Player Matchup

Izanami
Izanami
Ayamori
Izanami
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
HarryDaSkrub
Kumbhakarna
Level 25
God Stats
7W - 2L
1,933 SR
Queue Stats
17W - 9L
1,539 Elo+
Solo
Tiamat
Tiamat
Magicka03
Tiamat
Level 29
God Stats
12W - 12L
1,497 SR
Queue Stats
125W - 115L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrNoxUniverse
Tsukuyomi
Level 26
God Stats
1W - 3L
1,258 SR
Queue Stats
163W - 191L
1,535 Elo+
Solo
Susano
Susano
百万偷偷练太极
Susano
Level 16
God Stats
2W - 1L
1,512 SR
Queue Stats
17W - 19L
1,401 Elo+
Solo
Team Averages
Level 25
1,540 SR
1,492 Elo+

VS

Team Averages
Level 21
1,518 SR
1,487 Elo+
Artemis
Artemis
FeRnaNDmiNE
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,401 Elo+
Solo
Scylla
Scylla
JustCamil
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,645 Elo+
Party 1
Da Ji
Da Ji
JustRyad
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
NeoNephelim
Anubis
Level 28
God Stats
1W - 2L
1,529 SR
Queue Stats
13W - 18L
1,472 Elo+
Solo
Vamana
Vamana
Nioumo
Vamana
Level 20
God Stats
2W - 3L
1,560 SR
Queue Stats
7W - 7L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ayamori
Izanami
18
12 / 1 / 3
11,203
700
14,407
13,446
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
HarryDaSkrub
Kumbhakarna
13
4 / 3 / 9
8,990
562
6,338
13,491
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Magicka03
Tiamat
17
7 / 2 / 1
10,053
628
8,497
9,061
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
MrNoxUniverse
Tsukuyomi
14
3 / 8 / 5
8,930
558
9,593
14,428
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 4 / 5
8,549
534
5,743
10,735
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FeRnaNDmiNE
Artemis
12
1 / 8 / 5
7,423
464
4,456
10,714
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
JustCamil
Scylla
15
2 / 5 / 1
9,130
571
7,225
8,777
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
JustRyad
Da Ji
15
7 / 5 / 4
9,148
572
9,799
14,754
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
3 / 7 / 1
6,919
432
7,765
10,781
4,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Nioumo
Vamana
13
5 / 6 / 3
8,389
524
11,936
17,694
12,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
31
Kills
18
18
Deaths
31
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ayamori
Izanami
12
1
3
13.5
L
Artemis
FeRnaNDmiNE
Artemis
1
8
5
0.44
W
Kumbhakarna
HarryDaSkrub
Kumbhakarna
4
3
9
2.83
L
Scylla
JustCamil
Scylla
2
5
1
0.5
L
Da Ji
JustRyad
Da Ji
7
5
4
1.8
W
Tiamat
Magicka03
Tiamat
7
2
1
3.75
W
Tsukuyomi
MrNoxUniverse
Tsukuyomi
3
8
5
0.69
L
Anubis
3
7
1
0.5
L
Vamana
Nioumo
Vamana
5
6
3
1.08
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,578
Damage
41,181
61,161
Taken
62,720
31,550
Mitigated
29,179
17,719
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ayamori
Izanami
14,407
9,838
0
7,345
13,446
5,463
2,514
2,523
10,903
0
101,017
L
Artemis
FeRnaNDmiNE
Artemis
4,456
1,572
0
455
10,714
3,799
0
2,614
8,100
0
34,592
W
Kumbhakarna
HarryDaSkrub
Kumbhakarna
6,338
1,167
0
964
13,491
10,585
0
5,036
8,403
17,322
0
L
Scylla
JustCamil
Scylla
7,225
963
0
1,321
8,777
2,912
55
2,352
6,425
58,066
0
L
Da Ji
JustRyad
Da Ji
9,799
3,196
0
3,287
14,754
5,773
0
3,837
10,917
0
52,798
W
Tiamat
Magicka03
Tiamat
8,497
1,357
0
2,893
9,061
6,149
1,089
2,273
6,679
53,241
0
W
Tsukuyomi
MrNoxUniverse
Tsukuyomi
9,593
3,211
0
2,839
14,428
5,677
266
2,257
12,115
0
48,686
L
Anubis
7,765
383
0
2,846
10,781
4,419
0
3,140
7,641
28,804
0
L
Vamana
Nioumo
Vamana
11,936
7,038
0
4,626
17,694
12,276
446
2,892
14,802
160
37,855
W
5,743
2,546
0
3,678
10,735
3,676
329
2,648
8,007
0
29,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,725
Gold Earned
41,009
434
Minions Killed
383
0
Camps Cleared
0
1,464,186
Distance Traveled
1,350,597
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,203
700
161
10
0
269,623
5
L
Artemis
7,423
464
66
4
0
263,966
2
W
Kumbhakarna
8,990
562
25
2
0
325,760
2
L
Scylla
9,130
571
113
7
0
295,253
2
L
Da Ji
9,148
572
96
6
0
297,883
3
W
Tiamat
10,053
628
112
7
0
315,368
2
W
Tsukuyomi
8,930
558
94
6
0
288,463
3
L
Anubis
6,919
432
47
3
0
216,111
1
L
Vamana
8,389
524
61
4
0
277,384
0
W
Susano
8,549
534
42
3
0
264,972
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role