Player Matchup

Sobek
Sobek
Austimean
Sobek
Level 72
God Stats
0W - 1L
1,742 SR
Queue Stats
3W - 4L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
DannyDangler
Danzaburou
Level 45
God Stats
1W - 1L
1,850 SR
Queue Stats
5W - 11L
1,562 Elo+
Party 1
Camazotz
Camazotz
MaiSakurajima
Camazotz
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 94L
1,527 Elo+
Party 3
Aphrodite
Aphrodite
usernamejsy
Aphrodite
Level 125
God Stats
0W - 3L
1,525 SR
Queue Stats
99W - 93L
1,591 Elo+
Party 3
Athena
Athena
ydiiiii
Athena
Level 29
God Stats
2W - 1L
2,021 SR
Queue Stats
29W - 15L
1,693 Elo+
Party 3
Team Averages
Level 77
1,728 SR
1,587 Elo+

VS

Team Averages
Level 100
1,582 SR
1,612 Elo+
Tyr
Tyr
Blitzlegacy
Tyr
Level 148
God Stats
6W - 7L
1,624 SR
Queue Stats
339W - 311L
1,757 Elo+
Party 2
Xbalanque
Xbalanque
Coloringclass
Xbalanque
Level 106
God Stats
10W - 7L
1,696 SR
Queue Stats
179W - 170L
1,551 Elo+
Party 2
Janus
Janus
NoviceInVice
Janus
Level 157
God Stats
20W - 18L
1,623 SR
Queue Stats
351W - 329L
1,733 Elo+
Party 2
Achilles
Achilles
cars4kids
Achilles
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 63L
1,500 Elo+
Party 2
Ymir
Ymir
schumppy
Ymir
Level 39
God Stats
38W - 48L
1,468 SR
Queue Stats
435W - 454L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Austimean
Sobek
15
2 / 2 / 13
10,544
439
8,910
18,374
18,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
DannyDangler
Danzaburou
18
4 / 7 / 5
12,454
519
12,948
19,316
7,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
MaiSakurajima
Camazotz
18
6 / 7 / 0
11,410
475
12,920
23,288
10,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
usernamejsy
Aphrodite
19
5 / 4 / 2
12,167
507
11,511
16,011
7,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
ydiiiii
Athena
17
1 / 6 / 7
11,175
466
15,113
26,346
27,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 12
13,107
546
18,450
25,311
20,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Coloringclass
Xbalanque
20
5 / 5 / 10
13,188
550
19,059
22,103
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 1 / 8
14,027
584
17,301
10,237
3,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
cars4kids
Achilles
20
9 / 2 / 8
13,913
580
16,128
18,475
9,504
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
16
2 / 8 / 13
11,000
458
8,588
20,927
14,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
18
Kills
26
26
Deaths
18
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sobek
Austimean
Sobek
2
2
13
4.25
W
3
2
12
4.5
W
Xbalanque
Coloringclass
Xbalanque
5
5
10
2
L
Danzaburou
DannyDangler
Danzaburou
4
7
5
0.93
L
Camazotz
MaiSakurajima
Camazotz
6
7
0
0.86
W
7
1
8
11
W
Achilles
cars4kids
Achilles
9
2
8
6.5
W
Ymir
2
8
13
1.06
L
Aphrodite
usernamejsy
Aphrodite
5
4
2
1.5
L
Athena
ydiiiii
Athena
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,402
Damage
79,526
103,335
Taken
97,053
70,746
Mitigated
57,012
37,765
Healing
32,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Austimean
Sobek
8,910
952
690
4,782
18,374
18,355
0
7,374
11,000
27,236
0
W
18,450
2,224
0
11,760
25,311
20,667
0
10,555
14,650
0
85,681
W
Xbalanque
Coloringclass
Xbalanque
19,059
9,846
0
9,952
22,103
8,560
2,539
4,949
17,103
0
117,591
L
Danzaburou
DannyDangler
Danzaburou
12,948
6,836
0
2,925
19,316
7,354
0
3,845
15,471
0
102,851
L
Camazotz
MaiSakurajima
Camazotz
12,920
5,309
0
10,176
23,288
10,057
0
3,582
19,706
0
85,417
W
17,301
913
341
2,923
10,237
3,775
76
4,283
5,758
114,743
0
W
Achilles
cars4kids
Achilles
16,128
4,783
0
3,569
18,475
9,504
33
8,269
10,087
0
102,535
W
Ymir
8,588
896
380
3,941
20,927
14,506
641
10,441
10,305
40,490
0
L
Aphrodite
usernamejsy
Aphrodite
11,511
1,252
5,185
8,317
16,011
7,170
0
6,558
9,453
88,110
0
L
Athena
ydiiiii
Athena
15,113
5,124
0
5,690
26,346
27,810
0
4,530
21,816
79,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,750
Gold Earned
65,235
652
Minions Killed
650
0
Camps Cleared
0
2,383,086
Distance Traveled
2,549,870
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,544
439
37
2
0
520,686
12
W
Tyr
13,107
546
135
6
0
553,061
5
W
Xbalanque
13,188
550
144
6
0
414,956
8
L
Danzaburou
12,454
519
160
7
0
418,084
3
L
Camazotz
11,410
475
134
6
0
488,798
6
W
Janus
14,027
584
193
8
0
541,187
10
W
Achilles
13,913
580
139
6
0
586,810
8
W
Ymir
11,000
458
39
2
0
453,856
3
L
Aphrodite
12,167
507
180
8
0
449,541
4
L
Athena
11,175
466
141
6
0
505,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role