Player Matchup

Anhur
Anhur
ChickenSauce19
Anhur
Level 65
God Stats
5W - 4L
1,259 SR
Queue Stats
113W - 81L
1,577 Elo+
Party 4
Baba Yaga
Baba Yaga
Darklightning336
Baba Yaga
Level 29
God Stats
0W - 2L
1,475 SR
Queue Stats
37W - 39L
1,500 Elo+
Party 1
Pele
Pele
Sprogathy
Pele
Level 38
God Stats
3W - 4L
1,572 SR
Queue Stats
28W - 28L
1,501 Elo+
Party 4
Yemoja
Yemoja
TOOBEAST_69
Yemoja
Level 149
God Stats
21W - 17L
1,584 SR
Queue Stats
138W - 129L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
Wtw_TELLYZ
Sun Wukong
Level 84
God Stats
2W - 2L
1,637 SR
Queue Stats
70W - 102L
1,357 Elo+
Party 1
Team Averages
Level 73
1,505 SR
1,513 Elo+

VS

Team Averages
Level 74
1,594 SR
1,597 Elo+
Tiamat
Tiamat
Amtrocious
Tiamat
Level 47
God Stats
32W - 19L
1,639 SR
Queue Stats
176W - 166L
1,503 Elo+
Party 2
King Arthur
King Arthur
Erelith
King Arthur
Level 121
God Stats
8W - 6L
1,596 SR
Queue Stats
152W - 139L
1,506 Elo+
Party 2
Medusa
Medusa
MrBoss571
Medusa
Level 17
God Stats
9W - 6L
1,885 SR
Queue Stats
58W - 43L
1,910 Elo+
Party 3
Loki
Loki
SaladBarSaturday
Loki
Level 157
God Stats
7W - 9L
1,300 SR
Queue Stats
287W - 247L
1,622 Elo+
Party 3
Hera
Hera
shangelawinner
Hera
Level 29
God Stats
1W - 0L
1,550 SR
Queue Stats
7W - 10L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 8
9,954
664
7,796
15,709
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
15
3 / 9 / 3
9,301
620
5,406
13,832
7,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
19
7 / 2 / 6
12,259
817
11,198
14,713
7,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
16
1 / 4 / 10
10,705
714
7,356
16,693
19,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Wtw_TELLYZ
Sun Wukong
17
6 / 3 / 4
11,221
748
10,764
18,001
15,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amtrocious
Tiamat
18
4 / 4 / 7
11,532
769
16,775
11,631
11,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Erelith
King Arthur
17
4 / 2 / 7
10,849
723
12,629
16,960
15,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
MrBoss571
Medusa
19
5 / 3 / 9
12,104
807
12,668
9,969
4,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
9 / 7 / 6
13,183
879
17,530
13,581
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 2 / 6
9,767
651
10,462
6,852
2,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
59
18
Kills
24
24
Deaths
18
31
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Amtrocious
Tiamat
4
4
7
1.88
L
1
6
8
0.83
L
Baba Yaga
3
9
3
0.5
W
King Arthur
Erelith
King Arthur
4
2
7
3.75
W
Medusa
MrBoss571
Medusa
5
3
9
3.17
W
9
7
6
1.71
L
Pele
7
2
6
5
L
Yemoja
1
4
10
1.5
L
Sun Wukong
Wtw_TELLYZ
Sun Wukong
6
3
4
2.67
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,520
Damage
70,064
78,948
Taken
58,993
55,869
Mitigated
38,913
13,524
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Amtrocious
Tiamat
16,775
2,110
1,794
5,028
11,631
11,319
3,600
2,007
9,624
55,707
0
L
7,796
3,585
0
2,300
15,709
6,307
0
6,667
8,880
0
26,463
L
Baba Yaga
5,406
124
0
1,345
13,832
7,256
0
4,232
9,600
17,039
0
W
King Arthur
Erelith
King Arthur
12,629
1,110
0
3,311
16,960
15,153
108
4,070
12,890
0
33,784
W
Medusa
MrBoss571
Medusa
12,668
6,826
0
2,958
9,969
4,336
980
2,005
7,964
0
53,719
W
17,530
6,266
0
1,182
13,581
5,560
512
2,201
11,380
0
45,724
L
Pele
11,198
4,108
0
4,026
14,713
7,288
0
4,416
10,297
0
41,898
L
Yemoja
7,356
431
1,426
2,937
16,693
19,030
0
6,303
10,390
27,707
0
L
Sun Wukong
Wtw_TELLYZ
Sun Wukong
10,764
2,502
0
1,490
18,001
15,988
0
6,116
11,885
0
31,059
W
10,462
2,051
0
674
6,852
2,545
447
2,738
4,114
26,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,440
Gold Earned
57,435
290
Minions Killed
359
8
Camps Cleared
10
1,317,816
Distance Traveled
1,377,321
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,532
769
90
6
1
275,978
3
L
Anhur
9,954
664
60
4
1
245,338
6
L
Baba Yaga
9,301
620
37
2
0
222,093
2
W
King Arthur
10,849
723
56
4
0
306,378
2
W
Medusa
12,104
807
93
6
5
241,422
2
W
Loki
13,183
879
71
5
4
271,883
0
L
Pele
12,259
817
88
6
3
295,596
0
L
Yemoja
10,705
714
56
4
3
261,948
4
L
Sun Wukong
11,221
748
49
3
1
292,841
2
W
Hera
9,767
651
49
3
0
281,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role