Player Matchup

Fenrir
Fenrir
AFluffyKittenn
Fenrir
Level 131
God Stats
5W - 6L
1,500 SR
Queue Stats
208W - 181L
1,599 Elo+
Party 3
Neith
Neith
AStokedSurfer
Neith
Level 78
God Stats
10W - 10L
1,673 SR
Queue Stats
113W - 95L
1,649 Elo+
Party 3
Ah Puch
Ah Puch
Fyriae
Ah Puch
Level 121
God Stats
11W - 7L
1,685 SR
Queue Stats
104W - 90L
1,585 Elo+
Solo
Hercules
Hercules
GambitJFW
Hercules
Level 126
God Stats
2W - 0L
1,365 SR
Queue Stats
102W - 94L
1,561 Elo+
Solo
Xing Tian
Xing Tian
Raisonbran
Xing Tian
Level 119
God Stats
2W - 2L
1,864 SR
Queue Stats
34W - 27L
1,692 Elo+
Party 3
Team Averages
Level 115
1,617 SR
1,617 Elo+

VS

Team Averages
Level 124
1,624 SR
1,573 Elo+
Erlang Shen
Erlang Shen
Rare-Angelz5559
Erlang Shen
Level 154
God Stats
1W - 2L
1,785 SR
Queue Stats
40W - 30L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
armyofjune
Danzaburou
Level 86
God Stats
3W - 3L
1,608 SR
Queue Stats
48W - 37L
1,613 Elo+
Party 1
Sylvanus
Sylvanus
callmelax
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
jmangaming 13
Sun Wukong
Level 160
God Stats
6W - 11L
1,496 SR
Queue Stats
262W - 261L
1,589 Elo+
Solo
Tiamat
Tiamat
xEZPZ
Tiamat
Level 65
God Stats
51W - 28L
1,730 SR
Queue Stats
214W - 171L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 9
14,651
916
27,625
21,976
12,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 0 / 15
12,574
786
11,486
10,168
4,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Fyriae
Ah Puch
19
2 / 2 / 21
12,191
762
25,398
12,733
7,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GambitJFW
Hercules
18
5 / 1 / 15
11,841
740
11,857
21,611
17,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Raisonbran
Xing Tian
17
3 / 5 / 15
11,880
743
10,515
18,396
22,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Rare-Angelz5559
Erlang Shen
19
5 / 5 / 5
14,067
879
12,789
21,140
22,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
armyofjune
Danzaburou
17
1 / 9 / 8
10,682
668
11,339
16,593
7,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
callmelax
Sylvanus
16
3 / 9 / 1
10,938
684
7,506
27,275
35,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
jmangaming 13
Sun Wukong
18
2 / 2 / 6
10,840
678
12,687
17,638
20,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
xEZPZ
Tiamat
17
1 / 6 / 7
9,983
624
17,107
15,386
14,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
39
31
Kills
12
12
Deaths
31
75
Assists
27
Player
Kills
Deaths
Assists
KDA
W
16
4
9
5.13
W
5
0
15
12.5
W
Ah Puch
Fyriae
Ah Puch
2
2
21
6.25
W
Hercules
GambitJFW
Hercules
5
1
15
12.5
W
Xing Tian
Raisonbran
Xing Tian
3
5
15
2.1
L
Erlang Shen
Rare-Angelz5559
Erlang Shen
5
5
5
1.5
L
Danzaburou
armyofjune
Danzaburou
1
9
8
0.56
L
Sylvanus
callmelax
Sylvanus
3
9
1
0.39
L
Sun Wukong
jmangaming 13
Sun Wukong
2
2
6
2.5
L
Tiamat
xEZPZ
Tiamat
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,881
Damage
61,428
84,884
Taken
98,032
64,716
Mitigated
100,317
19,601
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,625
9,959
0
3,683
21,976
12,873
540
6,595
15,147
0
53,767
W
11,486
5,599
0
3,765
10,168
4,899
1,887
3,924
6,056
0
58,282
W
Ah Puch
Fyriae
Ah Puch
25,398
909
0
5,845
12,733
7,398
55
4,306
8,229
69,699
0
W
Hercules
GambitJFW
Hercules
11,857
3,572
0
4,883
21,611
17,421
132
3,561
17,808
0
24,331
W
Xing Tian
Raisonbran
Xing Tian
10,515
1,033
0
1,425
18,396
22,125
99
6,997
10,969
25,810
0
L
Erlang Shen
Rare-Angelz5559
Erlang Shen
12,789
4,493
0
5,318
21,140
22,099
0
8,267
12,704
1,660
35,331
L
Danzaburou
armyofjune
Danzaburou
11,339
5,589
0
2,452
16,593
7,246
0
7,311
9,157
0
36,563
L
Sylvanus
callmelax
Sylvanus
7,506
1,051
2,878
2,965
27,275
35,693
15
8,047
19,028
15,884
0
L
Sun Wukong
jmangaming 13
Sun Wukong
12,687
1,929
0
1,189
17,638
20,720
1
6,101
11,487
0
49,159
L
Tiamat
xEZPZ
Tiamat
17,107
877
0
2,929
15,386
14,559
439
6,478
8,845
36,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,137
Gold Earned
56,510
393
Minions Killed
321
13
Camps Cleared
5
1,510,021
Distance Traveled
1,318,750
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,651
916
77
5
4
294,167
3
W
Neith
12,574
786
136
9
5
282,144
1
W
Ah Puch
12,191
762
115
7
4
312,571
6
W
Hercules
11,841
740
38
2
0
320,956
2
W
Xing Tian
11,880
743
27
2
0
300,183
3
L
Erlang Shen
14,067
879
58
4
3
323,982
2
L
Danzaburou
10,682
668
78
5
0
243,193
1
L
Sylvanus
10,938
684
21
1
0
207,837
0
L
Sun Wukong
10,840
678
101
6
0
294,486
0
L
Tiamat
9,983
624
63
4
2
249,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role