Player Matchup

Nike
Nike
Guuhneves5
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 291L
1,463 Elo+
Solo
Ymir
Ymir
Lackfenr
Ymir
Level 12
God Stats
3W - 2L
1,401 SR
Queue Stats
17W - 15L
1,621 Elo+
Party 1
Artemis
Artemis
OVERTROD
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,621 Elo+
Party 1
Sol
Sol
T3YS
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,429 Elo+
Party 2
Hun Batz
Hun Batz
son27
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,754 Elo+
Party 2
Team Averages
Level 29
1,480 SR
1,578 Elo+

VS

Team Averages
Level 22
1,499 SR
1,465 Elo+
Neith
Neith
ATENICOLAS
Neith
Level 6
God Stats
1W - 4L
1,328 SR
Queue Stats
6W - 7L
1,430 Elo+
Party 3
Thanatos
Thanatos
Caktuz
Thanatos
Level 27
God Stats
31W - 29L
1,460 SR
Queue Stats
228W - 255L
1,513 Elo+
Party 4
Ymir
Ymir
Jheison
Ymir
Level 28
God Stats
42W - 29L
1,706 SR
Queue Stats
173W - 194L
1,385 Elo+
Party 3
Kukulkan
Kukulkan
Nerovaii
Kukulkan
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 141L
1,496 Elo+
Party 4
Bellona
Bellona
niltonjunior21
Bellona
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,106
513
2,196
5,267
2,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
6
0 / 1 / 0
4,056
507
1,413
4,098
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
OVERTROD
Artemis
6
0 / 2 / 0
3,754
469
2,311
2,235
797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
T3YS
Sol
7
0 / 4 / 0
4,023
503
1,492
4,188
1,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
son27
Hun Batz
1
0 / 0 / 0
2,958
370
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 0 / 2
4,337
542
2,047
1,240
266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Caktuz
Thanatos
9
4 / 0 / 0
5,539
692
1,127
4,515
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Jheison
Ymir
8
1 / 0 / 2
4,683
585
1,596
4,235
1,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Nerovaii
Kukulkan
9
1 / 0 / 3
5,125
641
1,904
1,940
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 0 / 0
4,922
615
2,380
4,668
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
1
0
2
2
W
Thanatos
Caktuz
Thanatos
4
0
0
4
L
0
1
0
0
W
Ymir
Jheison
Ymir
1
0
2
2
L
Ymir
0
1
0
0
W
Kukulkan
Nerovaii
Kukulkan
1
0
3
2.5
L
Artemis
OVERTROD
Artemis
0
2
0
0
L
Sol
T3YS
Sol
0
4
0
0
W
1
0
0
1
L
Hun Batz
son27
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,412
Damage
9,054
15,788
Taken
16,598
6,082
Mitigated
6,258
4,451
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,047
1,065
0
619
1,240
266
0
306
934
0
14,151
W
Thanatos
Caktuz
Thanatos
1,127
181
0
6,636
4,515
1,279
0
168
4,347
0
27,196
L
2,196
299
0
2,305
5,267
2,167
0
0
5,267
0
17,308
W
Ymir
Jheison
Ymir
1,596
447
0
980
4,235
1,301
0
1,107
3,128
14,060
0
L
Ymir
1,413
127
0
1,576
4,098
1,890
0
1,013
3,085
10,092
0
W
Kukulkan
Nerovaii
Kukulkan
1,904
165
0
664
1,940
599
520
1,282
658
20,183
0
L
Artemis
OVERTROD
Artemis
2,311
969
0
50
2,235
797
0
583
1,652
0
14,463
L
Sol
T3YS
Sol
1,492
220
0
520
4,188
1,228
0
1,559
2,284
11,938
1,037
W
2,380
590
0
2,524
4,668
2,813
0
0
4,393
0
19,336
L
Hun Batz
son27
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,897
Gold Earned
24,606
127
Minions Killed
200
0
Camps Cleared
0
540,317
Distance Traveled
676,561
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,337
542
31
4
0
125,987
0
W
Thanatos
5,539
692
64
8
0
142,518
0
L
Nike
4,106
513
44
6
0
132,852
3
W
Ymir
4,683
585
24
3
0
140,013
0
L
Ymir
4,056
507
14
2
0
143,707
3
W
Kukulkan
5,125
641
44
6
0
134,676
0
L
Artemis
3,754
469
35
4
0
127,490
3
L
Sol
4,023
503
34
4
0
136,268
0
W
Bellona
4,922
615
37
5
0
133,367
1
L
Hun Batz
2,958
370
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role