Player Matchup

Hel
Hel
Adam Bomb 312
Hel
Level 118
God Stats
0W - 4L
1,366 SR
Queue Stats
147W - 158L
1,502 Elo+
Party 2
Guan Yu
Guan Yu
DirtyButtBandit
Guan Yu
Level 104
God Stats
3W - 7L
1,659 SR
Queue Stats
278W - 274L
1,457 Elo+
Party 2
Izanami
Izanami
SmokNord
Izanami
Level 66
God Stats
4W - 3L
1,325 SR
Queue Stats
8W - 7L
1,403 Elo+
Party 2
Tyr
Tyr
Timmytongah
Tyr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
mcbuckets420
Ymir
Level 4
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 2L
1,376 Elo+
Party 2
Team Averages
Level 65
1,522 SR
1,447 Elo+

VS

Team Averages
Level 71
1,581 SR
1,497 Elo+
Jing Wei
Jing Wei
Apemon7
Jing Wei
Level 57
God Stats
10W - 6L
1,493 SR
Queue Stats
58W - 72L
1,410 Elo+
Party 1
Cerberus
Cerberus
KingSurvy
Cerberus
Level 37
God Stats
7W - 6L
1,591 SR
Queue Stats
65W - 60L
1,496 Elo+
Solo
Bacchus
Bacchus
KittySweettarts
Bacchus
Level 30
God Stats
7W - 6L
1,575 SR
Queue Stats
50W - 65L
1,409 Elo+
Party 1
Vulcan
Vulcan
Sandvik5
Vulcan
Level 123
God Stats
48W - 44L
1,591 SR
Queue Stats
244W - 232L
1,587 Elo+
Party 1
Thanatos
Thanatos
THEROBOTGOD
Thanatos
Level 109
God Stats
13W - 7L
1,654 SR
Queue Stats
97W - 79L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
7,928
496
3,419
11,306
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
6 / 6 / 0
8,655
541
9,742
16,540
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
SmokNord
Izanami
14
1 / 3 / 1
8,252
516
4,611
8,636
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 0
7,223
451
3,301
9,986
3,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 1
5,310
332
1,395
5,590
2,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Apemon7
Jing Wei
14
4 / 2 / 2
7,731
483
4,308
7,755
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
KingSurvy
Cerberus
16
2 / 0 / 3
9,238
577
8,875
8,812
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 0 / 3
8,045
503
4,424
5,792
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Sandvik5
Vulcan
16
3 / 3 / 5
9,147
572
10,098
7,485
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
THEROBOTGOD
Thanatos
16
9 / 2 / 3
9,573
598
8,943
11,062
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
21
22
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Jing Wei
Apemon7
Jing Wei
4
2
2
2.5
L
6
6
0
1
W
Cerberus
KingSurvy
Cerberus
2
0
3
3.5
W
3
0
3
4.5
W
Vulcan
Sandvik5
Vulcan
3
3
5
1.83
L
Izanami
SmokNord
Izanami
1
3
1
0.5
W
Thanatos
THEROBOTGOD
Thanatos
9
2
3
5.25
L
0
3
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,468
Damage
36,648
52,058
Taken
40,906
19,154
Mitigated
18,277
14,589
Healing
25,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,419
237
766
4,191
11,306
2,684
0
5,720
5,296
44,826
0
W
Jing Wei
Apemon7
Jing Wei
4,308
2,307
0
3,409
7,755
2,405
740
928
6,785
0
47,064
L
9,742
1,609
89
4,616
16,540
7,876
0
6,657
9,563
0
49,674
W
Cerberus
KingSurvy
Cerberus
8,875
1,587
0
4,610
8,812
6,563
1,372
164
8,624
53,829
0
W
4,424
515
0
2,428
5,792
3,586
234
763
5,029
20,717
0
W
Vulcan
Sandvik5
Vulcan
10,098
1,916
0
1,265
7,485
2,326
118
1,802
5,571
60,814
0
L
Izanami
SmokNord
Izanami
4,611
2,574
0
2,450
8,636
2,270
0
1,969
6,667
0
61,450
W
Thanatos
THEROBOTGOD
Thanatos
8,943
2,981
0
13,505
11,062
3,397
0
883
10,083
0
57,066
L
3,301
1,366
0
2,409
9,986
3,987
0
5,986
4,000
0
31,720
L
1,395
312
0
68
5,590
2,337
0
2,455
3,135
4,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,368
Gold Earned
43,734
390
Minions Killed
439
0
Camps Cleared
0
1,427,770
Distance Traveled
1,559,011
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,928
496
100
6
0
297,851
4
W
Jing Wei
7,731
483
84
5
0
294,681
3
L
Guan Yu
8,655
541
81
5
0
305,499
0
W
Cerberus
9,238
577
114
7
0
309,860
3
W
Bacchus
8,045
503
33
2
0
304,095
0
W
Vulcan
9,147
572
106
7
0
286,894
2
L
Izanami
8,252
516
131
8
0
276,480
3
W
Thanatos
9,573
598
102
6
0
363,481
0
L
Tyr
7,223
451
68
4
0
317,269
0
L
Ymir
5,310
332
10
1
0
230,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role