Player Matchup

Thanatos
Thanatos
Dior_sloth
Thanatos
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
HiNugget_YT
Nemesis
Level 14
God Stats
24W - 21L
1,459 SR
Queue Stats
40W - 44L
1,362 Elo+
Solo
Jormungandr
Jormungandr
OoPs UmbraDeus
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,276 Elo+
Solo
Mercury
Mercury
TiTAN79IMX-O-FN
Mercury
Level 27
God Stats
0W - 1L
1,671 SR
Queue Stats
23W - 27L
1,391 Elo+
Solo
Fenrir
Fenrir
jmmiller22
Fenrir
Level 11
God Stats
1W - 5L
1,329 SR
Queue Stats
3W - 6L
1,377 Elo+
Party 2
Team Averages
Level 13
1,492 SR
1,381 Elo+

VS

Team Averages
Level 18
1,407 SR
1,455 Elo+
Nemesis
Nemesis
BeaceBeeper
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
Glow_100Volts-
Cthulhu
Level 27
God Stats
1W - 3L
1,371 SR
Queue Stats
13W - 15L
1,334 Elo+
Party 3
Bellona
Bellona
Ramonchay07
Bellona
Level 26
God Stats
38W - 26L
1,325 SR
Queue Stats
88W - 64L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Thatdudejono
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
xlwolf-lx
Anubis
Level 28
God Stats
1W - 0L
1,338 SR
Queue Stats
15W - 16L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dior_sloth
Thanatos
19
8 / 17 / 8
13,076
467
13,791
24,485
7,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
HiNugget_YT
Nemesis
19
7 / 12 / 11
13,763
492
13,842
24,911
10,070
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
OoPs UmbraDeus
Jormungandr
9
1 / 12 / 5
8,731
312
1,071
16,392
7,461
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
11 / 9 / 8
13,938
498
19,163
33,053
11,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
jmmiller22
Fenrir
20
12 / 16 / 11
14,965
534
13,438
25,964
9,338
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeaceBeeper
Nemesis
20
9 / 9 / 9
14,589
521
14,591
22,163
13,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
20 / 8 / 17
15,575
556
22,672
25,721
12,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Ramonchay07
Bellona
20
18 / 6 / 11
14,970
535
25,204
27,036
30,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Kukulkan
Thatdudejono
Kukulkan
18
7 / 10 / 17
13,037
466
16,146
14,815
6,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
xlwolf-lx
Anubis
18
12 / 7 / 21
14,244
509
19,731
14,105
14,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
141
39
Kills
66
66
Deaths
40
43
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BeaceBeeper
Nemesis
9
9
9
1.5
L
Thanatos
Dior_sloth
Thanatos
8
17
8
0.71
W
20
8
17
3.56
L
Nemesis
HiNugget_YT
Nemesis
7
12
11
1.04
L
Jormungandr
OoPs UmbraDeus
Jormungandr
1
12
5
0.29
W
Bellona
Ramonchay07
Bellona
18
6
11
3.92
W
Kukulkan
Thatdudejono
Kukulkan
7
10
17
1.55
L
11
9
8
1.67
L
Fenrir
jmmiller22
Fenrir
12
16
11
1.09
W
Anubis
xlwolf-lx
Anubis
12
7
21
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,305
Damage
98,344
124,805
Taken
103,840
46,163
Mitigated
77,673
18,278
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BeaceBeeper
Nemesis
14,591
6,543
0
4,652
22,163
13,577
1,429
221
21,942
0
100,301
L
Thanatos
Dior_sloth
Thanatos
13,791
2,819
0
7,125
24,485
7,897
0
12,636
11,717
0
31,805
W
22,672
3,132
371
3,890
25,721
12,609
1,053
382
25,339
50,869
0
L
Nemesis
HiNugget_YT
Nemesis
13,842
7,755
0
3,165
24,911
10,070
1,719
12,437
12,318
0
55,539
L
Jormungandr
OoPs UmbraDeus
Jormungandr
1,071
944
0
0
16,392
7,461
0
9,735
6,423
7,974
0
W
Bellona
Ramonchay07
Bellona
25,204
6,877
138
3,737
27,036
30,903
2,758
336
26,700
22,140
74,018
W
Kukulkan
Thatdudejono
Kukulkan
16,146
5,045
0
0
14,815
6,464
1,122
64
14,751
59,156
0
L
19,163
12,796
149
7,064
33,053
11,397
0
15,285
17,688
0
61,672
L
Fenrir
jmmiller22
Fenrir
13,438
4,571
0
775
25,964
9,338
0
14,133
11,643
0
36,846
W
Anubis
xlwolf-lx
Anubis
19,731
2,343
1,197
2,863
14,105
14,120
601
68
14,037
43,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,473
Gold Earned
72,415
230
Minions Killed
503
0
Camps Cleared
0
2,098,301
Distance Traveled
2,402,682
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,589
521
133
5
0
563,960
1
L
Thanatos
13,076
467
43
2
0
451,732
4
W
Cthulhu
15,575
556
42
2
0
494,673
1
L
Nemesis
13,763
492
57
2
0
517,298
4
L
Jormungandr
8,731
312
9
0
0
276,836
3
W
Bellona
14,970
535
154
6
0
484,725
4
W
Kukulkan
13,037
466
111
4
0
401,125
1
L
Mercury
13,938
498
72
3
0
393,002
0
L
Fenrir
14,965
534
49
2
0
459,433
2
W
Anubis
14,244
509
63
2
0
458,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role