Player Matchup

Chaac
Chaac
Saimoo
Chaac
Level 89
God Stats
3W - 3L
1,683 SR
Queue Stats
70W - 95L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
Siitchou
Danzaburou
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 17L
1,295 Elo+
Party 1
Freya
Freya
ZoKainSMITE
Freya
Level 18
God Stats
4W - 2L
1,752 SR
Queue Stats
9W - 9L
1,665 Elo+
Party 1
Team Averages
Level 42
1,645 SR
1,452 Elo+

VS

Team Averages
Level 82
1,331 SR
1,412 Elo+
Agni
Agni
Arohd
Agni
Level 154
God Stats
2W - 1L
1,302 SR
Queue Stats
201W - 205L
1,580 Elo+
Solo
Cerberus
Cerberus
Botan__015
Cerberus
Level 62
God Stats
1W - 3L
1,192 SR
Queue Stats
4W - 8L
1,314 Elo+
Party 2
Nemesis
Nemesis
nickgurr015
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Saimoo
Chaac
20
3 / 5 / 7
16,152
598
22,737
27,104
19,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Siitchou
Danzaburou
20
6 / 9 / 4
17,400
644
18,056
24,447
7,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 8 / 8
15,818
586
15,167
27,228
13,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arohd
Agni
20
13 / 4 / 4
18,547
687
33,153
18,073
9,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Botan__015
Cerberus
19
2 / 6 / 16
16,327
605
14,893
32,046
31,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
nickgurr015
Nemesis
20
7 / 2 / 11
17,272
640
19,577
22,967
16,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
12
Kills
22
22
Deaths
12
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Agni
Arohd
Agni
13
4
4
3.75
W
Cerberus
Botan__015
Cerberus
2
6
16
1.67
L
Chaac
Saimoo
Chaac
3
5
7
1.3
L
Danzaburou
Siitchou
Danzaburou
6
9
4
0.89
L
3
8
8
0.88
W
Nemesis
nickgurr015
Nemesis
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,960
Damage
67,623
78,779
Taken
73,086
40,023
Mitigated
57,172
23,426
Healing
24,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Arohd
Agni
33,153
1,289
0
6,419
18,073
9,314
1,629
2,913
15,160
160,974
0
W
Cerberus
Botan__015
Cerberus
14,893
608
1,904
8,228
32,046
31,213
85
6,843
25,203
53,512
0
L
Chaac
Saimoo
Chaac
22,737
3,936
0
10,265
27,104
19,039
933
17,930
9,174
0
111,323
L
Danzaburou
Siitchou
Danzaburou
18,056
8,491
0
5,512
24,447
7,460
974
11,879
12,568
0
87,511
L
15,167
4,397
0
7,649
27,228
13,524
165
19,553
7,675
47,717
0
W
Nemesis
nickgurr015
Nemesis
19,577
8,045
0
8,261
22,967
16,645
1,415
5,822
17,145
0
74,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,370
Gold Earned
52,146
259
Minions Killed
334
0
Camps Cleared
0
1,339,189
Distance Traveled
1,452,170
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
18,547
687
179
7
0
461,862
2
W
Cerberus
16,327
605
78
3
0
474,807
2
L
Chaac
16,152
598
108
4
0
506,040
6
L
Danzaburou
17,400
644
86
3
0
403,542
0
L
Freya
15,818
586
65
2
0
429,607
0
W
Nemesis
17,272
640
77
3
0
515,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role