Player Matchup

Thanatos
Thanatos
Dior_sloth
Thanatos
Level 4
God Stats
3W - 5L
1,232 SR
Queue Stats
3W - 6L
1,250 Elo+
Party 1
Cernunnos
Cernunnos
Mmeeyyuuhh
Cernunnos
Level 17
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 2L
1,817 Elo+
Solo
Cthulhu
Cthulhu
arks greatest1
Cthulhu
Level 29
God Stats
64W - 61L
1,513 SR
Queue Stats
284W - 300L
1,447 Elo+
Solo
Fenrir
Fenrir
jmmiller22
Fenrir
Level 11
God Stats
1W - 5L
1,267 SR
Queue Stats
3W - 6L
1,342 Elo+
Party 1
Ares
Ares
kiwyzaki
Ares
Level 28
God Stats
25W - 32L
1,558 SR
Queue Stats
137W - 165L
1,432 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,458 Elo+

VS

Team Averages
Level 24
1,535 SR
1,503 Elo+
Ymir
Ymir
DieselDruid
Ymir
Level 29
God Stats
62W - 35L
1,642 SR
Queue Stats
82W - 64L
1,490 Elo+
Party 2
Anubis
Anubis
GranGazu
Anubis
Level 23
God Stats
5W - 3L
1,640 SR
Queue Stats
5W - 3L
1,542 Elo+
Solo
Apollo
Apollo
UltimateSig6
Apollo
Level 26
God Stats
23W - 19L
1,540 SR
Queue Stats
62W - 43L
1,517 Elo+
Party 2
Ah Puch
Ah Puch
lSEBSl140297l
Ah Puch
Level 17
God Stats
1W - 0L
1,353 SR
Queue Stats
15W - 12L
1,460 Elo+
Solo
Medusa
Medusa
xkennedy07x
Medusa
Level 25
God Stats
17W - 21L
1,500 SR
Queue Stats
71W - 83L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dior_sloth
Thanatos
12
0 / 14 / 5
8,029
309
7,417
14,555
4,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Mmeeyyuuhh
Cernunnos
19
2 / 4 / 5
11,606
446
19,282
21,276
7,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 7 / 8
11,053
425
19,958
25,241
20,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
jmmiller22
Fenrir
14
2 / 12 / 6
9,581
369
6,954
18,191
5,549
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
20
11 / 2 / 3
13,123
505
11,897
26,503
16,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 11
12,264
472
9,777
30,134
34,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
GranGazu
Anubis
20
15 / 6 / 10
14,900
573
28,002
29,884
14,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
20
7 / 3 / 5
13,632
524
16,020
21,449
9,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
20
6 / 3 / 9
13,653
525
15,165
14,179
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
18
3 / 2 / 10
12,614
485
10,252
11,321
4,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
19
Kills
38
39
Deaths
19
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
7
5
11
2.5
L
Thanatos
Dior_sloth
Thanatos
0
14
5
0.18
W
Anubis
GranGazu
Anubis
15
6
10
3.33
L
Cernunnos
Mmeeyyuuhh
Cernunnos
2
4
5
1.13
W
Apollo
7
3
5
3.17
L
4
7
8
1.14
L
Fenrir
jmmiller22
Fenrir
2
12
6
0.42
L
Ares
11
2
3
6.25
W
Ah Puch
6
3
9
3.5
W
Medusa
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,508
Damage
79,216
105,766
Taken
106,967
54,297
Mitigated
68,801
25,256
Healing
48,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,777
1,480
1,432
8,330
30,134
34,325
450
7,923
21,819
50,445
0
L
Thanatos
Dior_sloth
Thanatos
7,417
1,471
0
3,884
14,555
4,373
0
5,087
9,318
0
22,272
W
Anubis
GranGazu
Anubis
28,002
3,730
690
20,049
29,884
14,407
2,472
11,648
17,814
91,405
0
L
Cernunnos
Mmeeyyuuhh
Cernunnos
19,282
8,680
0
11,399
21,276
7,558
684
10,053
11,173
40
88,719
W
Apollo
16,020
12,980
0
10,966
21,449
9,865
5,893
6,047
15,302
0
117,655
L
19,958
1,110
288
1,948
25,241
20,146
66
15,319
9,692
57,166
0
L
Fenrir
jmmiller22
Fenrir
6,954
1,319
0
0
18,191
5,549
0
10,821
7,170
0
29,565
L
Ares
11,897
1,131
843
6,894
26,503
16,671
334
10,884
15,469
42,992
0
W
Ah Puch
15,165
1,175
0
4,533
14,179
5,689
665
3,494
10,660
78,383
0
W
Medusa
10,252
4,454
0
2,211
11,321
4,515
3,427
3,657
7,593
0
75,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,392
Gold Earned
67,063
417
Minions Killed
549
0
Camps Cleared
0
2,139,826
Distance Traveled
2,216,631
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,264
472
57
2
0
453,726
1
L
Thanatos
8,029
309
23
1
0
421,389
7
W
Anubis
14,900
573
107
4
0
346,413
0
L
Cernunnos
11,606
446
191
7
0
400,759
0
W
Apollo
13,632
524
176
7
0
462,513
4
L
Cthulhu
11,053
425
107
4
0
445,438
4
L
Fenrir
9,581
369
43
2
0
387,412
2
L
Ares
13,123
505
53
2
0
484,828
1
W
Ah Puch
13,653
525
93
4
0
472,552
1
W
Medusa
12,614
485
116
4
0
481,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role