Player Matchup

Heimdallr
Heimdallr
CrossShadow23i
Heimdallr
Level 48
God Stats
4W - 3L
1,506 SR
Queue Stats
34W - 24L
1,435 Elo+
Party 1
Nox
Nox
MaxRadicalMan
Nox
Level 28
God Stats
7W - 5L
1,814 SR
Queue Stats
31W - 33L
1,428 Elo+
Party 1
Chaac
Chaac
Ninjamaster316
Chaac
Level 35
God Stats
3W - 1L
1,510 SR
Queue Stats
17W - 12L
1,446 Elo+
Party 1
Team Averages
Level 37
1,610 SR
1,436 Elo+

VS

Team Averages
Level 29
1,482 SR
1,417 Elo+
Ymir
Ymir
Thiagozlook
Ymir
Level 28
God Stats
3W - 5L
1,272 SR
Queue Stats
31W - 46L
1,353 Elo+
Solo
Cthulhu
Cthulhu
abd909-abd909
Cthulhu
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 2
Anubis
Anubis
lollipop_sucker1
Anubis
Level 43
God Stats
4W - 2L
1,673 SR
Queue Stats
41W - 36L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrossShadow23i
Heimdallr
12
4 / 4 / 3
9,994
714
7,928
9,788
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 4
9,069
648
6,627
7,049
2,170
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
1 / 0 / 7
9,428
673
9,445
8,344
6,460
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
8,555
611
7,186
9,465
5,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
11
0 / 0 / 6
8,545
610
3,745
9,824
4,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
7 / 6 / 0
10,091
721
10,166
10,942
4,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
8
Kills
7
7
Deaths
8
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CrossShadow23i
Heimdallr
4
4
3
1.38
W
3
3
4
1.67
W
1
0
7
4.5
L
0
2
5
1.25
L
Cthulhu
0
0
6
3
L
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,000
Damage
21,097
25,181
Taken
30,231
11,201
Mitigated
14,095
3,478
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CrossShadow23i
Heimdallr
7,928
3,090
0
561
9,788
2,571
0
8,193
1,595
0
43,261
W
6,627
394
0
246
7,049
2,170
0
6,322
727
15,159
0
W
9,445
1,315
0
2,671
8,344
6,460
0
6,604
1,740
0
39,736
L
7,186
289
0
1,926
9,465
5,597
0
2,351
7,074
34,390
0
L
Cthulhu
3,745
141
184
3,828
9,824
4,259
0
3,614
6,150
10,955
0
L
10,166
280
0
3,198
10,942
4,239
0
651
10,285
46,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,491
Gold Earned
27,191
148
Minions Killed
125
0
Camps Cleared
0
751,431
Distance Traveled
719,627
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,994
714
64
5
0
216,593
0
W
Nox
9,069
648
30
2
0
245,566
2
W
Chaac
9,428
673
54
4
0
289,272
0
L
Ymir
8,555
611
28
2
0
229,748
0
L
Cthulhu
8,545
610
24
2
0
227,966
0
L
Anubis
10,091
721
73
5
0
261,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role