Player Matchup

Ares
Ares
Agaminon
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,501 Elo+
Solo
Olorun
Olorun
CyberFênix
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo
Chaac
Chaac
GNL-Yugi
Chaac
Level 15
God Stats
1W - 6L
1,360 SR
Queue Stats
19W - 29L
1,404 Elo+
Solo
Yemoja
Yemoja
apoclipse
Yemoja
Level 20
God Stats
1W - 1L
1,844 SR
Queue Stats
16W - 17L
1,469 Elo+
Solo
Set
Set
shi3307
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,406 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,488 Elo+

VS

Team Averages
Level 28
1,463 SR
1,397 Elo+
Scylla
Scylla
Craftjapones
Scylla
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 49L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
GHTS_COELHO
Heimdallr
Level 14
God Stats
2W - 2L
1,242 SR
Queue Stats
71W - 91L
1,270 Elo+
Party 2
Sun Wukong
Sun Wukong
Raku-_-Griz
Sun Wukong
Level 81
God Stats
2W - 1L
1,440 SR
Queue Stats
503W - 495L
1,480 Elo+
Party 1
King Arthur
King Arthur
V1NNCEE
King Arthur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,565 Elo+
Solo
Ymir
Ymir
johemerom
Ymir
Level 20
God Stats
13W - 13L
1,635 SR
Queue Stats
257W - 404L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 10 / 2
8,506
387
11,886
22,836
21,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
7
0 / 4 / 0
6,579
299
1,478
5,603
1,671
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes

Shoes

+6%
Movement Speed

Chaac
GNL-Yugi
Chaac
15
3 / 7 / 3
9,921
451
10,428
24,401
17,758
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
apoclipse
Yemoja
15
2 / 4 / 2
9,111
414
8,854
12,957
11,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Set
17
4 / 6 / 0
10,224
465
6,201
19,366
13,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 4 / 2
11,569
526
10,220
9,858
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
GHTS_COELHO
Heimdallr
12
3 / 3 / 4
8,727
397
7,027
13,877
5,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Raku-_-Griz
Sun Wukong
19
15 / 0 / 9
12,905
587
20,686
15,200
9,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
V1NNCEE
King Arthur
20
5 / 4 / 5
12,586
572
21,696
17,576
16,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
16
2 / 1 / 9
10,378
472
8,765
14,678
13,122
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
11
Kills
31
31
Deaths
12
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
2
10
2
0.3
W
Scylla
6
4
2
1.75
L
Olorun
0
4
0
0
W
Heimdallr
GHTS_COELHO
Heimdallr
3
3
4
1.67
L
Chaac
GNL-Yugi
Chaac
3
7
3
0.64
W
Sun Wukong
Raku-_-Griz
Sun Wukong
15
0
9
19.5
W
King Arthur
V1NNCEE
King Arthur
5
4
5
1.88
L
Yemoja
apoclipse
Yemoja
2
4
2
0.75
W
Ymir
2
1
9
6.5
L
Set
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,847
Damage
68,394
85,163
Taken
71,189
65,930
Mitigated
48,066
19,401
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
11,886
1,288
0
811
22,836
21,011
0
7,902
14,700
24,194
0
W
Scylla
10,220
1,125
305
1,530
9,858
3,670
3,620
2,007
7,851
63,549
0
L
Olorun
1,478
525
228
1,397
5,603
1,671
351
2,964
2,301
15,658
0
W
Heimdallr
GHTS_COELHO
Heimdallr
7,027
2,923
0
465
13,877
5,425
212
7,792
6,085
0
27,086
L
Chaac
GNL-Yugi
Chaac
10,428
2,843
510
8,632
24,401
17,758
0
1,080
22,704
470
45,837
W
Sun Wukong
Raku-_-Griz
Sun Wukong
20,686
6,877
0
5,206
15,200
9,089
1,785
4,096
11,104
0
83,191
W
King Arthur
V1NNCEE
King Arthur
21,696
2,984
107
4,006
17,576
16,760
268
470
17,106
0
99,534
L
Yemoja
apoclipse
Yemoja
8,854
1,750
1,110
645
12,957
11,989
478
4,568
8,346
51,396
0
W
Ymir
8,765
3,549
0
1,494
14,678
13,122
1,406
8,323
6,355
48,925
0
L
Set
6,201
2,303
0
6,068
19,366
13,501
0
1,766
17,427
0
66,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,341
Gold Earned
56,165
342
Minions Killed
523
0
Camps Cleared
0
1,661,644
Distance Traveled
2,040,446
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,506
387
32
1
0
430,358
3
W
Scylla
11,569
526
111
5
0
372,217
12
L
Olorun
6,579
299
29
1
0
141,080
1
W
Heimdallr
8,727
397
33
2
0
404,911
1
L
Chaac
9,921
451
87
4
0
387,360
1
W
Sun Wukong
12,905
587
120
5
0
499,773
1
W
King Arthur
12,586
572
181
8
0
356,715
5
L
Yemoja
9,111
414
82
4
0
289,832
0
W
Ymir
10,378
472
78
4
0
406,830
0
L
Set
10,224
465
112
5
0
413,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role