Player Matchup

Sun Wukong
Sun Wukong
King Adapting
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 5L
2,062 Elo+
Party 1
Heimdallr
Heimdallr
Sebastiaη
Heimdallr
Level 149
God Stats
16W - 21L
1,539 SR
Queue Stats
510W - 533L
1,631 Elo+
Party 1
Agni
Agni
SkizzsterTV
Agni
Level 45
God Stats
6W - 2L
1,705 SR
Queue Stats
171W - 150L
1,730 Elo+
Party 1
Fenrir
Fenrir
Sniper iGod
Fenrir
Level 160
God Stats
15W - 8L
1,761 SR
Queue Stats
302W - 153L
1,741 Elo+
Party 1
Sylvanus
Sylvanus
ll JOK3R II
Sylvanus
Level 155
God Stats
5W - 5L
1,558 SR
Queue Stats
177W - 148L
1,636 Elo+
Party 1
Team Averages
Level 108
1,613 SR
1,760 Elo+

VS

Team Averages
Level 83
1,497 SR
1,394 Elo+
Chang'e
Chang'e
Clownish CrZ
Chang'e
Level 146
God Stats
1W - 2L
1,468 SR
Queue Stats
169W - 168L
1,490 Elo+
Party 2
Ao Kuang
Ao Kuang
Hawiian117
Ao Kuang
Level 106
God Stats
13W - 14L
1,675 SR
Queue Stats
183W - 169L
1,512 Elo+
Party 2
Cerberus
Cerberus
LordRoxas12
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Medusa
Medusa
ROCKETxRACCOON9
Medusa
Level 49
God Stats
0W - 2L
1,159 SR
Queue Stats
5W - 20L
966 Elo+
Solo
Mulan
Mulan
RunnyFarts89
Mulan
Level 68
God Stats
16W - 17L
1,682 SR
Queue Stats
166W - 166L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
King Adapting
Sun Wukong
12
3 / 0 / 2
7,092
709
4,190
5,423
2,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Sebastiaη
Heimdallr
10
3 / 0 / 5
6,130
613
5,604
5,829
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 6
6,105
611
4,203
5,035
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
11
10 / 1 / 4
6,990
699
5,607
7,535
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
ll JOK3R II
Sylvanus
10
7 / 0 / 4
6,352
635
3,685
7,053
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Clownish CrZ
Chang'e
8
1 / 6 / 0
5,076
508
3,261
6,821
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
Hawiian117
Ao Kuang
7
0 / 4 / 1
4,474
447
2,576
6,460
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
LordRoxas12
Cerberus
5
0 / 4 / 0
3,810
381
1,134
5,508
1,283
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 6 / 1
4,078
408
1,293
6,221
1,266
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 0
4,796
480
3,332
7,660
2,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
25
Kills
1
1
Deaths
25
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Clownish CrZ
Chang'e
1
6
0
0.17
L
Ao Kuang
Hawiian117
Ao Kuang
0
4
1
0.13
W
Sun Wukong
King Adapting
Sun Wukong
3
0
2
4
L
Cerberus
LordRoxas12
Cerberus
0
4
0
0
L
0
6
1
0.08
L
0
5
0
0
W
Heimdallr
Sebastiaη
Heimdallr
3
0
5
5.5
W
2
0
6
5
W
Fenrir
10
1
4
12
W
Sylvanus
ll JOK3R II
Sylvanus
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,289
Damage
11,596
30,875
Taken
32,670
12,854
Mitigated
9,120
14,643
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Clownish CrZ
Chang'e
3,261
310
193
1,472
6,821
1,693
0
3,157
3,476
15,934
0
L
Ao Kuang
Hawiian117
Ao Kuang
2,576
1,022
0
1,446
6,460
2,108
0
1,747
4,613
13,588
3,667
W
Sun Wukong
King Adapting
Sun Wukong
4,190
1,376
0
2,561
5,423
2,202
0
0
5,423
0
44,318
L
Cerberus
LordRoxas12
Cerberus
1,134
278
0
816
5,508
1,283
0
478
5,030
7,958
0
L
1,293
661
99
210
6,221
1,266
0
2,198
4,003
0
11,215
L
3,332
500
0
1,147
7,660
2,770
0
0
7,660
0
23,828
W
Heimdallr
Sebastiaη
Heimdallr
5,604
2,559
0
3,583
5,829
1,971
640
998
4,831
0
37,142
W
4,203
851
0
1,620
5,035
1,640
547
2,065
2,738
33,661
0
W
Fenrir
5,607
1,903
0
3,106
7,535
2,790
0
1,626
5,881
0
28,526
W
Sylvanus
ll JOK3R II
Sylvanus
3,685
707
1,348
2,425
7,053
4,251
780
1,645
5,352
11,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
22,234
324
Minions Killed
165
0
Camps Cleared
0
932,208
Distance Traveled
873,642
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,076
508
33
3
0
152,785
2
L
Ao Kuang
4,474
447
39
4
0
182,715
3
W
Sun Wukong
7,092
709
104
10
0
187,346
2
L
Cerberus
3,810
381
23
2
0
173,168
0
L
Medusa
4,078
408
16
2
0
198,015
0
L
Mulan
4,796
480
54
5
0
166,959
1
W
Heimdallr
6,130
613
70
7
0
170,028
1
W
Agni
6,105
611
68
7
0
186,823
4
W
Fenrir
6,990
699
57
6
0
217,663
3
W
Sylvanus
6,352
635
25
3
0
170,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role