Player Matchup

Sun Wukong
Sun Wukong
CAPTthunderfist
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Izanami
Izanami
GoodbyeFools
Izanami
Level 27
God Stats
35W - 32L
1,416 SR
Queue Stats
72W - 103L
1,374 Elo+
Party 1
Ra
Ra
KnightGost
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,302 Elo+
Solo
Vulcan
Vulcan
SolomonKaine
Vulcan
Level 21
God Stats
1W - 0L
1,261 SR
Queue Stats
47W - 94L
1,242 Elo+
Party 1
Artemis
Artemis
Yeshers
Artemis
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 43L
1,387 Elo+
Party 1
Team Averages
Level 18
1,435 SR
1,361 Elo+

VS

Team Averages
Level 19
1,492 SR
1,252 Elo+
Yemoja
Yemoja
CynfulStreams
Yemoja
Level 15
God Stats
12W - 16L
1,500 SR
Queue Stats
209W - 337L
1,238 Elo+
Party 2
Achilles
Achilles
Darkziom
Achilles
Level 28
God Stats
23W - 21L
1,511 SR
Queue Stats
370W - 405L
1,352 Elo+
Solo
Neith
Neith
Deadpanbrownie
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,300 Elo+
Solo
Thoth
Thoth
Razorvine
Thoth
Level 30
God Stats
25W - 55L
1,447 SR
Queue Stats
48W - 104L
1,131 Elo+
Party 2
He Bo
He Bo
webmasterjedi
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 123L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CAPTthunderfist
Sun Wukong
18
2 / 1 / 18
10,993
999
10,666
10,809
8,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
GoodbyeFools
Izanami
20
28 / 3 / 10
14,845
1,350
46,631
15,601
7,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 12
10,641
967
7,463
7,564
3,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
18
3 / 3 / 24
11,135
1,012
9,791
7,285
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Yeshers
Artemis
18
4 / 2 / 16
10,994
999
14,720
8,352
3,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 5
10,122
920
4,461
25,165
28,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Darkziom
Achilles
16
8 / 2 / 1
12,162
1,106
17,617
22,706
22,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 10 / 4
9,247
841
6,467
15,947
6,348
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Razorvine
Thoth
15
2 / 10 / 4
10,152
923
6,774
16,841
5,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 13 / 6
10,217
929
6,443
17,945
6,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
30
43
Kills
10
10
Deaths
43
80
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CAPTthunderfist
Sun Wukong
2
1
18
11
L
0
8
5
0.31
L
Achilles
Darkziom
Achilles
8
2
1
4.25
L
0
10
4
0.2
W
Izanami
GoodbyeFools
Izanami
28
3
10
11
W
6
1
12
12
L
Thoth
Razorvine
Thoth
2
10
4
0.4
W
Vulcan
3
3
24
5
W
Artemis
Yeshers
Artemis
4
2
16
6
L
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,271
Damage
41,762
49,611
Taken
98,604
26,234
Mitigated
70,005
9,151
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CAPTthunderfist
Sun Wukong
10,666
2,860
0
437
10,809
8,187
0
3,901
6,908
281
22,843
L
4,461
1,227
2,054
969
25,165
28,646
0
5,485
19,400
20,885
0
L
Achilles
Darkziom
Achilles
17,617
3,600
0
1,565
22,706
22,462
0
4,684
17,860
0
35,213
L
6,467
3,790
0
962
15,947
6,348
0
2,929
12,874
0
23,269
W
Izanami
GoodbyeFools
Izanami
46,631
32,563
0
4,861
15,601
7,503
0
5,691
9,910
0
74,546
W
7,463
863
1,716
559
7,564
3,343
0
2,415
5,149
23,102
0
L
Thoth
Razorvine
Thoth
6,774
2,080
0
0
16,841
5,766
0
1,116
15,603
22,745
0
W
Vulcan
9,791
2,326
39
745
7,285
3,346
0
2,796
4,489
15,584
0
W
Artemis
Yeshers
Artemis
14,720
9,255
0
794
8,352
3,855
0
2,875
5,477
0
32,730
L
6,443
1,081
0
0
17,945
6,783
0
2,461
15,404
27,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,608
Gold Earned
51,900
190
Minions Killed
143
8
Camps Cleared
3
990,374
Distance Traveled
871,922
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,993
999
23
2
0
237,351
1
L
Yemoja
10,122
920
17
2
0
165,786
0
L
Achilles
12,162
1,106
41
4
0
232,900
3
L
Neith
9,247
841
28
3
1
143,415
2
W
Izanami
14,845
1,350
66
6
3
186,675
0
W
Ra
10,641
967
38
3
2
201,277
0
L
Thoth
10,152
923
23
2
1
173,923
0
W
Vulcan
11,135
1,012
14
1
0
195,669
0
W
Artemis
10,994
999
49
4
3
169,402
0
L
He Bo
10,217
929
34
3
1
155,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role