Player Matchup

Susano
Susano
Bronze II
Golden3309
Susano
Bronze II
Level 46
God Stats
18W - 25L
1,446 SR
Queue Stats
31W - 51L
206 MMR
Solo
Chaac
Chaac
Bronze I
Juren-Akkrolvar
Chaac
Bronze I
Level 158
God Stats
12W - 4L
1,606 SR
Queue Stats
178W - 200L
276 MMR
Solo
Ymir
Ymir
Silver V
V1RG3L1N0
Ymir
Silver V
Level 77
God Stats
1W - 2L
1,110 SR
Queue Stats
21W - 33L
624 MMR
Party 1
Kukulkan
Kukulkan
Silver V
githunter17
Kukulkan
Silver V
Level 128
God Stats
15W - 14L
1,474 SR
Queue Stats
226W - 237L
667 MMR
Solo
Skadi
Skadi
Silver IV
macacoleproso
Skadi
Silver IV
Level 99
God Stats
4W - 11L
1,280 SR
Queue Stats
63W - 86L
548 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,383 SR
464 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,439 SR
409 MMR
Bacchus
Bacchus
Bronze I
DanikiSP
Bacchus
Bronze I
Level 69
God Stats
3W - 2L
1,694 SR
Queue Stats
58W - 79L
376 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
Selfmade_R4J4
Sun Wukong
Silver V
Level 138
God Stats
140W - 127L
1,512 SR
Queue Stats
358W - 367L
520 MMR
Solo
Chang'e
Chang'e
Silver V
TheRealNock
Chang'e
Silver V
Level 63
God Stats
12W - 21L
1,449 SR
Queue Stats
25W - 53L
535 MMR
Solo
Hou Yi
Hou Yi
Silver V
a big fish19
Hou Yi
Silver V
Level 68
God Stats
6W - 11L
1,355 SR
Queue Stats
236W - 274L
635 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
correia2292
Ao Kuang
Bronze III
Level 66
God Stats
0W - 2L
1,187 SR
Queue Stats
50W - 86L
-21 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Golden3309
Susano
19
7 / 6 / 4
12,286
512
12,315
16,244
6,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
4 / 2 / 4
13,279
553
12,093
20,486
17,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
2 / 3 / 7
10,389
433
5,374
17,956
17,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
githunter17
Kukulkan
19
2 / 3 / 9
11,926
497
9,294
12,752
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 1 / 3
11,884
495
15,367
13,717
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
ArachneCthulhuCu ChulainnDanzaburouAnubis

VS

Bans
TiamatCupidCabrakanKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanikiSP
Bacchus
14
1 / 4 / 2
8,653
361
9,556
15,580
16,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Selfmade_R4J4
Sun Wukong
18
2 / 5 / 2
10,611
442
13,731
14,445
11,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
TheRealNock
Chang'e
18
9 / 5 / 1
12,029
501
12,609
18,824
7,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
17
2 / 2 / 4
10,581
441
13,878
14,248
5,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
correia2292
Ao Kuang
12
1 / 6 / 2
8,196
342
5,277
15,742
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
22
Kills
15
15
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DanikiSP
Bacchus
1
4
2
0.5
W
Susano
Golden3309
Susano
7
6
4
1.5
W
4
2
4
3
L
Sun Wukong
Selfmade_R4J4
Sun Wukong
2
5
2
0.6
L
Chang'e
TheRealNock
Chang'e
9
5
1
1.9
W
Ymir
2
3
7
1.83
L
Hou Yi
2
2
4
2
L
Ao Kuang
correia2292
Ao Kuang
1
6
2
0.33
W
Kukulkan
githunter17
Kukulkan
2
3
9
2.17
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,443
Damage
55,051
81,155
Taken
78,839
51,777
Mitigated
46,255
27,057
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DanikiSP
Bacchus
9,556
848
372
825
15,580
16,996
0
5,290
10,140
31,313
0
W
Susano
Golden3309
Susano
12,315
3,918
0
4,328
16,244
6,946
1,343
7,166
8,768
0
84,147
W
12,093
3,824
0
10,288
20,486
17,203
837
2,152
18,206
0
91,065
L
Sun Wukong
Selfmade_R4J4
Sun Wukong
13,731
4,153
0
2,508
14,445
11,470
102
0
14,445
0
62,088
L
Chang'e
TheRealNock
Chang'e
12,609
384
370
6,700
18,824
7,370
555
3,463
15,103
77,563
0
W
Ymir
5,374
653
0
3,583
17,956
17,073
0
7,848
9,747
19,906
0
L
Hou Yi
13,878
7,509
0
5,578
14,248
5,154
722
3,250
10,904
0
71,814
L
Ao Kuang
correia2292
Ao Kuang
5,277
1,091
135
2,700
15,742
5,265
0
2,083
13,579
32,389
0
W
Kukulkan
githunter17
Kukulkan
9,294
1,455
0
2,340
12,752
5,345
2,316
5,298
7,236
85,296
0
W
15,367
6,728
0
6,518
13,717
5,210
1,971
3,794
9,756
0
73,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,764
Gold Earned
50,070
604
Minions Killed
463
0
Camps Cleared
0
2,165,887
Distance Traveled
1,912,577
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,653
361
38
2
0
419,178
1
W
Susano
12,286
512
141
6
0
437,420
3
W
Chaac
13,279
553
171
7
0
441,842
0
L
Sun Wukong
10,611
442
125
5
0
328,251
0
L
Chang'e
12,029
501
123
5
0
420,488
5
W
Ymir
10,389
433
27
1
0
398,277
3
L
Hou Yi
10,581
441
125
5
0
408,741
5
L
Ao Kuang
8,196
342
52
2
0
335,919
0
W
Kukulkan
11,926
497
158
7
0
452,888
5
W
Skadi
11,884
495
107
4
0
435,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role