Player Matchup

Ne Zha
Ne Zha
Crispnug
Ne Zha
Level 26
God Stats
2W - 1L
1,686 SR
Queue Stats
36W - 31L
1,501 Elo+
Solo
Cerberus
Cerberus
Dwenen
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,132 Elo+
Solo
Sol
Sol
MAXSIMPREGRI
Sol
Level 11
God Stats
0W - 3L
1,089 SR
Queue Stats
3W - 17L
1,044 Elo+
Solo
Terra
Terra
Red-Death-Hawk
Terra
Level 20
God Stats
5W - 9L
1,464 SR
Queue Stats
44W - 55L
1,386 Elo+
Solo
Hades
Hades
Sed0hR
Hades
Level 17
God Stats
1W - 1L
1,488 SR
Queue Stats
20W - 29L
1,129 Elo+
Solo
Team Averages
Level 16
1,446 SR
1,238 Elo+

VS

Team Averages
Level 25
1,506 SR
1,327 Elo+
Skadi
Skadi
Cloaked OO7
Skadi
Level 29
God Stats
31W - 34L
1,523 SR
Queue Stats
98W - 113L
1,486 Elo+
Solo
Tiamat
Tiamat
Jungbuns2626
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 81L
1,237 Elo+
Solo
Bakasura
Bakasura
LowKey Ninja420
Bakasura
Level 14
God Stats
4W - 4L
1,424 SR
Queue Stats
10W - 19L
1,223 Elo+
Solo
Loki
Loki
bev-boys
Loki
Level 28
God Stats
29W - 20L
1,609 SR
Queue Stats
108W - 106L
1,427 Elo+
Solo
Danzaburou
Danzaburou
okAussie
Danzaburou
Level 24
God Stats
10W - 5L
1,476 SR
Queue Stats
90W - 106L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Crispnug
Ne Zha
15
5 / 3 / 0
9,361
520
6,409
11,900
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cerberus
Dwenen
Cerberus
7
2 / 3 / 0
6,504
361
2,302
6,215
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 7 / 2
7,954
442
3,915
9,702
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 6 / 1
9,071
504
5,710
13,008
5,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
Sed0hR
Hades
12
0 / 10 / 3
7,475
415
5,068
13,275
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 4
12,083
671
17,287
8,836
3,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
14
2 / 3 / 5
9,196
511
5,038
8,181
3,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
12
0 / 4 / 2
8,197
455
679
10,332
7,575
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
17
13 / 2 / 3
11,289
627
11,305
10,180
3,991
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
okAussie
Danzaburou
15
2 / 4 / 0
10,302
572
2,577
10,470
3,692
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
13
Kills
28
29
Deaths
14
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
L
Ne Zha
Crispnug
Ne Zha
5
3
0
1.67
L
Cerberus
Dwenen
Cerberus
2
3
0
0.67
W
Tiamat
2
3
5
1.5
W
Bakasura
0
4
2
0.25
L
2
7
2
0.43
L
4
6
1
0.75
L
Hades
Sed0hR
Hades
0
10
3
0.15
W
Loki
13
2
3
7.25
W
Danzaburou
okAussie
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,404
Damage
36,886
54,100
Taken
47,999
20,610
Mitigated
21,543
8,605
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,287
10,233
0
1,942
8,836
3,112
6,385
4,151
4,685
0
75,597
L
Ne Zha
Crispnug
Ne Zha
6,409
2,240
0
543
11,900
4,003
0
1,162
10,738
0
64,226
L
Cerberus
Dwenen
Cerberus
2,302
347
0
510
6,215
2,679
0
0
6,215
9,043
0
W
Tiamat
5,038
1,438
366
2,810
8,181
3,173
824
4,943
3,238
43,397
0
W
Bakasura
679
679
0
1,531
10,332
7,575
840
3,188
7,144
0
24,264
L
3,915
906
0
2,050
9,702
3,011
537
2,136
7,566
27,656
2,519
L
5,710
1,162
698
2,843
13,008
5,465
420
978
12,030
33,207
0
L
Hades
Sed0hR
Hades
5,068
905
0
1,961
13,275
5,452
186
762
12,513
27,766
0
W
Loki
11,305
4,684
243
1,805
10,180
3,991
1,859
3,293
6,887
0
55,795
W
Danzaburou
okAussie
Danzaburou
2,577
1,532
0
3,662
10,470
3,692
4,133
1,285
9,185
0
50,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,365
Gold Earned
51,067
305
Minions Killed
435
0
Camps Cleared
0
1,319,725
Distance Traveled
1,395,964
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,083
671
122
7
0
349,847
3
L
Ne Zha
9,361
520
121
7
0
341,846
0
L
Cerberus
6,504
361
10
1
0
170,125
0
W
Tiamat
9,196
511
69
4
0
240,658
0
W
Bakasura
8,197
455
53
3
0
233,844
0
L
Sol
7,954
442
63
4
0
292,319
0
L
Terra
9,071
504
59
3
0
281,193
0
L
Hades
7,475
415
52
3
0
234,242
0
W
Loki
11,289
627
84
5
0
310,662
2
W
Danzaburou
10,302
572
107
6
0
260,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role