Player Matchup

Nu Wa
Nu Wa
CuppieCake100
Nu Wa
Level 17
God Stats
8W - 10L
1,508 SR
Queue Stats
140W - 165L
1,458 Elo+
Solo
Jing Wei
Jing Wei
LordDon595
Jing Wei
Level 14
God Stats
3W - 0L
1,295 SR
Queue Stats
190W - 185L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
hellmode118
Tsukuyomi
Level 4
God Stats
14W - 3L
1,748 SR
Queue Stats
34W - 20L
1,649 Elo+
Solo
Hera
Hera
ragingchaos242
Hera
Level 23
God Stats
9W - 9L
1,593 SR
Queue Stats
88W - 79L
1,542 Elo+
Solo
Ares
Ares
thorchice
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,285 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,497 Elo+

VS

Team Averages
Level 16
1,447 SR
1,581 Elo+
Tiamat
Tiamat
AkrasiaCloudly
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 65L
1,486 Elo+
Solo
Guan Yu
Guan Yu
CalicoPlate258
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,788 Elo+
Party 1
Medusa
Medusa
Dirty Fl4ker
Medusa
Level 7
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 3L
1,652 Elo+
Party 1
Fenrir
Fenrir
XxCobraKillerxXF
Fenrir
Level 26
God Stats
20W - 24L
1,438 SR
Queue Stats
460W - 459L
1,432 Elo+
Solo
Cerberus
Cerberus
Z1ONRed2o4
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 7
9,945
452
9,010
16,265
4,848
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
LordDon595
Jing Wei
18
10 / 5 / 8
12,589
572
10,541
17,114
6,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
hellmode118
Tsukuyomi
20
12 / 2 / 9
15,221
692
33,560
25,612
22,864
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 10 / 8
11,017
501
13,185
14,225
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
17
3 / 3 / 14
11,571
526
12,089
21,930
22,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 6
9,545
434
12,634
17,975
12,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 5 / 4
10,698
486
12,861
25,045
28,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
18
11 / 6 / 3
11,679
531
16,528
17,883
8,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
9 / 4 / 11
12,529
570
15,160
21,195
10,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Z1ONRed2o4
Cerberus
13
0 / 6 / 5
8,006
364
6,654
19,469
18,973
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
61
29
Kills
32
32
Deaths
29
46
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
8
6
1.13
L
6
5
4
1.6
W
1
12
7
0.38
L
Medusa
11
6
3
2.08
W
Jing Wei
LordDon595
Jing Wei
10
5
8
2.8
L
9
4
11
3.63
L
Cerberus
Z1ONRed2o4
Cerberus
0
6
5
0.42
W
Tsukuyomi
hellmode118
Tsukuyomi
12
2
9
8.25
W
3
10
8
0.7
W
Ares
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,385
Damage
63,837
95,146
Taken
101,567
61,228
Mitigated
78,533
21,212
Healing
28,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,634
1,731
33
2,935
17,975
12,146
293
9,237
8,452
33,937
0
L
12,861
1,835
3,036
8,072
25,045
28,490
399
6,107
18,822
0
64,202
W
9,010
4,757
0
0
16,265
4,848
2,835
3,256
12,511
41,550
0
L
Medusa
16,528
8,459
0
4,810
17,883
8,069
1,016
8,319
9,522
0
84,135
W
Jing Wei
LordDon595
Jing Wei
10,541
9,241
0
3,905
17,114
6,809
3,654
2,408
14,702
0
62,246
L
15,160
2,530
171
7,200
21,195
10,855
50
4,943
16,176
0
80,549
L
Cerberus
Z1ONRed2o4
Cerberus
6,654
984
0
2,167
19,469
18,973
50
5,118
14,311
27,134
0
W
Tsukuyomi
hellmode118
Tsukuyomi
33,560
8,454
0
10,584
25,612
22,864
1,585
4,334
21,115
0
152,014
W
13,185
5,339
0
1,662
14,225
4,578
2,281
2,024
12,011
61,007
0
W
Ares
12,089
735
0
5,061
21,930
22,129
185
6,088
15,519
41,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,343
Gold Earned
52,457
549
Minions Killed
436
0
Camps Cleared
0
1,998,062
Distance Traveled
1,856,421
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,545
434
49
2
0
283,902
1
L
Guan Yu
10,698
486
110
5
0
411,051
3
W
Nu Wa
9,945
452
65
3
0
339,067
0
L
Medusa
11,679
531
128
6
0
348,966
1
W
Jing Wei
12,589
572
108
5
0
422,129
1
L
Fenrir
12,529
570
116
5
0
448,995
4
L
Cerberus
8,006
364
33
2
0
363,507
0
W
Tsukuyomi
15,221
692
225
10
0
459,609
4
W
Hera
11,017
501
108
5
0
369,790
3
W
Ares
11,571
526
43
2
0
407,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role