Player Matchup

Vulcan
Vulcan
CaptainNuttt
Vulcan
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
66W - 63L
1,620 Elo+
Party 1
Bellona
Bellona
HeManNeMeYoy
Bellona
Level 18
God Stats
11W - 10L
1,308 SR
Queue Stats
43W - 48L
1,410 Elo+
Party 1
Mercury
Mercury
Hunterkey
Mercury
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 135L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
great229
Cthulhu
Level 17
God Stats
14W - 20L
1,513 SR
Queue Stats
28W - 34L
1,370 Elo+
Party 1
Neith
Neith
tumorboy
Neith
Level 7
God Stats
4W - 5L
1,463 SR
Queue Stats
4W - 7L
1,268 Elo+
Party 1
Team Averages
Level 32
1,457 SR
1,419 Elo+

VS

Team Averages
Level 14
1,464 SR
1,325 Elo+
Agni
Agni
Hepheastion
Agni
Level 15
God Stats
2W - 6L
1,366 SR
Queue Stats
6W - 9L
1,389 Elo+
Solo
Chernobog
Chernobog
PiclamQc
Chernobog
Level 26
God Stats
19W - 12L
1,571 SR
Queue Stats
28W - 22L
1,381 Elo+
Solo
Yemoja
Yemoja
SirConci
Yemoja
Level 8
God Stats
2W - 2L
1,384 SR
Queue Stats
6W - 17L
1,280 Elo+
Solo
Odin
Odin
W1ldHeart
Odin
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 27L
1,201 Elo+
Solo
Fenrir
Fenrir
纷落的树叶
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 159L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
9 / 0 / 0
11,024
612
13,834
8,560
3,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
HeManNeMeYoy
Bellona
14
2 / 1 / 5
9,074
504
4,182
9,909
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Hunterkey
Mercury
17
6 / 3 / 5
10,497
583
8,462
12,308
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
great229
Cthulhu
12
0 / 3 / 4
7,639
424
5,235
11,868
8,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
tumorboy
Neith
12
0 / 3 / 2
7,464
415
1,771
7,574
2,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
7,498
417
7,019
11,401
4,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
PiclamQc
Chernobog
15
4 / 2 / 1
9,006
500
11,243
12,975
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
SirConci
Yemoja
11
3 / 2 / 3
7,477
415
4,682
9,141
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
11
1 / 6 / 2
7,185
399
2,140
13,379
5,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

2
0 / 1 / 0
4,987
277
318
1,300
303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
9
10
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
9
0
0
9
W
Bellona
HeManNeMeYoy
Bellona
2
1
5
4.5
L
1
7
1
0.21
W
Mercury
Hunterkey
Mercury
6
3
5
2.83
L
Chernobog
PiclamQc
Chernobog
4
2
1
2.25
L
Yemoja
SirConci
Yemoja
3
2
3
2.25
L
Odin
1
6
2
0.33
W
Cthulhu
great229
Cthulhu
0
3
4
0.67
W
Neith
tumorboy
Neith
0
3
2
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,484
Damage
25,402
50,219
Taken
48,196
26,523
Mitigated
20,961
6,898
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
13,834
2,501
0
1,847
8,560
3,661
2,254
4,249
4,311
75,740
0
W
Bellona
HeManNeMeYoy
Bellona
4,182
1,270
0
3,122
9,909
6,777
1,760
2,087
7,822
0
42,147
L
7,019
435
0
2,836
11,401
4,016
0
7,003
4,398
37,857
0
W
Mercury
Hunterkey
Mercury
8,462
2,754
0
0
12,308
4,861
1,045
1,957
10,351
0
80,321
L
Chernobog
PiclamQc
Chernobog
11,243
6,320
0
4,055
12,975
5,328
823
6,280
6,329
0
49,413
L
Yemoja
SirConci
Yemoja
4,682
799
1,195
973
9,141
5,985
90
3,959
5,057
17,874
0
L
Odin
2,140
581
0
3,686
13,379
5,329
269
1,043
12,336
212
28,573
W
Cthulhu
great229
Cthulhu
5,235
205
222
870
11,868
8,808
388
1,836
10,032
26,949
0
W
Neith
tumorboy
Neith
1,771
1,003
0
837
7,574
2,416
0
1,572
6,002
0
22,286
L
318
84
0
183
1,300
303
0
293
1,007
0
2,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
36,153
440
Minions Killed
238
0
Camps Cleared
0
1,752,102
Distance Traveled
1,187,014
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,024
612
134
7
0
358,796
6
W
Bellona
9,074
504
94
5
0
364,754
0
L
Agni
7,498
417
63
4
0
305,651
2
W
Mercury
10,497
583
126
7
0
387,780
0
L
Chernobog
9,006
500
100
6
0
299,053
3
L
Yemoja
7,477
415
24
1
0
307,787
0
L
Odin
7,185
399
48
3
0
232,757
4
W
Cthulhu
7,639
424
44
2
0
324,334
0
W
Neith
7,464
415
42
2
0
316,438
0
L
Fenrir
4,987
277
3
0
0
41,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role