W
Tsukuyomi
STRADEEZZY
Tsukuyomi
7,773
2,312
0
3,154
9,594
5,322
0
2,120
7,283
0
47,340
W
Anubis
SudsyCash
Anubis
3,619
310
0
2,150
10,043
5,103
292
4,124
5,509
43,003
0
L
2,794
346
114
1,245
11,409
7,478
0
4,173
6,990
13,060
0
L
Baron Samedi
bluedemon22
Baron Samedi
2,169
30
0
947
8,300
2,714
0
981
6,939
16,160
0
W
Zeus
12,516
2,207
0
4,768
9,609
3,153
211
1,030
8,535
77,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,128
Gold Earned
44,539
302
Minions Killed
450
0
Camps Cleared
0
1,444,125
Distance Traveled
1,480,982
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,777
549
68
4
0
317,213
0
W
Baron Samedi
8,683
543
104
7
0
287,140
0
L
Merlin
8,929
558
100
6
0
293,359
0
L
Chaac
9,237
577
94
6
0
325,249
2
L
Danzaburou
7,060
441
69
4
0
284,913
2
W
Tsukuyomi
8,500
531
77
5
0
329,651
3
W
Anubis
7,823
489
63
4
0
269,388
0
L
Cthulhu
6,779
424
8
1
0
279,268
0
L
Baron Samedi
6,123
383
31
2
0
261,336
0
W
Zeus
10,756
672
138
9
0
277,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role