Player Matchup

Zhong Kui
Zhong Kui
Black_faun
Zhong Kui
Level 28
God Stats
8W - 7L
1,602 SR
Queue Stats
198W - 196L
1,512 Elo+
Party 2
Cerberus
Cerberus
CherryBombSoda
Cerberus
Level 27
God Stats
127W - 98L
1,648 SR
Queue Stats
191W - 166L
1,549 Elo+
Party 2
Izanami
Izanami
Dale911
Izanami
Level 29
God Stats
63W - 33L
1,497 SR
Queue Stats
274W - 234L
1,540 Elo+
Party 1
Ymir
Ymir
Dale9112
Ymir
Level 22
God Stats
71W - 36L
1,655 SR
Queue Stats
124W - 105L
1,554 Elo+
Party 1
Mercury
Mercury
xLucidDreamx
Mercury
Level 27
God Stats
9W - 10L
1,606 SR
Queue Stats
139W - 149L
1,547 Elo+
Party 2
Team Averages
Level 27
1,602 SR
1,541 Elo+

VS

Team Averages
Level 21
1,519 SR
1,534 Elo+
Bastet
Bastet
DaAnimeLover_629
Bastet
Level 28
God Stats
6W - 6L
1,276 SR
Queue Stats
308W - 336L
1,458 Elo+
Solo
Sol
Sol
Glozlemo
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
351W - 379L
1,446 Elo+
Solo
Ganesha
Ganesha
Kookiesnumnum
Ganesha
Level 29
God Stats
41W - 33L
1,607 SR
Queue Stats
135W - 152L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mizauwu
Tsukuyomi
Level 15
God Stats
6W - 3L
1,696 SR
Queue Stats
71W - 35L
1,721 Elo+
Solo
Cthulhu
Cthulhu
StoneyRaccoon86
Cthulhu
Level 22
God Stats
87W - 86L
1,517 SR
Queue Stats
196W - 199L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Black_faun
Zhong Kui
17
1 / 9 / 10
10,036
1,004
13,761
17,307
11,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
15
6 / 7 / 4
10,896
1,090
13,042
18,006
5,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Dale911
Izanami
15
4 / 4 / 5
9,928
993
12,132
12,340
3,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
16
3 / 7 / 8
9,967
997
8,376
18,780
7,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
xLucidDreamx
Mercury
14
0 / 11 / 4
8,533
853
4,384
13,648
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

96

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 20
12,090
1,209
18,763
11,413
4,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 5 / 9
9,463
946
3,276
7,928
2,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
17
0 / 3 / 23
10,809
1,081
11,533
16,583
13,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Mizauwu
Tsukuyomi
18
17 / 1 / 9
12,921
1,292
26,304
10,837
4,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 1 / 20
11,857
1,186
12,731
13,339
11,978
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
118
14
Kills
37
38
Deaths
14
31
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Black_faun
Zhong Kui
1
9
10
0.67
L
Cerberus
6
7
4
1.14
W
11
4
20
5.25
L
Izanami
Dale911
Izanami
4
4
5
1.63
L
Ymir
3
7
8
1
W
2
5
9
1.3
W
Ganesha
0
3
23
3.83
W
Tsukuyomi
Mizauwu
Tsukuyomi
17
1
9
21.5
W
7
1
20
17
L
Mercury
xLucidDreamx
Mercury
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,695
Damage
72,607
80,081
Taken
60,100
32,701
Mitigated
38,167
5,915
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Black_faun
Zhong Kui
13,761
2,752
0
2,289
17,307
11,503
0
5,779
11,528
25,325
0
L
Cerberus
13,042
522
0
2,205
18,006
5,698
0
6,405
11,601
18,670
0
W
18,763
6,049
0
0
11,413
4,508
0
5,235
6,178
0
28,202
L
Izanami
Dale911
Izanami
12,132
8,027
0
0
12,340
3,819
0
3,514
8,826
0
51,815
L
Ymir
8,376
489
586
486
18,780
7,736
0
8,100
10,680
14,969
0
W
3,276
722
0
588
7,928
2,943
0
5,852
2,076
18,914
0
W
Ganesha
11,533
702
0
851
16,583
13,883
0
10,776
5,807
18,598
0
W
Tsukuyomi
Mizauwu
Tsukuyomi
26,304
9,129
0
258
10,837
4,855
0
6,913
3,924
0
47,991
W
12,731
543
178
3,494
13,339
11,978
0
6,403
5,892
27,390
0
L
Mercury
xLucidDreamx
Mercury
4,384
2,330
0
349
13,648
3,945
0
3,742
9,906
0
11,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,360
Gold Earned
57,140
165
Minions Killed
153
5
Camps Cleared
5
807,584
Distance Traveled
950,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,036
1,004
35
4
0
141,547
0
L
Cerberus
10,896
1,090
17
2
3
179,303
0
W
Bastet
12,090
1,209
19
2
0
186,224
0
L
Izanami
9,928
993
80
8
1
156,602
0
L
Ymir
9,967
997
18
2
0
176,559
0
W
Sol
9,463
946
41
4
0
148,692
0
W
Ganesha
10,809
1,081
1
0
0
187,481
0
W
Tsukuyomi
12,921
1,292
41
4
4
211,143
0
W
Cthulhu
11,857
1,186
51
5
1
217,241
0
L
Mercury
8,533
853
15
2
1
153,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role