Player Matchup

Achilles
Achilles
Jetsugai
Achilles
Level 24
God Stats
5W - 5L
1,238 SR
Queue Stats
512W - 276L
1,668 Elo+
Party 2
Tiamat
Tiamat
StruttingTulip9
Tiamat
Level 2
God Stats
2W - 1L
1,757 SR
Queue Stats
27W - 14L
1,654 Elo+
Solo
Ravana
Ravana
Zoooomi
Ravana
Level 17
God Stats
13W - 1L
1,960 SR
Queue Stats
334W - 75L
1,840 Elo+
Party 2
Olorun
Olorun
hederb2008
Olorun
Level 13
God Stats
2W - 1L
1,522 SR
Queue Stats
3W - 2L
1,782 Elo+
Solo
Tyr
Tyr
lockable-wind7
Tyr
Level 7
God Stats
5W - 6L
1,581 SR
Queue Stats
19W - 16L
1,561 Elo+
Solo
Team Averages
Level 13
1,612 SR
1,701 Elo+

VS

Team Averages
Level 17
1,604 SR
1,584 Elo+
Cthulhu
Cthulhu
AngstyBoy
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Schnickoli
Neith
Level 24
God Stats
21W - 19L
1,597 SR
Queue Stats
337W - 220L
1,591 Elo+
Solo
Nox
Nox
d87fresh
Nox
Level 17
God Stats
3W - 7L
1,509 SR
Queue Stats
500W - 597L
1,500 Elo+
Solo
Osiris
Osiris
heavensfall-YT
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Loki
Loki
kxurt
Loki
Level 11
God Stats
22W - 16L
1,912 SR
Queue Stats
26W - 19L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jetsugai
Achilles
10
4 / 2 / 5
6,772
616
6,023
6,917
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 2
6,671
606
2,416
4,989
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Zoooomi
Ravana
14
8 / 0 / 2
8,302
755
6,529
2,307
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
hederb2008
Olorun
9
1 / 6 / 4
5,651
514
2,828
6,502
1,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 2 / 1
7,316
665
5,267
9,088
5,856
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngstyBoy
Cthulhu
7
1 / 5 / 0
5,290
481
1,740
7,910
2,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
11
6 / 4 / 2
6,606
601
7,802
9,292
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 6 / 0
4,373
398
593
4,452
1,236
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 2
5,027
457
2,101
6,580
3,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
kxurt
Loki
13
5 / 1 / 1
7,241
658
5,805
6,933
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
19
Kills
12
12
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AngstyBoy
Cthulhu
1
5
0
0.2
W
Achilles
Jetsugai
Achilles
4
2
5
3.25
L
Neith
6
4
2
1.75
W
3
2
2
2
W
Ravana
Zoooomi
Ravana
8
0
2
9
L
0
6
0
0
L
0
4
2
0.25
W
Olorun
hederb2008
Olorun
1
6
4
0.5
L
Loki
kxurt
Loki
5
1
1
5.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,063
Damage
18,041
29,803
Taken
35,167
13,755
Mitigated
12,418
9,799
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AngstyBoy
Cthulhu
1,740
476
0
450
7,910
2,710
157
858
7,052
7,941
0
W
Achilles
Jetsugai
Achilles
6,023
1,943
0
2,552
6,917
2,812
94
1,010
5,907
0
22,798
L
Neith
7,802
4,601
0
2,969
9,292
2,766
77
1,970
7,322
0
39,701
W
2,416
184
0
1,806
4,989
2,356
98
499
4,490
32,402
0
W
Ravana
Zoooomi
Ravana
6,529
1,986
0
1,252
2,307
1,124
0
429
1,878
0
52,630
L
593
194
0
0
4,452
1,236
60
1,736
2,522
8,806
0
L
2,101
1,200
0
750
6,580
3,236
0
0
6,580
0
14,533
W
Olorun
hederb2008
Olorun
2,828
1,160
108
819
6,502
1,607
100
301
6,201
19,269
0
L
Loki
kxurt
Loki
5,805
1,649
0
3,628
6,933
2,470
0
436
6,447
0
44,155
W
5,267
546
0
3,262
9,088
5,856
184
94
8,994
0
41,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,712
Gold Earned
28,537
327
Minions Killed
221
0
Camps Cleared
0
1,149,799
Distance Traveled
978,847
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,290
481
9
1
0
213,361
3
W
Achilles
6,772
616
32
3
0
232,728
2
L
Neith
6,606
601
76
7
0
189,453
3
W
Tiamat
6,671
606
60
5
0
218,606
2
W
Ravana
8,302
755
115
10
0
277,620
0
L
Nox
4,373
398
15
1
0
140,620
0
L
Osiris
5,027
457
29
3
0
194,286
0
W
Olorun
5,651
514
30
3
0
217,371
0
L
Loki
7,241
658
92
8
0
241,127
2
W
Tyr
7,316
665
90
8
0
203,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role