Player Matchup
Team Averages
Level 47
1,530 SR
1,469
Elo+
VS
Team Averages
Level 22
1,598 SR
1,241
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Dame_Bro
Tsukuyomi
4
0 / 1 / 2
4,061
677
1,757
2,529
726
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Spiked Shield
+30
Physical Protection
+100
Health
+15
Hp 5
TheSirAwol
Anubis
5
1 / 3 / 0
4,176
696
2,058
2,223
846
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
cursedjae
Cu Chulainn
5
0 / 1 / 2
4,056
676
1,529
1,061
375
Hastened Katana
+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bobacue
Hel
8
1 / 0 / 4
4,984
831
1,116
3,649
828
Sands of Time
+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Lost Artifact
+20
Magical Power
+5
Mp 5
Ya_boi_micheal1
Fenrir
7
3 / 2 / 1
5,029
838
1,494
4,391
1,177
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Heavy Mace
+30
Physical Power
guardianmate
Chaac
7
1 / 1 / 4
4,979
830
1,414
5,298
2,995
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,984
831
28
5
0
87,838
0
L
4,061
677
11
2
0
64,061
0
L
4,176
696
7
1
0
49,555
0
W
5,029
838
12
2
0
103,145
1
L
4,056
676
5
1
0
52,326
0
W
4,979
830
13
2
0
92,997
0