Player Matchup

Ra
Ra
Cybear723
Ra
Level 17
God Stats
1W - 4L
1,619 SR
Queue Stats
40W - 48L
1,438 Elo+
Party 2
Neith
Neith
Gr8peasaurus
Neith
Level 28
God Stats
21W - 17L
1,555 SR
Queue Stats
73W - 81L
1,674 Elo+
Party 2
Eset
Eset
PbZeppelin
Eset
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 34L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
SNGxDOP3
Cthulhu
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 35L
1,455 Elo+
Solo
Bellona
Bellona
ayalycat
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,500 Elo+
Party 3
Team Averages
Level 30
1,535 SR
1,514 Elo+

VS

Team Averages
Level 22
1,508 SR
1,440 Elo+
Cerberus
Cerberus
Deadpanbrownie
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,245 Elo+
Solo
Pele
Pele
Gaygory
Pele
Level 29
God Stats
25W - 27L
1,473 SR
Queue Stats
348W - 378L
1,592 Elo+
Party 1
Zeus
Zeus
Killaseason05
Zeus
Level 26
God Stats
6W - 6L
1,470 SR
Queue Stats
117W - 150L
1,420 Elo+
Solo
Fenrir
Fenrir
Ripley7
Fenrir
Level 28
God Stats
243W - 210L
1,622 SR
Queue Stats
259W - 254L
1,589 Elo+
Party 1
Heimdallr
Heimdallr
reaperman95
Heimdallr
Level 24
God Stats
37W - 35L
1,473 SR
Queue Stats
43W - 51L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 4
13,349
1,027
9,066
16,961
6,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 8 / 7
14,777
1,137
26,896
18,650
8,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 8 / 9
12,423
956
17,301
14,656
5,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SNGxDOP3
Cthulhu
20
5 / 4 / 11
14,540
1,118
16,985
29,987
41,467
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
ayalycat
Bellona
17
0 / 14 / 6
10,968
844
7,066
27,364
21,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
0 / 6 / 18
11,850
912
4,959
15,208
13,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Gaygory
Pele
20
10 / 5 / 16
14,691
1,130
23,604
19,949
8,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 9 / 22
13,952
1,073
25,620
13,590
5,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Ripley7
Fenrir
20
17 / 2 / 16
15,117
1,163
18,964
19,103
14,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
reaperman95
Heimdallr
20
9 / 3 / 19
14,300
1,100
25,128
16,924
7,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
134
25
Kills
43
43
Deaths
25
37
Assists
91
Player
Kills
Deaths
Assists
KDA
L
7
9
4
1
W
Cerberus
0
6
18
1.5
W
Pele
Gaygory
Pele
10
5
16
3.6
L
10
8
7
1.69
W
7
9
22
2
L
3
8
9
0.94
W
Fenrir
Ripley7
Fenrir
17
2
16
12.5
L
Cthulhu
SNGxDOP3
Cthulhu
5
4
11
2.63
L
Bellona
ayalycat
Bellona
0
14
6
0.21
W
Heimdallr
reaperman95
Heimdallr
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,314
Damage
98,275
107,618
Taken
84,774
83,793
Mitigated
49,084
7,629
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,066
1,966
1,750
1,652
16,961
6,852
0
6,586
10,375
31,184
0
W
Cerberus
4,959
623
0
1,503
15,208
13,648
0
8,735
6,473
14,901
0
W
Pele
Gaygory
Pele
23,604
5,685
0
599
19,949
8,380
0
11,938
8,011
0
51,911
L
26,896
15,464
0
1,600
18,650
8,517
0
5,801
12,849
0
53,599
W
25,620
5,416
0
0
13,590
5,529
0
6,733
6,857
43,262
0
L
17,301
672
887
815
14,656
5,354
0
3,664
10,992
47,525
0
W
Fenrir
Ripley7
Fenrir
18,964
5,396
0
1,377
19,103
14,026
0
8,657
10,446
0
30,168
L
Cthulhu
SNGxDOP3
Cthulhu
16,985
2,236
262
0
29,987
41,467
0
9,435
20,318
35,574
0
L
Bellona
ayalycat
Bellona
7,066
2,620
0
663
27,364
21,603
0
5,093
21,204
0
19,465
W
Heimdallr
reaperman95
Heimdallr
25,128
17,259
0
2,913
16,924
7,501
0
7,289
9,635
0
52,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,057
Gold Earned
69,910
242
Minions Killed
218
5
Camps Cleared
8
1,218,121
Distance Traveled
1,079,196
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,349
1,027
47
4
0
244,933
1
W
Cerberus
11,850
912
18
1
1
186,577
1
W
Pele
14,691
1,130
76
6
1
280,635
0
L
Neith
14,777
1,137
48
4
0
254,798
0
W
Zeus
13,952
1,073
45
3
2
174,899
1
L
Eset
12,423
956
74
6
2
282,043
0
W
Fenrir
15,117
1,163
12
1
1
272,068
0
L
Cthulhu
14,540
1,118
52
4
0
277,707
1
L
Bellona
10,968
844
21
2
3
158,640
0
W
Heimdallr
14,300
1,100
67
5
3
165,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role