Player Matchup

Tsukuyomi
Tsukuyomi
ArbiturAme
Tsukuyomi
Level 68
God Stats
6W - 7L
1,472 SR
Queue Stats
157W - 155L
1,459 Elo+
Party 1
Anhur
Anhur
MarsYT
Anhur
Level 123
God Stats
24W - 11L
1,707 SR
Queue Stats
111W - 91L
1,532 Elo+
Party 3
Athena
Athena
Oatmeals
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
VersaceVeins
Cthulhu
Level 25
God Stats
1W - 0L
1,280 SR
Queue Stats
70W - 81L
1,512 Elo+
Party 1
The Morrigan
The Morrigan
VolgaSolari
The Morrigan
Level 45
God Stats
2W - 2L
1,302 SR
Queue Stats
205W - 198L
1,527 Elo+
Party 1
Team Averages
Level 69
1,452 SR
1,506 Elo+

VS

Team Averages
Level 83
1,461 SR
1,446 Elo+
Ah Muzen Cab
Ah Muzen Cab
MickeyTrickle
Ah Muzen Cab
Level 96
God Stats
1W - 3L
1,696 SR
Queue Stats
32W - 32L
1,483 Elo+
Party 4
Sun Wukong
Sun Wukong
MrAutomatic7
Sun Wukong
Level 107
God Stats
9W - 14L
1,439 SR
Queue Stats
134W - 154L
1,444 Elo+
Party 4
Olorun
Olorun
PiatnoNaTrysah
Olorun
Level 27
God Stats
1W - 3L
1,260 SR
Queue Stats
28W - 39L
1,396 Elo+
Party 2
Hun Batz
Hun Batz
SkyVriter
Hun Batz
Level 37
God Stats
2W - 3L
1,402 SR
Queue Stats
28W - 39L
1,411 Elo+
Party 2
Khepri
Khepri
Tmoney7256
Khepri
Level 148
God Stats
4W - 3L
1,511 SR
Queue Stats
198W - 202L
1,493 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArbiturAme
Tsukuyomi
14
4 / 0 / 8
8,645
540
6,856
8,130
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
MarsYT
Anhur
15
5 / 0 / 0
9,015
563
7,642
10,748
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Oatmeals
Athena
12
2 / 0 / 6
8,001
500
3,714
8,172
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
VersaceVeins
Cthulhu
12
0 / 1 / 7
7,602
475
5,041
8,336
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
VolgaSolari
The Morrigan
17
9 / 0 / 3
10,525
658
10,273
3,894
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MickeyTrickle
Ah Muzen Cab
12
0 / 2 / 0
6,688
418
5,785
6,583
1,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MrAutomatic7
Sun Wukong
13
0 / 4 / 1
7,606
475
5,252
13,969
6,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 6 / 0
6,640
415
1,262
10,091
3,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
SkyVriter
Hun Batz
11
0 / 5 / 0
6,464
404
1,568
11,512
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Tmoney7256
Khepri
11
1 / 3 / 0
6,909
432
4,286
8,685
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
20
Kills
1
1
Deaths
20
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ArbiturAme
Tsukuyomi
4
0
8
8
W
Anhur
MarsYT
Anhur
5
0
0
5
L
Ah Muzen Cab
MickeyTrickle
Ah Muzen Cab
0
2
0
0
L
Sun Wukong
MrAutomatic7
Sun Wukong
0
4
1
0.13
W
Athena
Oatmeals
Athena
2
0
6
5
L
0
6
0
0
L
Hun Batz
SkyVriter
Hun Batz
0
5
0
0
L
Khepri
Tmoney7256
Khepri
1
3
0
0.33
W
Cthulhu
VersaceVeins
Cthulhu
0
1
7
3.5
W
The Morrigan
VolgaSolari
The Morrigan
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,526
Damage
18,153
39,280
Taken
50,840
19,661
Mitigated
19,471
19,522
Healing
13,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ArbiturAme
Tsukuyomi
6,856
1,553
0
3,397
8,130
3,099
1,311
438
7,692
0
43,341
W
Anhur
MarsYT
Anhur
7,642
4,259
0
6,698
10,748
3,540
2,595
1,749
8,999
0
67,068
L
Ah Muzen Cab
MickeyTrickle
Ah Muzen Cab
5,785
2,751
0
3,125
6,583
1,699
0
324
6,259
0
45,876
L
Sun Wukong
MrAutomatic7
Sun Wukong
5,252
375
0
2,872
13,969
6,874
0
5,974
7,540
0
46,564
W
Athena
Oatmeals
Athena
3,714
1,240
1,320
4,043
8,172
3,847
553
1,397
6,775
16,910
0
L
1,262
557
0
2,466
10,091
3,465
432
6,092
3,547
39,594
0
L
Hun Batz
SkyVriter
Hun Batz
1,568
392
0
3,280
11,512
3,460
0
2,049
9,406
0
31,229
L
Khepri
Tmoney7256
Khepri
4,286
275
0
1,950
8,685
3,973
0
2,958
5,574
15,470
0
W
Cthulhu
VersaceVeins
Cthulhu
5,041
551
0
1,708
8,336
7,512
597
831
7,505
28,954
0
W
The Morrigan
VolgaSolari
The Morrigan
10,273
1,803
731
1,625
3,894
1,663
606
1,133
2,761
69,309
3,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,788
Gold Earned
34,307
422
Minions Killed
336
0
Camps Cleared
0
1,467,372
Distance Traveled
1,406,495
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,645
540
83
5
0
342,376
8
W
Anhur
9,015
563
122
8
0
240,597
3
L
Ah Muzen Cab
6,688
418
85
5
0
287,381
0
L
Sun Wukong
7,606
475
92
6
0
264,349
2
W
Athena
8,001
500
27
2
0
310,729
3
L
Olorun
6,640
415
66
4
0
270,640
4
L
Hun Batz
6,464
404
76
5
0
284,748
2
L
Khepri
6,909
432
17
1
0
299,377
5
W
Cthulhu
7,602
475
65
4
0
244,946
3
W
The Morrigan
10,525
658
125
8
0
328,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role