Player Matchup

Ne Zha
Ne Zha
ATalkingMudcrab
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,567 Elo+
Party 1
Bacchus
Bacchus
CHEDDAxCHEESE
Bacchus
Level 125
God Stats
0W - 2L
1,505 SR
Queue Stats
49W - 34L
1,615 Elo+
Party 1
Agni
Agni
Marinela012891
Agni
Level 65
God Stats
3W - 3L
1,695 SR
Queue Stats
328W - 324L
1,453 Elo+
Solo
Arachne
Arachne
MountainMania
Arachne
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
438W - 401L
1,658 Elo+
Party 2
Nu Wa
Nu Wa
UnFoundThug
Nu Wa
Level 27
God Stats
10W - 4L
1,702 SR
Queue Stats
685W - 570L
1,493 Elo+
Party 2
Team Averages
Level 52
1,580 SR
1,557 Elo+

VS

Team Averages
Level 107
1,586 SR
1,543 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
GT23669
Artemis
Level 67
God Stats
4W - 0L
1,703 SR
Queue Stats
264W - 213L
1,539 Elo+
Party 3
Tiamat
Tiamat
Infamous925
Tiamat
Level 160
God Stats
8W - 10L
1,636 SR
Queue Stats
353W - 268L
1,588 Elo+
Party 3
Danzaburou
Danzaburou
Pokiwrld
Danzaburou
Level 145
God Stats
5W - 2L
1,591 SR
Queue Stats
225W - 171L
1,586 Elo+
Party 3
Osiris
Osiris
Riverhawk628
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 12 / 7
10,019
626
9,865
19,372
8,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
18
6 / 10 / 8
10,690
668
15,678
23,798
27,833
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 9 / 10
12,825
802
19,126
18,181
9,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
12
1 / 8 / 7
8,699
544
3,678
10,058
4,362
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 7 / 9
11,416
714
24,082
12,107
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
12 / 3 / 25
13,510
844
19,186
22,672
8,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
GT23669
Artemis
20
7 / 3 / 26
12,787
799
14,807
14,642
10,475
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
20
15 / 1 / 26
14,598
912
18,284
16,295
15,820
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Pokiwrld
Danzaburou
18
11 / 5 / 24
12,381
774
18,966
18,857
6,931
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
13
1 / 10 / 16
9,867
617
2,054
17,511
10,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
163
22
Kills
46
46
Deaths
22
41
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
3
25
8.17
L
4
12
7
0.63
L
Bacchus
6
10
8
1
W
Artemis
GT23669
Artemis
7
3
26
6.67
W
Tiamat
15
1
26
28
L
7
9
10
1.33
L
Arachne
1
8
7
0.56
W
Danzaburou
Pokiwrld
Danzaburou
11
5
24
4.6
W
Osiris
1
10
16
0.9
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,429
Damage
73,297
83,516
Taken
89,977
55,676
Mitigated
52,995
12,447
Healing
41,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,186
6,240
4,091
14,078
22,672
8,943
3,188
12,858
9,814
59,241
0
L
9,865
3,386
332
2,516
19,372
8,711
0
8,272
11,100
0
19,954
L
Bacchus
15,678
904
1,355
1,292
23,798
27,833
0
10,733
13,065
27,514
0
W
Artemis
GT23669
Artemis
14,807
6,151
2,215
3,674
14,642
10,475
1,114
7,800
6,842
0
31,335
W
Tiamat
18,284
3,035
1,732
5,952
16,295
15,820
694
9,668
6,627
36,977
0
L
19,126
1,078
400
4,216
18,181
9,325
0
8,192
9,989
45,542
0
L
Arachne
3,678
2,776
0
491
10,058
4,362
0
3,166
6,892
0
6,311
W
Danzaburou
Pokiwrld
Danzaburou
18,966
9,969
2,217
6,764
18,857
6,931
1,399
15,648
3,209
0
40,456
W
Osiris
2,054
741
261
742
17,511
10,826
192
12,912
4,599
0
5,374
L
24,082
3,688
225
1,620
12,107
5,445
0
7,107
5,000
52,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,649
Gold Earned
63,143
159
Minions Killed
193
0
Camps Cleared
0
1,007,092
Distance Traveled
1,368,070
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,510
844
79
5
0
275,557
0
L
Ne Zha
10,019
626
17
1
0
222,829
0
L
Bacchus
10,690
668
13
1
0
230,228
0
W
Artemis
12,787
799
29
2
0
285,841
0
W
Tiamat
14,598
912
36
2
0
322,255
0
L
Agni
12,825
802
76
5
0
211,379
0
L
Arachne
8,699
544
6
0
0
137,777
1
W
Danzaburou
12,381
774
42
3
0
227,704
3
W
Osiris
9,867
617
7
0
0
256,713
2
L
Nu Wa
11,416
714
47
3
0
204,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role