Player Matchup

Janus
Janus
AxisOverkill
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,500 Elo+
Party 1
Bakasura
Bakasura
DubsVision
Bakasura
Level 119
God Stats
0W - 1L
1,755 SR
Queue Stats
84W - 69L
1,667 Elo+
Party 1
Bellona
Bellona
Froztea
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,705 Elo+
Party 1
Neith
Neith
Lococrazy32
Neith
Level 85
God Stats
0W - 1L
1,703 SR
Queue Stats
56W - 38L
1,658 Elo+
Party 1
Terra
Terra
Misty8130
Terra
Level 100
God Stats
0W - 1L
1,254 SR
Queue Stats
15W - 22L
1,660 Elo+
Party 1
Team Averages
Level 107
1,542 SR
1,638 Elo+

VS

Team Averages
Level 76
1,536 SR
1,552 Elo+
Artio
Artio
Budgingturtle76
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,324 Elo+
Solo
Anhur
Anhur
Jostho
Anhur
Level 101
God Stats
4W - 3L
1,521 SR
Queue Stats
452W - 424L
1,593 Elo+
Party 2
Poseidon
Poseidon
SeanFordAndSon
Poseidon
Level 29
God Stats
4W - 1L
1,732 SR
Queue Stats
58W - 34L
1,693 Elo+
Solo
Hel
Hel
Vaylxia
Hel
Level 95
God Stats
5W - 3L
1,691 SR
Queue Stats
310W - 302L
1,576 Elo+
Party 2
Da Ji
Da Ji
zeromarcez
Da Ji
Level 131
God Stats
8W - 7L
1,238 SR
Queue Stats
344W - 311L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 12
11,383
759
17,338
16,168
6,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
DubsVision
Bakasura
18
5 / 6 / 13
10,885
726
13,410
17,974
9,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Froztea
Bellona
18
5 / 3 / 14
10,875
725
19,012
30,872
24,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 6 / 16
11,660
777
25,580
18,139
7,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
Misty8130
Terra
16
2 / 9 / 18
10,511
701
11,041
24,683
28,498
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 16
10,378
692
13,602
29,441
31,687
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Jostho
Anhur
20
9 / 4 / 17
12,797
853
18,058
17,276
8,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
19
11 / 6 / 12
12,704
847
30,511
19,088
9,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hel
17
1 / 4 / 19
10,534
702
10,214
17,993
12,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
20
8 / 3 / 16
11,838
789
22,141
18,321
12,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
110
22
Kills
30
30
Deaths
22
73
Assists
80
Player
Kills
Deaths
Assists
KDA
L
6
6
12
2
W
1
5
16
1.8
L
Bakasura
DubsVision
Bakasura
5
6
13
1.92
L
Bellona
Froztea
Bellona
5
3
14
4
W
Anhur
Jostho
Anhur
9
4
17
4.38
L
4
6
16
2
L
Terra
Misty8130
Terra
2
9
18
1.22
W
Poseidon
11
6
12
2.83
W
Hel
1
4
19
2.63
W
Da Ji
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,381
Damage
94,526
107,836
Taken
102,119
76,238
Mitigated
74,841
46,161
Healing
52,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,338
1,788
1,818
3,863
16,168
6,291
699
7,895
8,002
36,603
0
W
13,602
1,040
4,387
7,811
29,441
31,687
742
6,310
20,972
24,300
0
L
Bakasura
DubsVision
Bakasura
13,410
9,178
1,777
4,516
17,974
9,035
1,641
8,569
9,330
0
15,113
L
Bellona
Froztea
Bellona
19,012
3,978
2,225
14,120
30,872
24,425
215
16,165
14,583
0
32,575
W
Anhur
Jostho
Anhur
18,058
9,745
2,452
3,132
17,276
8,417
2,407
5,475
11,557
0
39,983
L
25,580
12,025
2,047
6,173
18,139
7,989
898
9,080
8,909
0
47,364
L
Terra
Misty8130
Terra
11,041
1,213
6,529
3,093
24,683
28,498
62
12,618
11,990
13,962
0
W
Poseidon
30,511
3,299
2,624
2,931
19,088
9,185
976
6,362
12,572
57,548
0
W
Hel
10,214
509
15,708
8,167
17,993
12,867
674
5,056
12,797
21,792
0
W
Da Ji
22,141
5,681
2,593
3,074
18,321
12,685
1,169
5,176
12,643
0
32,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,314
Gold Earned
58,251
141
Minions Killed
172
0
Camps Cleared
0
1,230,688
Distance Traveled
1,242,842
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,383
759
38
3
0
203,701
1
W
Artio
10,378
692
21
1
0
252,830
1
L
Bakasura
10,885
726
32
2
0
261,052
2
L
Bellona
10,875
725
23
2
0
265,467
2
W
Anhur
12,797
853
52
3
0
229,395
1
L
Neith
11,660
777
39
3
0
254,754
2
L
Terra
10,511
701
9
1
0
245,714
2
W
Poseidon
12,704
847
60
4
0
211,687
2
W
Hel
10,534
702
23
2
0
296,303
0
W
Da Ji
11,838
789
16
1
0
252,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role