Player Matchup

Thor
Thor
HeyJastin
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,584 Elo+
Party 1
Ra
Ra
LaurDar9
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Tailwalk
Erlang Shen
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,519 Elo+
Solo
Khepri
Khepri
scott123167
Khepri
Level 28
God Stats
0W - 1L
1,330 SR
Queue Stats
20W - 14L
1,562 Elo+
Solo
Nemesis
Nemesis
veriverys
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
403W - 398L
1,515 Elo+
Party 1
Team Averages
Level 36
1,466 SR
1,536 Elo+

VS

Team Averages
Level 22
1,595 SR
1,563 Elo+
Neith
Neith
Belleza59
Neith
Level 21
God Stats
41W - 23L
1,574 SR
Queue Stats
44W - 28L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
EarlDwy
Kukulkan
Level 28
God Stats
11W - 6L
1,538 SR
Queue Stats
191W - 147L
1,660 Elo+
Solo
Scylla
Scylla
Elespadaa
Scylla
Level 29
God Stats
20W - 8L
1,821 SR
Queue Stats
323W - 282L
1,603 Elo+
Solo
Loki
Loki
WieldyCap611504
Loki
Level 25
God Stats
1W - 1L
1,248 SR
Queue Stats
40W - 24L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
nullose
Baron Samedi
Level 6
God Stats
4W - 11L
1,796 SR
Queue Stats
7W - 14L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
3 / 16 / 7
11,649
971
6,812
28,183
12,716
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 3 / 7
11,488
957
9,421
11,149
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Tailwalk
Erlang Shen
17
4 / 14 / 7
11,176
931
12,075
30,074
16,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
18
1 / 8 / 11
11,337
945
8,189
22,897
23,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
veriverys
Nemesis
17
4 / 11 / 4
11,693
974
12,843
25,337
11,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Belleza59
Neith
19
3 / 2 / 23
12,018
1,002
10,545
8,138
2,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
EarlDwy
Kukulkan
20
11 / 2 / 28
15,194
1,266
31,216
8,921
4,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Elespadaa
Scylla
20
31 / 2 / 9
16,993
1,416
45,295
14,297
5,660
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 4 / 24
12,774
1,065
16,100
13,585
7,611
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
nullose
Baron Samedi
17
0 / 4 / 18
10,620
885
4,904
9,191
6,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
154
14
Kills
52
52
Deaths
14
36
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Neith
Belleza59
Neith
3
2
23
7.25
W
Kukulkan
EarlDwy
Kukulkan
11
2
28
12.5
W
Scylla
Elespadaa
Scylla
31
2
9
17.75
L
Thor
3
16
7
0.41
L
2
3
7
1.83
L
Erlang Shen
Tailwalk
Erlang Shen
4
14
7
0.54
W
7
4
24
4.75
W
Baron Samedi
nullose
Baron Samedi
0
4
18
2.25
L
Khepri
1
8
11
0.81
L
Nemesis
veriverys
Nemesis
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,340
Damage
108,060
117,640
Taken
54,132
68,164
Mitigated
27,160
8,054
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Belleza59
Neith
10,545
5,209
0
630
8,138
2,529
0
1,291
6,837
0
30,421
W
Kukulkan
EarlDwy
Kukulkan
31,216
5,585
0
135
8,921
4,373
0
3,092
5,723
67,392
0
W
Scylla
Elespadaa
Scylla
45,295
6,680
225
4,084
14,297
5,660
0
5,460
8,738
64,842
0
L
Thor
6,812
2,440
0
0
28,183
12,716
0
16,069
11,946
0
18,490
L
9,421
1,201
3,848
1,665
11,149
4,645
0
5,771
5,288
57,610
0
L
Erlang Shen
Tailwalk
Erlang Shen
12,075
5,873
0
1,024
30,074
16,459
0
22,603
7,037
0
33,889
W
16,100
5,283
0
0
13,585
7,611
0
5,202
8,187
0
26,509
W
Baron Samedi
nullose
Baron Samedi
4,904
1,050
530
835
9,191
6,987
0
2,092
7,037
12,807
0
L
Khepri
8,189
621
0
0
22,897
23,267
0
16,369
6,408
19,713
0
L
Nemesis
veriverys
Nemesis
12,843
5,924
0
1,517
25,337
11,077
0
19,637
5,546
0
23,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,343
Gold Earned
67,599
189
Minions Killed
219
3
Camps Cleared
9
1,102,957
Distance Traveled
947,358
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,018
1,002
48
4
1
177,939
3
W
Kukulkan
15,194
1,266
99
8
1
225,868
0
W
Scylla
16,993
1,416
47
4
2
233,824
2
L
Thor
11,649
971
21
2
1
187,588
2
L
Ra
11,488
957
102
9
0
241,733
2
L
Erlang Shen
11,176
931
32
3
1
217,691
1
W
Loki
12,774
1,065
10
1
4
186,265
1
W
Baron Samedi
10,620
885
15
1
1
123,462
1
L
Khepri
11,337
945
24
2
0
227,401
0
L
Nemesis
11,693
974
10
1
1
228,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role