Player Matchup

Artemis
Artemis
Akirazinn
Artemis
Level 16
God Stats
23W - 35L
1,391 SR
Queue Stats
99W - 142L
1,402 Elo+
Solo
Yemoja
Yemoja
M4tsuma
Yemoja
Level 18
God Stats
35W - 24L
1,483 SR
Queue Stats
87W - 93L
1,347 Elo+
Party 1
Zeus
Zeus
RodAgast
Zeus
Level 29
God Stats
201W - 192L
1,493 SR
Queue Stats
407W - 441L
1,387 Elo+
Party 1
Nemesis
Nemesis
anonymousgoldpro
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,400 Elo+
Solo
Bacchus
Bacchus
k1Bemhur
Bacchus
Level 14
God Stats
17W - 11L
1,299 SR
Queue Stats
26W - 30L
1,275 Elo+
Solo
Team Averages
Level 19
1,433 SR
1,362 Elo+

VS

Team Averages
Level 11
1,491 SR
1,390 Elo+
Cthulhu
Cthulhu
Elbelus
Cthulhu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,127 Elo+
Solo
Neith
Neith
FosfatoDfósforo
Neith
Level 7
God Stats
7W - 4L
1,686 SR
Queue Stats
28W - 21L
1,578 Elo+
Solo
Zeus
Zeus
LethalhawkMB
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
bossfelps
Ymir
Level 5
God Stats
15W - 9L
1,537 SR
Queue Stats
174W - 197L
1,242 Elo+
Party 2
Guan Yu
Guan Yu
uTioCaio
Guan Yu
Level 4
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akirazinn
Artemis
16
2 / 0 / 14
9,409
941
9,837
3,940
1,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
M4tsuma
Yemoja
18
4 / 0 / 25
12,047
1,205
8,306
5,292
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
18
12 / 0 / 18
12,636
1,264
30,190
3,425
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 2 / 14
11,110
1,111
10,828
10,468
4,983
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
k1Bemhur
Bacchus
16
5 / 1 / 11
10,128
1,013
8,517
10,105
11,002
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

282

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elbelus
Cthulhu
15
0 / 7 / 1
8,710
871
7,169
17,840
17,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 2 / 3
8,812
881
4,986
11,379
4,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 6 / 0
9,722
972
11,993
11,603
4,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
14
0 / 8 / 2
8,476
848
2,235
16,737
10,460
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
uTioCaio
Guan Yu
14
0 / 10 / 2
8,440
844
2,785
17,552
8,121
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
11
32
Kills
3
3
Deaths
33
82
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Akirazinn
Artemis
2
0
14
9
L
Cthulhu
Elbelus
Cthulhu
0
7
1
0.07
L
0
2
3
0.75
L
3
6
0
0.5
W
Yemoja
M4tsuma
Yemoja
4
0
25
16.5
W
Zeus
12
0
18
21
W
9
2
14
8
L
Ymir
0
8
2
0.13
W
Bacchus
k1Bemhur
Bacchus
5
1
11
10.5
L
Guan Yu
uTioCaio
Guan Yu
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,678
Damage
29,168
33,230
Taken
75,111
23,648
Mitigated
43,975
9,945
Healing
3,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Akirazinn
Artemis
9,837
4,267
0
151
3,940
1,785
0
1,711
2,229
0
17,498
L
Cthulhu
Elbelus
Cthulhu
7,169
466
376
0
17,840
17,077
0
11,516
6,324
25,891
0
L
4,986
2,062
0
1,142
11,379
4,290
0
5,257
6,122
0
29,901
L
11,993
2,193
0
548
11,603
4,027
0
6,865
4,738
40,161
0
W
Yemoja
M4tsuma
Yemoja
8,306
782
4,197
2,314
5,292
4,419
0
3,707
1,585
18,353
0
W
Zeus
30,190
2,111
0
453
3,425
1,459
0
2,611
814
65,695
0
W
10,828
3,570
0
2,609
10,468
4,983
0
7,256
3,212
0
25,223
L
Ymir
2,235
324
0
54
16,737
10,460
0
9,910
6,827
6,638
0
W
Bacchus
k1Bemhur
Bacchus
8,517
800
0
221
10,105
11,002
0
6,112
3,993
18,915
0
L
Guan Yu
uTioCaio
Guan Yu
2,785
298
422
460
17,552
8,121
0
13,210
4,087
0
7,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,330
Gold Earned
44,160
173
Minions Killed
186
11
Camps Cleared
3
967,563
Distance Traveled
805,743
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,409
941
14
1
0
189,514
0
L
Cthulhu
8,710
871
41
4
1
185,308
0
L
Neith
8,812
881
68
7
0
162,318
1
L
Zeus
9,722
972
59
6
2
159,506
0
W
Yemoja
12,047
1,205
15
2
0
205,737
1
W
Zeus
12,636
1,264
101
10
1
169,100
0
W
Nemesis
11,110
1,111
22
2
9
209,086
3
L
Ymir
8,476
848
14
1
0
128,430
1
W
Bacchus
10,128
1,013
21
2
1
194,126
1
L
Guan Yu
8,440
844
4
0
0
170,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role