Player Matchup

Nemesis
Nemesis
E1eth
Nemesis
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 134L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
Goliath439
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 39L
1,287 Elo+
Party 2
Chiron
Chiron
I_Am_Seafood
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,599 Elo+
Party 1
Tiamat
Tiamat
controlz96
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,554 Elo+
Party 1
Hercules
Hercules
pyrotechnicsid
Hercules
Level 67
God Stats
19W - 19L
1,425 SR
Queue Stats
74W - 98L
1,389 Elo+
Party 2
Team Averages
Level 47
1,485 SR
1,452 Elo+

VS

Team Averages
Level 57
1,556 SR
1,470 Elo+
Baron Samedi
Baron Samedi
Schwiggity
Baron Samedi
Level 63
God Stats
2W - 2L
1,538 SR
Queue Stats
89W - 84L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Tallerdudegaming
Danzaburou
Level 16
God Stats
24W - 28L
1,520 SR
Queue Stats
33W - 53L
1,438 Elo+
Party 3
Olorun
Olorun
TheSandman753
Olorun
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Hel
Hel
hellzarrows
Hel
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 3
Bellona
Bellona
murdamurphdirty
Bellona
Level 101
God Stats
12W - 5L
1,723 SR
Queue Stats
124W - 120L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
E1eth
Nemesis
18
0 / 4 / 8
12,190
871
11,531
24,543
12,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Goliath439
Jormungandr
18
1 / 4 / 4
11,712
837
4,291
20,884
23,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
18
2 / 3 / 5
11,831
845
15,586
16,887
6,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
controlz96
Tiamat
17
0 / 5 / 5
11,265
805
17,182
15,760
10,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
18
6 / 2 / 3
13,111
937
13,676
27,938
31,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

75

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Schwiggity
Baron Samedi
19
1 / 1 / 14
12,218
873
15,818
7,624
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tallerdudegaming
Danzaburou
18
4 / 2 / 6
12,668
905
16,335
9,034
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 2 / 7
11,749
839
15,073
10,825
5,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 2 / 10
13,127
938
23,166
14,178
12,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 2 / 9
13,463
962
28,393
28,799
30,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
9
Kills
18
18
Deaths
9
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nemesis
E1eth
Nemesis
0
4
8
1
L
Jormungandr
Goliath439
Jormungandr
1
4
4
0.75
L
Chiron
2
3
5
1.5
W
Baron Samedi
Schwiggity
Baron Samedi
1
1
14
8
W
Danzaburou
Tallerdudegaming
Danzaburou
4
2
6
3.5
W
1
2
7
2.25
L
Tiamat
controlz96
Tiamat
0
5
5
0.5
W
5
2
10
5
W
7
2
9
5.75
L
Hercules
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,266
Damage
98,785
106,012
Taken
70,460
85,608
Mitigated
58,433
20,045
Healing
35,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
E1eth
Nemesis
11,531
2,404
0
5,069
24,543
12,791
0
12,614
11,929
0
43,675
L
Jormungandr
Goliath439
Jormungandr
4,291
1,625
629
267
20,884
23,309
0
9,900
10,984
24,162
0
L
Chiron
15,586
3,558
2,006
2,316
16,887
6,976
0
10,304
6,525
0
34,099
W
Baron Samedi
Schwiggity
Baron Samedi
15,818
1,625
2,458
2,077
7,624
5,369
0
3,781
3,843
33,417
0
W
Danzaburou
Tallerdudegaming
Danzaburou
16,335
9,521
191
1,473
9,034
4,374
0
3,091
5,943
0
46,476
W
15,073
6,600
453
3,124
10,825
5,602
0
3,403
7,422
28,164
0
L
Tiamat
controlz96
Tiamat
17,182
1,058
0
2,071
15,760
10,854
0
8,599
7,161
36,913
0
W
23,166
1,140
12,972
8,565
14,178
12,211
0
3,929
10,249
53,517
0
W
28,393
8,942
1,267
2,618
28,799
30,877
0
7,269
20,810
0
42,623
L
Hercules
13,676
6,245
0
7,687
27,938
31,678
0
12,640
15,298
0
29,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,109
Gold Earned
63,225
235
Minions Killed
265
9
Camps Cleared
4
1,241,216
Distance Traveled
1,281,996
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,190
871
75
5
7
273,631
1
L
Jormungandr
11,712
837
43
3
0
211,659
0
L
Chiron
11,831
845
31
2
0
242,027
1
W
Baron Samedi
12,218
873
39
3
1
263,608
0
W
Danzaburou
12,668
905
81
6
0
228,252
2
W
Olorun
11,749
839
21
2
1
194,919
1
L
Tiamat
11,265
805
41
3
1
240,319
0
W
Hel
13,127
938
89
6
1
283,770
0
W
Bellona
13,463
962
35
3
1
311,447
0
L
Hercules
13,111
937
45
3
1
273,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role