Player Matchup

Anubis
Anubis
ExohAP
Anubis
Level 32
God Stats
4W - 6L
1,662 SR
Queue Stats
343W - 406L
1,477 Elo+
Party 1
Bakasura
Bakasura
InnateDuck70
Bakasura
Level 27
God Stats
2W - 1L
1,790 SR
Queue Stats
181W - 205L
1,469 Elo+
Party 1
Ares
Ares
TenaciousBeast-
Ares
Level 28
God Stats
50W - 42L
1,967 SR
Queue Stats
379W - 367L
1,523 Elo+
Solo
Merlin
Merlin
V-_implex
Merlin
Level 30
God Stats
62W - 63L
1,574 SR
Queue Stats
341W - 412L
1,463 Elo+
Party 1
Susano
Susano
ViGzlSniping
Susano
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 29
1,698 SR
1,486 Elo+

VS

Team Averages
Level 40
1,502 SR
1,595 Elo+
Chiron
Chiron
HeGetsEven
Chiron
Level 29
God Stats
14W - 10L
1,612 SR
Queue Stats
137W - 169L
1,426 Elo+
Solo
Chronos
Chronos
ILemonDiesel
Chronos
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 21L
1,520 Elo+
Solo
Ymir
Ymir
MiddleJupiter87
Ymir
Level 118
God Stats
1W - 0L
1,397 SR
Queue Stats
29W - 20L
1,614 Elo+
Party 2
Cerberus
Cerberus
SnaggleToothSock
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 14L
1,617 Elo+
Party 2
Thor
Thor
soloDoubleJJ
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ExohAP
Anubis
13
2 / 4 / 4
8,408
443
7,023
11,155
5,917
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
InnateDuck70
Bakasura
14
0 / 6 / 3
8,608
453
4,110
14,819
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 4
8,652
455
8,240
11,497
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
V-_implex
Merlin
14
2 / 5 / 1
8,758
461
4,963
9,541
3,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
14
4 / 6 / 0
9,103
479
10,044
16,158
6,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HeGetsEven
Chiron
15
2 / 2 / 6
8,902
469
4,342
11,526
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
ILemonDiesel
Chronos
18
7 / 2 / 7
11,037
581
14,813
16,052
5,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 7
9,065
477
7,843
12,651
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 4
8,959
472
5,080
8,644
4,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 1 / 8
11,376
599
12,892
13,778
5,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
11
Kills
25
25
Deaths
11
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
ExohAP
Anubis
2
4
4
1
W
Chiron
HeGetsEven
Chiron
2
2
6
2.5
W
Chronos
ILemonDiesel
Chronos
7
2
7
5.25
L
Bakasura
InnateDuck70
Bakasura
0
6
3
0.25
W
3
4
7
1.63
W
4
2
4
3
L
3
4
4
1.25
L
Merlin
V-_implex
Merlin
2
5
1
0.5
L
Susano
4
6
0
0.67
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,380
Damage
44,970
63,170
Taken
62,651
29,916
Mitigated
24,631
14,993
Healing
20,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ExohAP
Anubis
7,023
784
0
4,289
11,155
5,917
871
5,299
5,756
47,765
0
W
Chiron
HeGetsEven
Chiron
4,342
1,249
515
5,207
11,526
3,735
2,725
4,244
7,282
0
60,345
W
Chronos
ILemonDiesel
Chronos
14,813
4,691
0
6,465
16,052
5,994
1,052
6,394
9,578
79,016
0
L
Bakasura
InnateDuck70
Bakasura
4,110
2,730
0
1,045
14,819
5,478
276
6,476
8,197
0
57,243
W
7,843
366
0
909
12,651
4,505
412
6,978
5,563
39,900
0
W
5,080
743
208
4,899
8,644
4,634
248
0
8,644
37,537
0
L
8,240
225
0
1,226
11,497
8,434
550
4,568
6,845
28,078
0
L
Merlin
V-_implex
Merlin
4,963
329
376
2,812
9,541
3,692
696
3,988
5,431
44,722
0
L
Susano
10,044
3,299
0
5,245
16,158
6,395
560
6,909
9,205
0
48,253
W
12,892
2,743
0
1,937
13,778
5,763
832
2,610
11,128
0
75,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,529
Gold Earned
49,339
415
Minions Killed
534
0
Camps Cleared
0
1,589,506
Distance Traveled
1,571,613
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,408
443
96
5
0
296,499
0
W
Chiron
8,902
469
103
5
0
355,729
2
W
Chronos
11,037
581
146
8
0
328,118
5
L
Bakasura
8,608
453
108
6
0
347,705
0
W
Ymir
9,065
477
68
4
0
327,323
0
W
Cerberus
8,959
472
66
3
0
193,871
2
L
Ares
8,652
455
37
2
0
366,627
5
L
Merlin
8,758
461
80
4
0
266,979
1
L
Susano
9,103
479
94
5
0
311,696
3
W
Thor
11,376
599
151
8
0
366,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role