Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Byzarell
Agni
Level 23
God Stats
4W - 4L
1,536 SR
Queue Stats
29W - 33L
1,439 Elo+
Party 2
Medusa
Medusa
PunisherD3
Medusa
Level 29
God Stats
30W - 21L
1,604 SR
Queue Stats
146W - 150L
1,515 Elo+
Party 3
Hercules
Hercules
Yogroxx
Hercules
Level 24
God Stats
1W - 2L
1,345 SR
Queue Stats
32W - 34L
1,447 Elo+
Party 2
Artio
Artio
marianotestado
Artio
Level 37
God Stats
3W - 2L
1,671 SR
Queue Stats
105W - 107L
1,443 Elo+
Party 2
Team Averages
Level 28
1,531 SR
1,469 Elo+

VS

Team Averages
Level 26
1,610 SR
1,522 Elo+
Sun Wukong
Sun Wukong
Aur0ro
Sun Wukong
Level 24
God Stats
4W - 4L
1,703 SR
Queue Stats
203W - 207L
1,497 Elo+
Party 1
Nemesis
Nemesis
BaZuCa0o0o
Nemesis
Level 28
God Stats
6W - 2L
1,643 SR
Queue Stats
100W - 78L
1,561 Elo+
Solo
Danzaburou
Danzaburou
Destiny_M25
Danzaburou
Level 33
God Stats
9W - 4L
1,631 SR
Queue Stats
16W - 12L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
Kaelkiller
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,515 Elo+
Party 1
Vulcan
Vulcan
espiao_mansa968
Vulcan
Level 27
God Stats
1W - 1L
1,572 SR
Queue Stats
303W - 342L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 6 / 4
9,206
460
6,184
17,559
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
12
0 / 7 / 1
7,411
371
4,672
11,279
3,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
PunisherD3
Medusa
16
8 / 5 / 2
10,116
506
17,405
13,981
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Yogroxx
Hercules
14
1 / 4 / 1
8,137
407
13,057
21,818
19,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 5 / 5
9,344
467
12,071
19,282
16,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aur0ro
Sun Wukong
20
6 / 1 / 1
11,970
599
13,344
16,837
11,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
BaZuCa0o0o
Nemesis
17
7 / 2 / 9
10,632
532
18,384
17,256
8,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Destiny_M25
Danzaburou
16
7 / 4 / 5
10,670
534
11,866
15,596
5,919
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Kaelkiller
Kuzenbo
14
2 / 5 / 11
8,601
430
8,201
15,829
15,294
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 5 / 6
10,381
519
13,662
10,769
4,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
16
Kills
27
27
Deaths
17
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
6
4
0.83
W
Sun Wukong
Aur0ro
Sun Wukong
6
1
1
6.5
W
Nemesis
BaZuCa0o0o
Nemesis
7
2
9
5.75
L
Agni
0
7
1
0.07
W
Danzaburou
Destiny_M25
Danzaburou
7
4
5
2.38
W
Kuzenbo
Kaelkiller
Kuzenbo
2
5
11
1.5
L
Medusa
PunisherD3
Medusa
8
5
2
1.8
L
Hercules
Yogroxx
Hercules
1
4
1
0.38
W
5
5
6
1.6
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,389
Damage
65,457
83,919
Taken
76,287
51,050
Mitigated
46,088
27,480
Healing
17,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,184
1,425
0
5,900
17,559
6,509
0
4,677
12,696
0
55,532
W
Sun Wukong
Aur0ro
Sun Wukong
13,344
4,083
0
7,320
16,837
11,780
1,455
1,805
14,607
0
83,247
W
Nemesis
BaZuCa0o0o
Nemesis
18,384
11,214
0
3,012
17,256
8,369
12
3,583
13,548
0
77,861
L
Agni
4,672
491
0
1,226
11,279
3,350
0
4,557
6,404
34,358
0
W
Danzaburou
Destiny_M25
Danzaburou
11,866
3,869
0
5,356
15,596
5,919
554
4,895
10,701
0
56,891
W
Kuzenbo
Kaelkiller
Kuzenbo
8,201
3,235
0
330
15,829
15,294
210
4,001
11,785
16,092
0
L
Medusa
PunisherD3
Medusa
17,405
6,759
0
3,321
13,981
4,989
0
4,089
9,812
0
59,686
L
Hercules
Yogroxx
Hercules
13,057
4,825
0
9,538
21,818
19,852
0
2,990
18,788
0
44,132
W
13,662
2,575
0
1,435
10,769
4,726
0
2,459
8,285
79,745
0
L
12,071
805
1,550
5,945
19,282
16,350
0
4,792
14,356
25,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
52,254
362
Minions Killed
518
0
Camps Cleared
0
1,785,063
Distance Traveled
1,977,841
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,206
460
89
4
0
357,262
3
W
Sun Wukong
11,970
599
170
9
0
400,767
1
W
Nemesis
10,632
532
114
6
0
438,406
2
L
Agni
7,411
371
70
4
0
298,904
7
W
Danzaburou
10,670
534
99
5
0
347,811
3
W
Kuzenbo
8,601
430
16
1
0
426,032
3
L
Medusa
10,116
506
86
4
0
367,829
5
L
Hercules
8,137
407
89
4
0
360,100
4
W
Vulcan
10,381
519
119
6
0
364,825
8
L
Artio
9,344
467
28
1
0
400,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role