Player Matchup

Janus
Janus
ColdRavioli_
Janus
Level 27
God Stats
1W - 5L
1,726 SR
Queue Stats
92W - 80L
1,431 Elo+
Solo
Anhur
Anhur
DenimEllis
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,387 Elo+
Solo
Guan Yu
Guan Yu
entropyaoe
Guan Yu
Level 26
God Stats
5W - 9L
1,662 SR
Queue Stats
56W - 71L
1,461 Elo+
Solo
Susano
Susano
notional249eater
Susano
Level 4
God Stats
3W - 1L
1,820 SR
Queue Stats
4W - 10L
1,448 Elo+
Solo
Merlin
Merlin
stephenzhu
Merlin
Level 9
God Stats
5W - 6L
1,445 SR
Queue Stats
311W - 425L
1,373 Elo+
Solo
Team Averages
Level 15
1,631 SR
1,420 Elo+

VS

Team Averages
Level 24
1,441 SR
1,403 Elo+
Set
Set
 
Set
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Kennys_Property
Chang'e
Level 27
God Stats
17W - 15L
1,422 SR
Queue Stats
106W - 100L
1,356 Elo+
Party 1
Janus
Janus
Terminator_js
Janus
Level 16
God Stats
3W - 1L
1,227 SR
Queue Stats
87W - 97L
1,353 Elo+
Party 1
Sun Wukong
Sun Wukong
maximus4772
Sun Wukong
Level 27
God Stats
23W - 12L
1,508 SR
Queue Stats
141W - 145L
1,376 Elo+
Party 1
Ra
Ra
tripel_stryker
Ra
Level 27
God Stats
6W - 5L
1,549 SR
Queue Stats
84W - 89L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,514
501
4,733
6,950
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
10
2 / 3 / 0
6,486
499
3,927
8,112
2,386
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
entropyaoe
Guan Yu
12
6 / 2 / 1
7,505
577
7,393
10,803
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 1 / 3
5,901
454
3,157
7,754
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
stephenzhu
Merlin
7
0 / 9 / 0
4,939
380
1,465
7,851
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
9 / 1 / 1
7,909
608
5,714
6,514
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 3 / 4
5,841
449
3,425
6,406
1,301
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 2 / 0
6,796
523
2,696
6,161
823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
maximus4772
Sun Wukong
12
5 / 3 / 3
7,201
554
7,617
9,671
4,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 2 / 3
7,102
546
5,357
5,918
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
10
Kills
17
17
Deaths
11
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
9
1
1
9.5
L
2
2
0
1
L
Anhur
2
3
0
0.67
W
0
3
4
0.67
W
2
2
0
1
L
Guan Yu
entropyaoe
Guan Yu
6
2
1
3.25
W
Sun Wukong
maximus4772
Sun Wukong
5
3
3
2.17
L
0
1
3
1.5
L
Merlin
stephenzhu
Merlin
0
9
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,675
Damage
24,809
41,470
Taken
34,670
18,311
Mitigated
10,406
10,728
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,714
2,329
0
2,566
6,514
2,101
0
1,636
4,661
0
42,853
L
4,733
456
0
1,629
6,950
2,181
0
3,687
3,263
35,494
0
L
Anhur
3,927
2,548
0
2,124
8,112
2,386
44
2,696
5,416
0
27,038
W
3,425
621
1,673
2,913
6,406
1,301
356
838
5,344
17,750
0
W
2,696
611
36
1,180
6,161
823
1,634
0
6,161
32,538
0
L
Guan Yu
entropyaoe
Guan Yu
7,393
644
230
3,150
10,803
9,137
0
2,377
8,426
9,188
24,135
W
Sun Wukong
maximus4772
Sun Wukong
7,617
993
0
530
9,671
4,089
26
1,446
7,808
0
38,413
L
3,157
212
0
3,200
7,754
2,323
0
857
6,897
0
29,122
L
Merlin
stephenzhu
Merlin
1,465
110
0
395
7,851
2,284
62
1,861
5,990
13,554
0
W
5,357
596
75
2,534
5,918
2,092
906
3,201
2,389
43,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
34,849
253
Minions Killed
332
0
Camps Cleared
0
1,043,261
Distance Traveled
1,219,362
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,909
608
85
7
0
258,968
0
L
Janus
6,514
501
68
5
0
231,541
4
L
Anhur
6,486
499
46
4
0
187,073
0
W
Chang'e
5,841
449
32
2
0
217,559
0
W
Janus
6,796
523
56
4
0
238,945
0
L
Guan Yu
7,505
577
55
4
0
224,055
5
W
Sun Wukong
7,201
554
68
5
0
251,422
0
L
Susano
5,901
454
52
4
0
199,631
2
L
Merlin
4,939
380
32
2
0
200,961
0
W
Ra
7,102
546
91
7
0
252,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role