Player Matchup

Sobek
Sobek
CleadusDaFetuss
Sobek
Level 17
God Stats
1W - 1L
1,302 SR
Queue Stats
6W - 7L
1,416 Elo+
Party 1
Neith
Neith
Criss De Crisss
Neith
Level 27
God Stats
26W - 14L
1,526 SR
Queue Stats
38W - 27L
1,510 Elo+
Solo
Zeus
Zeus
Jm166751
Zeus
Level 22
God Stats
1W - 2L
1,505 SR
Queue Stats
8W - 8L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
MirukosThighs
Sun Wukong
Level 8
God Stats
4W - 2L
1,685 SR
Queue Stats
6W - 4L
1,534 Elo+
Party 1
Eset
Eset
Rassenha
Eset
Level 28
God Stats
11W - 4L
1,714 SR
Queue Stats
320W - 309L
1,536 Elo+
Solo
Team Averages
Level 20
1,546 SR
1,488 Elo+

VS

Team Averages
Level 21
1,546 SR
1,529 Elo+
Kukulkan
Kukulkan
Diabolus
Kukulkan
Level 29
God Stats
3W - 3L
1,566 SR
Queue Stats
7W - 6L
1,564 Elo+
Solo
Nu Wa
Nu Wa
KilikMabalz
Nu Wa
Level 29
God Stats
0W - 4L
1,694 SR
Queue Stats
78W - 71L
1,601 Elo+
Solo
Bellona
Bellona
Shota7
Bellona
Level 16
God Stats
4W - 1L
1,297 SR
Queue Stats
44W - 51L
1,370 Elo+
Solo
Serqet
Serqet
Stratt05
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 168L
1,451 Elo+
Solo
Ares
Ares
masskuda
Ares
Level 4
God Stats
4W - 3L
1,675 SR
Queue Stats
4W - 3L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 18
11,588
1,159
8,875
17,293
20,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
9 / 2 / 14
11,707
1,171
15,217
10,699
3,966
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
19
9 / 1 / 21
12,101
1,210
28,819
5,415
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MirukosThighs
Sun Wukong
17
6 / 1 / 21
11,207
1,121
12,742
10,770
10,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
16
4 / 0 / 15
10,233
1,023
7,961
2,775
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

273

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Diabolus
Kukulkan
15
1 / 6 / 3
9,384
938
9,939
9,997
4,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 3
9,601
960
14,034
9,785
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Shota7
Bellona
15
1 / 6 / 2
9,217
922
5,878
20,158
12,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
Stratt05
Serqet
15
1 / 9 / 2
9,020
902
4,912
17,682
7,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
15
1 / 10 / 3
9,247
925
6,917
21,135
18,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
18
33
Kills
5
5
Deaths
33
89
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
18
14
W
9
2
14
8
L
Kukulkan
Diabolus
Kukulkan
1
6
3
0.42
W
Zeus
9
1
21
19.5
L
1
2
3
1.25
W
Sun Wukong
MirukosThighs
Sun Wukong
6
1
21
16.5
W
Eset
4
0
15
11.5
L
Bellona
Shota7
Bellona
1
6
2
0.33
L
Serqet
Stratt05
Serqet
1
9
2
0.22
L
Ares
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,614
Damage
41,680
46,952
Taken
78,757
38,825
Mitigated
47,733
10,240
Healing
1,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,875
514
0
2,803
17,293
20,672
0
9,580
6,809
21,092
0
W
15,217
10,321
848
4,075
10,699
3,966
0
6,296
3,999
0
39,085
L
Kukulkan
Diabolus
Kukulkan
9,939
548
0
0
9,997
4,730
0
4,533
5,251
31,844
0
W
Zeus
28,819
1,014
0
0
5,415
2,397
0
3,646
1,679
55,504
0
L
14,034
3,885
225
468
9,785
3,865
0
5,227
4,243
34,668
0
W
Sun Wukong
MirukosThighs
Sun Wukong
12,742
2,753
0
1,059
10,770
10,910
0
7,800
2,708
0
29,414
W
Eset
7,961
174
1,455
0
2,775
880
0
2,404
243
24,389
0
L
Bellona
Shota7
Bellona
5,878
884
0
493
20,158
12,531
0
12,978
6,621
0
23,158
L
Serqet
Stratt05
Serqet
4,912
601
0
0
17,682
7,705
0
8,823
8,359
0
11,348
L
Ares
6,917
436
0
0
21,135
18,902
0
12,054
8,051
13,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,836
Gold Earned
46,469
227
Minions Killed
177
12
Camps Cleared
3
879,877
Distance Traveled
889,382
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,588
1,159
18
2
1
176,616
2
W
Neith
11,707
1,171
44
4
10
156,124
0
L
Kukulkan
9,384
938
61
6
0
158,496
0
W
Zeus
12,101
1,210
78
8
0
196,938
0
L
Nu Wa
9,601
960
37
4
1
171,829
0
W
Sun Wukong
11,207
1,121
35
4
0
174,304
1
W
Eset
10,233
1,023
52
5
1
175,895
0
L
Bellona
9,217
922
44
4
1
200,628
0
L
Serqet
9,020
902
24
2
1
188,044
0
L
Ares
9,247
925
11
1
0
170,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role