Player Matchup

Hel
Hel
Arielautumn7
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,433 Elo+
Party 1
Susano
Susano
CheeringRelic92
Susano
Level 82
God Stats
5W - 6L
1,350 SR
Queue Stats
803W - 855L
1,331 Elo+
Solo
Sol
Sol
Kallisto74
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Tr33DotJPG
Cabrakan
Level 63
God Stats
1W - 2L
1,474 SR
Queue Stats
37W - 35L
1,448 Elo+
Party 1
Hera
Hera
pandakss
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,410 Elo+
Solo
Team Averages
Level 92
1,465 SR
1,424 Elo+

VS

Team Averages
Level 105
1,444 SR
1,443 Elo+
Hel
Hel
ChampXeno
Hel
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,611 Elo+
Solo
Izanami
Izanami
Ciscofg123
Izanami
Level 105
God Stats
7W - 5L
1,724 SR
Queue Stats
358W - 393L
1,410 Elo+
Solo
Hou Yi
Hou Yi
delka1317
Hou Yi
Level 125
God Stats
1W - 1L
1,298 SR
Queue Stats
107W - 117L
1,470 Elo+
Solo
Merlin
Merlin
ogMASTER B
Merlin
Level 159
God Stats
5W - 9L
1,199 SR
Queue Stats
535W - 578L
1,378 Elo+
Solo
Rama
Rama
yupjusme
Rama
Level 89
God Stats
6W - 11L
1,500 SR
Queue Stats
445W - 449L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 10
8,691
724
2,494
13,444
6,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 7 / 11
9,985
832
12,459
16,976
10,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 5 / 6
8,719
727
16,044
14,722
5,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
Tr33DotJPG
Cabrakan
14
3 / 7 / 6
8,562
714
7,797
16,649
12,911
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
18
7 / 7 / 8
10,990
916
12,682
13,616
6,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 24
10,321
860
8,554
10,297
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Ciscofg123
Izanami
19
13 / 3 / 17
11,421
952
23,108
14,140
6,334
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
delka1317
Hou Yi
15
1 / 4 / 20
9,007
751
6,082
11,611
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
ogMASTER B
Merlin
18
11 / 4 / 13
11,226
936
20,451
13,572
5,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
17
4 / 3 / 20
9,992
833
11,363
13,236
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
127
17
Kills
33
33
Deaths
17
41
Assists
94
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
W
4
3
24
5.33
L
5
7
11
1.5
W
Izanami
Ciscofg123
Izanami
13
3
17
7.17
L
1
5
6
0.8
L
Cabrakan
Tr33DotJPG
Cabrakan
3
7
6
0.86
W
Hou Yi
delka1317
Hou Yi
1
4
20
2.75
W
Merlin
ogMASTER B
Merlin
11
4
13
4.38
L
Hera
7
7
8
1.57
W
Rama
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,476
Damage
69,558
75,407
Taken
62,856
42,026
Mitigated
27,169
25,010
Healing
33,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,494
666
5,103
3,518
13,444
6,945
225
5,002
8,321
4,003
0
W
8,554
793
8,867
4,382
10,297
4,351
299
7,274
2,983
26,108
0
L
12,459
2,946
1,154
3,350
16,976
10,314
416
4,778
12,014
0
22,667
W
Izanami
Ciscofg123
Izanami
23,108
13,565
2,390
4,056
14,140
6,334
1,459
7,163
6,937
0
47,517
L
16,044
2,919
1,907
6,326
14,722
5,683
0
8,082
6,470
30,996
0
L
Cabrakan
Tr33DotJPG
Cabrakan
7,797
609
1,435
1,463
16,649
12,911
0
4,702
11,770
14,438
0
W
Hou Yi
delka1317
Hou Yi
6,082
2,477
747
891
11,611
4,916
2,350
6,302
5,229
0
12,533
W
Merlin
ogMASTER B
Merlin
20,451
342
1,726
3,514
13,572
5,606
99
10,198
3,256
38,871
0
L
Hera
12,682
4,204
0
754
13,616
6,173
829
5,696
7,827
27,163
0
W
Rama
11,363
8,694
2,408
4,398
13,236
5,962
2,255
7,802
5,434
0
24,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,947
Gold Earned
51,967
103
Minions Killed
154
0
Camps Cleared
0
941,565
Distance Traveled
1,053,335
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,691
724
5
0
0
197,405
0
W
Hel
10,321
860
44
4
0
225,723
0
L
Susano
9,985
832
16
1
0
198,453
0
W
Izanami
11,421
952
38
3
0
224,655
1
L
Sol
8,719
727
33
3
0
164,907
1
L
Cabrakan
8,562
714
22
2
0
199,632
0
W
Hou Yi
9,007
751
11
1
0
206,315
0
W
Merlin
11,226
936
32
3
0
201,181
1
L
Hera
10,990
916
27
2
0
181,168
0
W
Rama
9,992
833
29
2
0
195,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role